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Anthony Beal

Time to digitally develop? | Digitally Ready - 1 views

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    The Digitally Ready team recently invited staff and students to a workshop to explore and reflect on their own digital literacies. We asked people to feedback from their groups and their own personal reflections about access to facilities, their digital skills or lack of them, what they do and don't do in practice. Emerging trends suggest that although basic needs are robustly fulfilled - hardware, software and a good network - the overriding message is that most people feel they do not have adequate time to develop and discover how new technologies can be useful and relevant to them. Some people seem unaware of what is currently available and where they can go for help. It was suggested that colleagues who share best practice provide a powerful trigger for others to invest time in personal development. We finally asked people to complete 'To become more digitally ready, I will…….'
Anthony Beal

Donald Clark Plan B: 21st Century Skills are so last century! - 1 views

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    Across the Arab world young people have collaborated on Blogs, Twitter, Facebook and Youtube to bring down entire regimes. Not one of them has been on a digital literacy course. And, in any case, who are these older teachers who know enough about digital literacy to teach these young people? And how do they teach it - through collaborative, communication on media using social media - NO. By and large this stuff is shunned in schools. We learn digital literacy by doing, largely outside of academe. To be frank, it's not something they know much about.
Anthony Beal

50 Activities To Promote Digital Media Literacy In Students - 4 views

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    "Digital media is quickly replacing traditional media forms as those most accessible to most 21st century learners. The impact of this change is extraordinarily broad, but for now we'll narrow it down to changes in how learners respond to the media they consume. The most fundamental pattern of formal academia is to read something and then write about it. Sometimes this writing comes in the form of responding to questions, while other time it's in the form of an essay. And sometimes the reading is watching, playing with, or otherwise interacting with a digital media. So I thought it might make sense to compile a list of "things" learners can do as the result of "consuming" a digital media."
David Bevington

How To Make Students Better Online Researchers - 2 views

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    Getting kids to really focus on what exactly they are searching for, and then be able to further distill idea into a few key specific search terms is a skill that we must teach students, and we have to do it over and over again. We never question the vital importance of teaching literacy, but we have to be mindful that there are many kinds of "literacies". An ever more important one that ALL teachers need to be aware of is digital literacy. 
David Bevington

Clive Thompson on Why Kids Can't Search | Wired Magazine | Wired.com - 2 views

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    High school and college students may be "digital natives," but they're wretched at searching. In a recent experiment at Northwestern, when 102 undergraduates were asked to do some research online, none went to the trouble of checking the authors' credentials. In 1955, we wondered why Johnny can't read. Today the question is, why can't Johnny search?
Anthony Beal

IFLA Media and Information Literacy Recommendations « Libraries and Translite... - 2 views

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    In order to survive and develop, make decisions, and solve problems in every facet of life - personal, social, educational, and professional, individuals, communities, and nations need information about themselves as well as their physical and their social environments. This information is available via three processes: observation and experimentation, conversation (with other persons), and consultation (with memory institutions). The competence to do this effectively and efficiently is called Media and Information Literacy.
Anthony Beal

SocialTech: Computer Science is not Digital Literacy - 2 views

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    Blog post by Josie Fraser, good round up of what digital literacy is. "Not being able to code doesn't make you digitally illiterate. Not being able to participate in  social, economic, cultural and political life because you lack the confidence, skills and opportunity to do so is what makes you digitally illiterate."
Scott Hibberson

http://downloads.bbc.co.uk/learning/learningoverview/bbcmedialiteracy_26072012.pdf - 2 views

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    Objectives To understand the current 'State of the Nation' with regards to internet literacy To segment the online population based on internet literacy Qualitative exploration of the State of the Nation * What are they doing online? * How well? * How confident are they? * What would they like to be able to do? Segmenting the UK population * Focus on behaviours, needs and drivers * Recommend how BBC can promote new ways of using online activities, & increase confidence
Anthony Beal

The fame monster: Lady Gaga, social media and online reputation - 1 views

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    "Do we really need measures of online reputation? Can our worth be measured by the amount of Twitter followers we have or by how many +1s we receive on Google+?   Klout, Peerindex and other social reputation measuring sites are constantly bombarding web users with statistics about their 'true reach', 'amplification' and 'influence'. It all sounds very grand. And yet what is the actual value of these metrics? What does it mean that I currently have a Klout score of 60? This number is calculated among other things, on an analysis of my recent web activity on Twitter, Facebook and Google+ over the last 90 days."   Steve Wheeler
David Bevington

BiblioBouts Project - 1 views

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    BiblioBouts, an online social game that covertly teaches students how to do library research while they go about the business of completing a research-and-writing assignment.
Deborah Judah

Seale Chapter 3: Printable version - 0 views

  • Examples of ATs that can be used to meet the needs of students with hearing disabilities include digital audio recording of lectures (that may be streamed online) and captioning and subtitles to ensure that information provided in audio format is also provided in a visual medium (Wald 2002). Examples of assistive technologies that can meet the needs of students with visual impairments include screen magnification software and speech output systems consisting of a speech synthesizer and screen reading software (Neumann 2002). Draffan (2002) outlines AT for dyslexic students including speech output systems (text being read back through synthesized speech); spell-checkers and speech recognition software. Henderson (2002) describes the kinds of AT that students with physical disabilities may use including alternative input devices such as switches, head mice or voice and keyboard emulators.
  • e-learning can be employed in face-to-face campus settings or at a distance as learners connect from home, work or other public spaces
  • E-learning
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  • reduce issues of distance,
  • electronic text, unlike printed text, can be read by individuals who are blind, vision impaired, dyslexic and by individuals who cannot hold a book or turn pages (Gay and Harrison 2001).
  • physical access.
  • development of AudioMath, an AT designed to enable visually impaired people to access mathematical expressions contained in online documents. AudioMath can be connected to a text-to-speech engine, providing speech rendering of MathML (coded mathematical expressions of the World Wide web Consortium (W3Q).
  • Dixon (2004) describes the development of a ‘Code Memory Diagram Animation Software Tool’ designed to aid dyslexic computer programming students by expressing the temporal aspects of programming concepts.
  • Colwell et al. (2002) describe the development of a remote experimentation system (the PEARL system), which can extend access to laboratory work for students who are unable to attend a conventional laboratory for a variety of reasons, such as disability,
  • However, technology disables when it is developed without considering accessibility because it marginalizes segments of the population
  • With the evolution of the World Wide web into a complex and glamorous multimedia entity, designers, who are often ignorant of principles of accessible design, are likely to create access barriers that are unsurmountable … and that leave people with print disabilities stranded.
  • However, for students with disabilities, even if they do have access to computers and the Internet, they may not necessarily have access to accessible e-learning opportunities. These students therefore are still ‘have-nots’ and may experience what Burgstahler (2002a) describes as the ‘second digital divide’.
  • This second digital divide is a result of the inaccessible design of many electronic resources.
  • Rowland (2000) argues that if the web developer made simple accommodations to the site, the student would be able to hear what others see.
  • Web pages divided [page 27] into segments or frames can confuse software programs that translate text to voice. Graphics that have not been labelled with text will be read only as ‘image’ by the software reading the text on the screen and will deprive students of valuable content. Whilst web pages with a long list of hyperlinks crowded together can confuse a student with visual, cognitive, or motor disabilities. In essence, the second digital divide is caused by poor inaccessible design:
  • Yes, the newer screen reader software can recognize some standard graphics and connect words to them. If software designers would put text labels with their graphics, access would be simplified.
  • If the staff in higher education do not design, develop and support accessible e-learning materials, then the gap between disabled and non-disabled students will widen and technology will outstrip its usefulness as a tool that can facilitate access to learning, curricula, independence and empowerment.
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    This is a chapter I have read for my master module. I have highlighed some interesting stuff around making elearning accessible.
dmschool

How to Do Keyword Analysis | Keyword Research Tools - 2 views

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    Digital Marketing School provides professional training in how to conduct research and keyword research tools. Learn about free keyword research, SEO research tools and research tips.
Kevin Campbell-Wright

Clean Up Your Digital Footprint | A Platform for Good - 4 views

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    A checklist for cleaning up your digital footprint (via @stephenbalkam) 
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    interesting, people do take the footprint stuff seriously now.
Deborah Judah

Active Learning | Geoff Petty - 0 views

  • During this process we physically make neural connections in our brain, the process we call learning. Passive methods such as listening do not require us to make these neural connections or conceptualisations. Active methods also:
Deborah Judah

My mom's on Facebook. « Susan Talbert Evans - 2 views

    • Deborah Judah
       
      Really great advice when thinking about peursuading our learning providers to use something that we think is great. I am sure we do it automatically but worthwhile bearing in mind
  • If you want me to adopt a new technology, make the advantages clear. You want me to use a campus-wide events calendar? Show me the stats to demonstrate how visible the central calendar will be and mention the larger number of people who will find out about my event. You want me to use a new CMS? Convince me that new features I’ve been asking for are there and will make web editing easier and more convenient. If you can’t come up with benefits to persuade your end users, you’ll have an uphill battle. And, perhaps, you’re implementing the wrong technology.
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    Interesting post Deborah, I will "Scoop.it. Good to see the comparisons with "everyday life"
Rosemary Leadley

What are digital literacies? - 6 views

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    Enjoyed this 40min presentation by Doug Belshaw on Dig Lit Do we even know what literacy is? Same word can have different meanings He suggests 8 elements for discussion: Can you guess what they are from these chemical-like symbols? First one done to give you a start! Cu-culture Cg Cn Co Cf Cr Ct Ci
yanika scotton

Nine Elements of Digital Citizenship - 1 views

  • Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use.
  • Digital exclusion of any kind does not enhance the growth of users in an electronic society. All people should have fair access to technology no matter who they are. 
  • To become productive citizens, we need to be committed to equal digital access.
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  • The mainstream availability of Internet purchases of toys, clothing, cars, food, etc. has become commonplace to many users.
  • Users need to learn about how to be effective consumers in a new digital economy. 
  • In the 19th century, forms of communication were limited. In the 21st century, communication options have exploded to offer a wide variety of choices (e.g., e-mail, cellular phones, instant messaging).  The expanding digital communication options have changed everything because people are able to keep in constant communication with anyone else.
  • A renewed focus must be made on what technologies must be taught as well as how it should be used.
  • Learners must be taught how to learn in a digital society. In other words, learners must be taught to learn anything, anytime, anywhere.
  • Business, military, and medicine are excellent examples of how technology is being used differently in the 21st century. As new technologies emerge, learners need to learn how to use that technology quickly and appropriately. Digital Citizenship involves educating people in a new way— these individuals need a high degree of information literacy skills.
  • We recognize inappropriate behavior when we see it, but before people use technology they do not learn digital etiquette (i.e., appropriate conduct).
  • Many people feel uncomfortable talking to others about their digital etiquette.  Often rules and regulations are created or the technology is simply banned to stop inappropriate use.
    • yanika scotton
       
      example of banning technology: 'disable comment' feature on YouTube
  • It is not enough to create rules and policy, we must teach everyone to become responsible digital citizens in this new society.
  • Digital law deals with the ethics of technology within a society.
  • Users need to understand that stealing or causing damage to other people’s work, identity, or property online is a crime.
  • Hacking into others information, downloading illegal music, plagiarizing, creating destructive worms, viruses or creating Trojan Horses, sending spam, or stealing anyone’s identify or property is unethical.
  • Just as in the American Constitution where there is a Bill of Rights, there is a basic set of rights extended to every digital citizen. Digital citizens have the right to privacy, free speech, etc. Basic digital rights must be addressed, discussed, and understood in the digital world.  With these rights also come responsibilities as well.  Users must help define how the technology is to be used in an appropriate manner.  In a digital society these two areas must work together for everyone to be productive.
  • Eye safety, repetitive stress syndrome, and sound ergonomic practices are issues that need to be addressed in a new technological world.  Beyond the physical issues are those of the psychological issues that are becoming more prevalent such as Internet addiction.  Users need to be taught that there inherent dangers of technology. Digital Citizenship includes a culture where technology users are taught how to protect themselves through education and training.
  • In any society, there are individuals who steal, deface, or disrupt other people. The same is true for the digital community.
  • We need to have virus protection, backups of data, and surge control of our equipment. As responsible citizens, we must protect our information from outside forces that might cause disruption or harm.
    • yanika scotton
       
      Increase secuirty!
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