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Sharin Tebo

7 Indispensable Apps for Creating Books with your Students ~ Educational Technology and... - 0 views

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    Best apps for creating books with students
Sharin Tebo

9 Web 2.0 Sites to Publish Student Work | Teach Amazing! - 0 views

  • Yudu lets you upload all sorts of content including Word documents and PDF’s.
  • Of course you can share and or embed the resulting creation. For example, you can embed the book on your classroom homepage or wiki.
  • Issuu
  • ...5 more annotations...
  • Flipsnack
  • Tikatok is aimed at younger students and is a wonderful tool for story creation.
  • Mixbook is very similar to Tikatok but features some sophisticated editing tools perfect for middle or high school students.
  • Add images and text to tell a story. Tools are also available for creating poetry books and digital portfolios.
  • Scribd Scribd is arguably the best known online publishing site.  Upload any file or even import from Google Docs.
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    Options to publish student work from various formats in to creative flipping books: Scribd YouPublish Mixbook FlipSnack Issuu
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    Want to publish student work online? Take a look at 9 tools students of varying ages can use.
Sharin Tebo

Gmail - 0 views

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    "There are two areas where technology can optimize learning better than any other educational strategy. I'm not talking about iPads or laptops or apps. I mean how you deliver your message--done in such a way that more students are able to achieve their goals. .. The first is problem solving. If you want students to be critical thinkers, to take responsibility for their own learning and in doing so, excel--and you do--you must must MUST use technology to teach problem solving. More on that later. .. Today, we'll talk about differentiation. If you struggle to adapt your lessons to the multitude of learning styles in your classroom, struggle no more. Technology is like that friendly laugh that diffuses a tense situation, the tale wag from a rottweiler to tell you s/he's on your side. Tech will become your classroom's transformative tool--a magic wand that can adapt any inquiry to student needs. Take the cornerstone of literacy--the book report--as an example. When a teacher assigns this sort of compare/contract, who/what/when/where exercise, students thinks paragraphs of words and grammar struggles. Thanks to technology, that project is no longer a nightmare for everyone challenged by phrases and paragraphs. Now, students have options that transcend pencil on paper. Communicate the essential ideas with a comic tool like Zimmer Twins, an art tool like SumoPaint. How about an audio tool like Voki--or a movie maker like Animoto. The challenge for you as teacher is to provide those tech options and then encourage students to be risk-takers in using them to achieve the project goals. The challenge for students is to analyze what's available and select the tool that uses their learning style. .. You're probably thinking that before students can use these fancy tools, you have to learn all of them--and teach them. Where's that sort of time come from--and by the way, you aren't one of the 'techie' teachers. Do I have good news for you. The ideas below require very little prep
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    Really great ideas here for seamless differentiation using Tech.
Sharin Tebo

Gamestar Mechanic: Gamification Made Easy | Edutopia - 0 views

  • One popular solution is Gamestar Mechanic (2).
  • It has been named one of the American Association of School Librarians Best Educational Websites (4) of 2012.
    • Sharin Tebo
       
      did you know about this?
  • Gamification Whether you teach English, science, math or anything else in between, there are myriad ways in which Gamestar can be combined with existing curriculum and used in the classroom: After reading a book in class, have your students recreate major scenes in the form of a video game. Ask students to design a game that teaches other students a specific scientific concept you've been studying. After studying ratios, ask students to create a game that contains a certain ratio of coins (for the player to collect) to enemies. Recreate famous myths from different cultures that have been studied in history class. Have students create a game that consists of a level for each stage in a butterfly's life cycle.
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    Gamestar Mechanic can be used across subject areas and grade levels 
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