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Benjamin Hindman

Let Them Play: Video gaming in education - 0 views

  • I started my 4th-grade students up on an updated version of Lemonade Stand.
  • The kids all wanted to make money and, within less than an hour, my English-language learning students were appropriately using words like net profit and assets.
  • allow students to play educational games as part of a facilitated lesson have  students create video games for their classmates or younger students use game design principles in curriculum design
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  • the added visual and audio effects, video games deliver information to students’ brains in a much more effective envelope.
  • research has shown that educational video games can increase student achievement, as well as spatial reasoning skills, compared to more traditional instruction.
  • Mission-based video games are about more than just getting students to memorize facts. Video games have been shown to teach literacy, problem-solving, perseverance, and collaboration.
  • Most video games offer students opportunities to both gain knowledge and, more importantly, immediately utilize that knowledge to solve a problem.
  • This immediate application of knowledge, coupled with the inherent fun of video games, engages and motivates students far better than many traditional lessons could. Students become problem solvers who can think through complex missions to find the best possible solution.
  • And because students are so motivated to find a solution, they will often take risks they might otherwise be too scared to take in the classroom.
  • Not only is he gaining valuable collaborative and leadership skills, he’s also becoming a true global citizen.
  • With any in-class activity, our job as teachers is to help students transfer that knowledge so they can use it in scenarios outside of that day’s lesson. The same goes for educational games.
  • Because students were in the lab, they weren’t bored enough to cause trouble during their down-time. Plus, teachers started seeing some intriguing self-regulation habits take form. With a limited number of controllers, students were politely asking and offering to take turns in the game lab, without adult intervention. And the lab attracted a variety of kids — girls, boys, special education students, kids from all socio-economic backgrounds. Students who normally never interacted were playing together.
  • School leaders contend that by building video games that work, students begin to understand complex systems, which will give them valuable knowledge as they enter the workforce.
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    A very interesting look at gaming in education.  This site also provides ideas and suggestions for integration of games into the classroom.
Kasey Hutson

Bill Goodwyn: Technology Doesn't Teach, Teachers Teach - 0 views

  • Technology doesn't teach. Teachers teach.
  • All of us involved in education received the same mandate this past winter from President Obama and Secretary of Education Arne Duncan: to replace traditional, static textbooks with dynamic, interactive digital textbooks within the next five years. Several organizations have accepted this challenge enthusiastically and are partnering with districts every day to help transform classrooms into the digital learning environments our leaders envision. But the process is complicated.
  • We have seen the power of new technology in practice, especially when used by effectively trained teachers. In an initiative to replace traditional social studies textbooks, those students using digital tools in the Indianapolis Public Schools system, in which 85 percent of students are enrolled in subsidized lunch programs, had a 27 percent higher passing rate on statewide progress tests than students in classrooms that were not plugged in. Students in Miami-Dade County Public Schools who used digital resources achieved a 7 percent increase in their science FCAT (Florida's Comprehensive Assessment Test) exams. And students of the Mooresville Graded School District in North Carolina increased their performance on state exams by 13 percent over three short years, thanks to digital content and passionate, technology literate teachers
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  • North Carolina's Charlotte-Mecklenburg Schools (CMS) perfectly illustrates both the power of effective teacher training and technology. Since 2008, CMS has provided digital science resources to Title I schools -- schools with a high concentration of students living in poverty. Along with digital content, the district provided teachers with ongoing professional development designed to show them how to build engaging lessons, enhance their current curriculum and inspire students by integrating digital media, hardware and software. The professional development, however, was not mandatory. The results could not have been clearer: The students of teachers who opted into the professional development not only closed the achievement gap between themselves and students from Title I schools that did not have the same technology, they also outperformed the non-Title I schools, amassing a 57 percent passing rate on the state's end-of-year standardized science tests, compared to the 43 percent passing rate of those from wealthier schools. These are some of the most disadvantaged students in the state, remember, and yet they caught up to -- and surpassed -- students from more affluent schools.
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    One of the coolest points - Charlotte-Mecklenburg Schools provided technology resources to Title I schools, and made professional development to integrate technology into the classroom optional. Those teachers who participated in the professional development not only closed the achievement gap, but also outperformed non-Title I schools in the area.
Jennifer Massengill

Ten Steps to Better Student Engagement | Edutopia - 0 views

  • Begin every activity with a task that 95 percent of the class can do without your help. Get your students used to the fact that when you say, "Please begin," they should pick up a pencil and start working successfully.
    • Jennifer Massengill
       
      An interesting thought for my students who assume they can't do it and consistently sit and wait for teacher help; often without even looking at what they are supposed to do.
  • eachers tend to get the first response when they scaffold challenging tasks so that all students are successful.
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  • you can begin by discerning which activities truly engage your students.
    • Jennifer Massengill
       
      I know that assignment would have terrified me as a kid.
  • create intermediate steps
  • Consider writing responses to student journal entries in order to carry on a conversation with students about their work.
  • Unfortunately, low-performing students get used to doing poor-quality work. To help them break the habit, use a draft-and-revision process.
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    Interesting ideas on how to make project based learning a positive experience for all.
Shally Ackerman

Virtual Schools: From Rivalry to Partnership | Edutopia - 0 views

  • Most students still push through a seven- or eight-period day, 45-day quarter and 180-day school year. Unfortunately, mandates, physical plant limitations, local political pressures and institutional traditions have limited even the best intentions of rethinking the traditional school calendar and schedule. This is why the flexibility found in virtual schooling environments (1) should be so attractive to educators, students and parents alike. Not bound by the constraints of physical space or out-of-date school calendars, virtual schools can provide opportunities for students to take courses at a time and place that meets their needs
  • oo often, independent virtual schools might be no more than diploma mills openly competing against local schools.
  • Instead of competing, virtual schools need to partner with local schools and allow individual students to create what Staker and Horn (2) call a "self blend model."
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  • schools need to investigate how virtual options may provide multiple pathways for their students to earn credits, recover learning, explore an interest or follow a passion, all while taking control of their education through a variety of modalities
  • We've reached a point where multiple pathways are, should and can be available to any student, anywhere at any time
  • t's time for schools to unite and break the barriers of time, place and tradition so that each student can be empowered to develop his or her own learning path, a path which can include a blended mix of brick and mortar, virtual, experiential and personal learning options.
Allie

Effects of Technology on Classrooms and Students - 0 views

  • When students are using technology as a tool or a support for communicating with others, they are in an active role rather than the passive role of recipient of information transmitted by a teacher, textbook, or broadcast.
  • The teacher is no longer the center of attention as the dispenser of information, but rather plays the role of facilitator, setting project goals and providing guidelines and resources, moving from student to student or group to group, providing suggestions and support for student activity
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    This was both interesting and helpful. All teacher especially teachers who believe technology should not be in the classroom should understand the benefits of technology. Motivation is one benefit that stuck out to me because it makes sense to use modern tools to help students accomplish more and want to learn.
Emma Sunseri

Tech Tales: Marco Torres on Empowering Students Through Multimedia | Edutopia - 0 views

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    Even though this is about highschool students, it reminds of the effect that digital storytelling projects can have for diverse students.
Kylee Ponder

Exercising Class! | Zimmer Twins - 0 views

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    Encouraging students to exercise through digital storytelling! Related to SOL 2.4 The student will exhibit, in physical activity settings, cooperative, respectful, and safe behaviors.; 2.5 The student will identify opportunities to participate in regular physical activity outside of school.
Kylee Ponder

Walk Like an Egyptian - Google Maps - 0 views

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    Could be an AWESOME extension and activity for a GoogleTrek for students finishing or starting a second grade unit on Egypt! Relates to the following SOLs: 2.1 The student will explain how the contributions of ancient China and Egypt have influenced the present world in terms of architecture, inventions, the calendar, and written language; SOL 2.4 The student will develop map skills by a) locating the United States, China, and Egypt on world maps; b) understanding the relationship between the environment and the culture of ancient China and Egypt. 
Allie

Skype in the classroom - 0 views

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    I have already seen this tool used in the classroom! Students skyped the teacher's friend from Japan to see the difference in day and night. What a great way to expose students to other cultures. New way to do pen pals or for students to meet their pen pals!
Stephanie McGuire

What Does Digital Citizenship Mean to You? | Microsoft Security - 0 views

  • Teens share considerably more information online than their parents and, as a result, expose themselves to more risk
  • The encouraging results suggest that American parents and teens are actively managing their online reputations—and with an eye toward good digital citizenship
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    Mostly relating to secondary students; however it is important to learn what older students (those that will impact our younger students) are doing with technology and knowing they want to maintain good online reputations.
Emily Wampler

Why students skip school - Schools of Thought - CNN.com Blogs - 0 views

  • about 15% of the K-12 population - are out of school 18 or more days of the school year.
  • students who skip more than 10 days of school are significantly (about 20%) less likely to get a high school diploma.  And they’re 25% less likely to enroll in higher education.
  • parental encouragement to attend school was the most widely cited factor in what would make students want to go to class diligently.
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  • “If we - parents, educators, and even celebrities - show them we truly care about them, their aspirations and frustrations, they will be more likely to care about making it to school,”
  • they wanted to see a “clear connection” between their classes and the jobs they’d like down the road.
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    Why do students skip?  Because they can...
Shally Ackerman

How Students View Digital Citizenship | Edudemic - 0 views

  • We leave a digital trail of breadcrumbs and establish our digital selves by sharing, commenting, and communicating like never before
  • Digital Citizenship is a principle that helps users understand how to utilize technology in an appropriate way
  • But in classrooms, teachers monitor the activities of students as they always have. In regards to students adding or accessing inappropriate content, we have software that reports this information to us.
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  • f students violate our acceptable use policy, we have ramifications that range from loss of Internet access to suspension
  • However, the bigger issue is education and letting students know that these comments will become part of their digital footprint and could hamper them down the road
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    This article gives information about digital citizenship from the perspective of a teacher and school principle.
Alexander Hendrix

Students of Harvard Cheating Scandal Say Group Work Was Accepted - NYTimes.com - 0 views

    • Alexander Hendrix
       
      This seems like a case of 1. a miscommunication between professor expectations for collaboration and student understanding of these expectations and 2. students being led to believe that little to no work could be done and an a would be received
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    It's also probably a case of students relying on ratemyprofessor to help them choose the easiest courses possible...
Emily Wampler

Education Week Teacher: Getting Students to Think Like Historians - 1 views

  • Just as students in a shop class use the materials, tools, strategies, and vocabulary of real-life woodworkers, students in a history class need exposure to the materials, tools, strategies, and vocabulary of historians. Such exposure is especially needed at a time when the Internet makes available to all readers a wide range of sources of varying credibility. Students must be equipped to analyze and evaluate such information.
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    An article about the need for more critical thinking in social studies. 
Emma Sunseri

Teach123: Students who have given up - 0 views

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    One teacher's perspective on how to reach students who "give up." 
Kylee Ponder

BBC - Wales - Capture Wales - 0 views

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    Wonderful examples of real-life digital storytelling that allows upper-level students to integrate real-life and digital storytelling! Related to various SOLs, including SOL 12.2  The student will examine how values and points of view are included or excluded and how media influences beliefs and behaviors. a) Evaluate sources including advertisements, editorials, blogs, Web sites, and other media for relationships between intent, factual content, and opinion. b) Determine the author's purpose and intended effect on the audience for media messages.
Kylee Ponder

Example Digital Story Lesson Plan - 0 views

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    Awesome sample digital storytelling lesson plan! Helps students learn lots of skills that they'll need later; Related to SOL 2.1 The student will demonstrate an understanding of oral language structure. a) Create oral stories to share with others. b) Create and participate in oral dramatic activities. c) Use correct verb tenses in oral communication. d) Use increasingly complex sentence structures in oral communication. e) Begin to self-correct errors in language use. 
Alexander Hendrix

Laura E. Haft - portfolio - 1 views

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    Virginia SOL based digital story based in prezi that focuses on engaging students in a novel way (digital story) to help teachers get students to meet the standards of learning
Kylee Ponder

Ancient Egypt - Google Maps - 0 views

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    Another awesome map from Ancient Egypt that ties in really well with SOL standards for a second grade unit on Egypt! 2.1 The student will explain how the contributions of ancient China and Egypt have influenced the present world in terms of architecture, inventions, the calendar, and written language; SOL 2.4 The student will develop map skills by a) locating the United States, China, and Egypt on world maps; b) understanding the relationship between the environment and the culture of ancient China and Egypt. 
Kylee Ponder

MLK TIMELINE - Google Maps - 0 views

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    Lesson & Google Trek on MLK, Jr. for teachers and students to use! Related to SOL 2.11 The student will identify George Washington, Abraham Lincoln, Susan B. Anthony, Helen Keller, Jackie Robinson, and Martin Luther King, Jr., as Americans whose contributions improved the lives of other Americans. 
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