So we're making people smart not by offering access to huge volumes of information, but rather by pulling back the curtains on the learning process. Public and private, K-12 and higher ed, formal and informal, academic and authentic, our goal is to mainstream the learning process.
A place where students can practice all aspects of math, including addition, subtraction, multiplication, and division, in a fun and pressure free way.
This Scratch curriculum guide provides an introduction to creative computing with Scratch, using a design-based learning approach.
The guide is organized as a series of twenty 60-minute sessions, and includes session plans, handouts, projects, and videos. The 20 sessions presented in this guide are organized into 5 topics:
introductionartsstoriesgamesfinal project
The TCRWP directors and staff, in conjunction with teachers at many Project schools, are conducting ongoing inquiries into the use of technology as a way to enhance, differentiate, and support classroom teaching in reading and writing.
It is meant to acquaint you with Google Apps' major features and is loaded with best practices and lots of helpful, actionable tips to optimize your investment in Google Apps and improve your students' learning experience.
The STEM Academy is a national non-profit status organization dedicated to improving STEM literacy for all students. We represent a recognized national next-generation high impact academic model. The practices, strategies, and programming are built upon a foundation of identified national best practices which are designed to improve under-represented minority and low-income student growth, close achievement gaps, decrease dropout rates, increase high school graduation rates and improve teacher and principal effectiveness.
You've arrived at the most complete and current source of information about the WebQuest Model. Whether you're an education student new to the topic or an experienced teacher educator looking for materials, you'll find something here to meet your needs.
A site called Yummy Math. At first glance the two words may seem at odds...unless you're talking about using some food items as manipulatives. Their tagline is "We provide teachers and students with mathematics relevant to our world today …" As I investigated further, I realized these were a collection of "math stories" that set up a real-world scenario; then they pose questions for the students to ponder and problem-solve. They are timely with current events. Currently, there are math stories on March Madness, Pi Day, Green green Chicago River, and Shamrock Shakes. You can search by month or by math standard. Each math story involves multiple math standards and new stories are regularly added.
Absurd Math is an interactive mathematical problem solving game series. The player proceeds on missions in a strange world where the ultimate power consists of mathematical skill and knowledge.
Today's students need a strong grasp of mathematics to succeed both academically and in the job market. Seeing Math™ helps teachers, schools and districts rise to the challenge.