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Sean McHugh

Teachers have been let down by a decade of inaction on digital technologies - 0 views

  • A general lack of preparedness for digital technology in England has left many children without the tools they need to access and benefit from remote learning.
  • the coalition government of 2010 brought in policies that increasingly neglected the role of digital technologies in education. It began with the closure of the British Educational and Communications Technology Agency in 2011.
  • However, all reference to the use of digital technologies for teaching and learning were removed from the 2010 Teacher Standards which trainees need to demonstrate to gain Qualified Teacher Status in England
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  • different attitudes towards or ways of using digital technology, can have an impact on the effectiveness of teaching and learning. But many trainee teachers are left to develop this understanding by chance.
  • Teachers need to be supported by policy and research to help them develop expert knowledge on the use of digital technologies
  • a lack of detailed explanations provided to teachers “as to how, or why, using tablets within certain activities can improve learning”.
Sean McHugh

https://www.nytimes.com/interactive/2019/12/07/us/video-games-child-sex-abuse.html - 0 views

  • Sexual predators and other bad actors have found an easy access point into the lives of young people: They are meeting them online through multiplayer video games and chat apps
  • Games are a common target, but predators are also finding many victims on social platforms like Instagram
  • Six years ago, a little over 50 reports of the crimes, commonly known as “sextortion,” were referred to the federally designated clearinghouse in suburban Washington that tracks online child sexual abuse. Last year, the center received over 1,500
    • Sean McHugh
       
      Most likely migrating from other haunts like playgrounds and shopping malls.
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  • Almost every single teenage boy in America — 97 percent — plays video games, while about 83 percent of girls do
    • Sean McHugh
       
      And you can bet those percentages are equal or favouring girls when it comes to chat.
  • promote “healthy gaming habits” and develop students’ science and technology skills
  • Parents aren’t telling their kids at 6 years old, ‘Keep your clothes on online
  • It had nothing to do with gameplay
  • Parents aren’t telling their kids at 6 years old, ‘Keep your clothes on online,’” Mr. Halpert said. “But they need to.
  • Minecraft, said it planned to release software early next year that could recognize some forms of grooming and sextortion. The company said it would offer the software to other tech businesses free of charge
  • a 26-year-old Ohio man was charged with sexual exploitation after claiming to be 13 on Yubo and luring a 12-year-old girl, the authorities said
    • Sean McHugh
       
      I guess most systems are focused on the opposite, kids pretending they are adults...
  • But the solution many game developers and online safety experts return to is that parents need to know what their children are playing, and that children need to know what tools are available to them. Sometimes that means blocking users and shutting off chat functions, and sometimes it means monitoring the games as they are being played. “‘Literacy’ is the word I say a billion times a day
  • parents should react carefully when their children report encounters with online predators. Punishing the children — no more video games or social media, for example — could backfire by pushing them into even more dangerous places for their online activity.
Sean McHugh

expert reaction to study on screen use and white brain matter in children | Science Med... - 0 views

  • the study has a number of features that reduce confidence in the robustness of the findings.
  • The review of prior literature is unbalanced to emphasise adverse effects of screen time and ignore conflicting studies
  • too small to give reliable estimates of effects of screen time
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  • the scale does not distinguish between TV and other types of screen use
  • no child had a vocabulary score in the impaired range
  • misleading
  • The study was not pre-registered, making it hard to know how many analyses were conducted but not reported
  • nothing is said about predicted associations between the brain measures and the language measures
    • Sean McHugh
       
      This highlights the difference between neuroscience and cognitive science, specifically indicators about changes in brain tissue mean nothing unless they are accompanied by behavioural indicators that support these observations. In the case of this study the children were found to have language development that was more advanced than would be expected for their age regardless of the brain scans.
  • The study does not provide credible evidence of an adverse effect of screen time on child development, but could serve to stoke anxiety in parents who may worry that they have damaged their child’s brain by allowing access to TV, phones or tablets
  • an association between screen time and brain wiring says nothing about causation: you can speculate that an apparent delay in brain development might be caused by high screen time but it is equally possible that lower brain developmental status increases screen time
Sean McHugh

Moderate use of screen time can be good for your health, new study finds - Oxford Inter... - 0 views

  •  
    "Screen time"
Sean McHugh

Nir Eyal on how to beat tech addiction: 'We need a new skill set' | Technology | The Gu... - 0 views

  • we need to stop using the word “addicted” when it comes to technology – because most of us aren’t addicted at all; we’re just guilty of overuse
  • It’s amazing, he adds, that people don’t see that the alarm around tech is just a repeat of a very old storyline. “In the 1950s, fearmongers were saying the exact same thing about comic books, literally verbatim: it’s reducing kids’ attention spans; it’s causing them to commit suicide; it’s leading to mental health issues.” Distraction, he stresses, is an age-old problem that is far bigger than technology
  • If we want to avoid distraction, we can’t just throw our phones away or go on a digital detox; we need to deal with the psychological reasons we’re looking for distraction in the first place
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  • stop blaming technology for your personal failings and start blaming yourself
  • the fact we’re all carrying smartphones means that “distraction is easier than ever to find”. But he stresses that “This doesn’t mean we’re powerless – it means we need a new skill set
  • There are only three reasons for a distraction,” he adds. “An internal trigger, an external trigger or a planning problem
  • Eyal calls email the “mother of all habit-forming products”, one of several technologies he refers to in the book as “slot machines”. The uncertainty of what’s in our inbox means we’re constantly checking it, but most email is a complete waste of time.
  • but it takes me for ever to figure out how to label my emails
  • “hack back” my iPhone by adjusting my notification settings, reducing “external triggers” from apps.
  • The route to a healthier relationship with technology isn’t necessarily going cold turkey; it’s learning moderation and good habits.
Sean McHugh

How playing video games could get you a better job - 0 views

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    "The ability to assimilate information, react swiftly and co-ordinate actions whilst remaining calm under pressure are often attributes of people that are good at gaming,"
Sean McHugh

'How my pupils' writing struggles were transformed' | Tes - 0 views

  • with schools moving towards 1:1 devices in the classroom – assistive technology for writing is no longer inaccessible or convoluted. It is, in fact, readily available, accurate and remarkably intuitive
  • The results have been truly astounding. Pupils that would work hard to scrawl one or two lines of text in a 45-minute writing session are now producing two paragraphs of well structured writing in 10 minutes.
  • with the mechanics of writing greatly reduced, there is far more time for pupils to spend on word choice, phrasing and editing their work
Sean McHugh

What Happens to Your Eyes When You Stare at Screens All Day - 0 views

  • Blue light from screens isn’t ruining your eyesThere’s a rumor that the blue light from smartphones (or other screens) can ruin your vision, perhaps even leading to blindness, but it’s not backed up by evidence. “The amount of light coming from a computer has never been demonstrated to cause any eye disease,” the American Academy of Opththalmology states in an article on their website recommending against blue-light-blocking glasses
  • Blue light-blocking filters also don’t block very much blue light; they just reduce it a tiny bit. (Experts have pointed out that you could get the same effect by holding your screen one inch farther away from your face
  • When you’re spending time in front of screens—any kind—the rule of thumb for eye health is the “20-20-20” rule. Every 20 minutes, take a 20-second break to look at something 20 feet away
Sean McHugh

Thinking Critically About Critical Thinking - Quillette - 0 views

  • critical thinking is not a skill that can be improved through practice—like a golf swing—nor is it a “general” capability. Instead, it is an abstract description of what humans can do as a result amassing a wealth of underpinning knowledge and skills relevant to the particular context in which thinking is to be deployed
  • young children are capable of thinking critically about subjects they know a great deal about, whereas trained scientists can fail to think critically in areas where they are less knowledgeable
  • not all knowledge is created equal. We need to differentiate between knowledge and information. Much of the information stored on the Internet is pictures of kittens or videos of people singing sea shanties. This can keep increasing exponentially without any need for school children to become acquainted with it
Sean McHugh

The Age of Ignorance | HuffPost - 0 views

  • With the Internet as its promulgating agency, and social media exploiting the vulnerabilities, ignorance has become pandemic.
  • at no time in history has the public become so susceptible to the spread of willful ignorance, intentionally deceitful lies, and blatant stupidity.
  • Unexpectedly, it appears, the tsunami-like exponential explosion of information has devolved into the Age of Ignorance.
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  • The Internet is both a blessing and a curse. Fathomless amounts of data are near-instantaneously available to all with access to computers. Except in relatively closed societies, there are few established boundaries on that vast information sump. The eminently glaring problems are lack of both provenance and accountability
  • the need to be first almost always trumps the need to be accurate and often entertainment value ranks higher than importance. Their financial motives for such reporting are patently obvious
  • No longer do most American students feel required to learn detailed material as vast quantities of information is instantly available via these search engines. For many students there is no need to personally study anything as reports on any topic can be acquired and regurgitated with ease. Missing in this educational process is the development of the mental agility to engage in any in-depth analysis
  • Assuming the ignorance of the majority of the audience, commentators and agenda-driven pundits alike often attempt to reduce extremely complex issues to a point of absurdity
  • Quotes comprised from whole cloth
  • Use of partial truths then departing into falsehood
  • Denial of facts is a common practice in willful ignorance
    • Sean McHugh
       
      This is the dark face/blatant misappropriation of Popper's falsification.
  • Prevalent among the nefarious tactics are some of the following: - The use of questions as if a statement of fact
  • Dishonorably executed, intentional misrepresentation of facts, coupled with the naïve replication of those statements by the gullible, will continue to proliferate
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