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Julie Lindsay

Online Collaboration Principles - 0 views

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    This paper uses the community of inquiry model to describe the principles of collaboration. The principles describe social and cognitive presence issues associated with the three functions of teaching presence-design, facilitation and direction. Guidelines are discussed for each of the principles. Garrison, D. R. (2006a). Online collaboration principles. Journal of Asynchronous Learning Networks, 10(1) pp. 25-34.
Julie Lindsay

The 7 elements of a good online course - 0 views

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    George Veletsianos shares his insight into online learning and course design.
oalttech

Instagram confirms its TikTok rival, Reels, will launch in the US in early August | Tec... - 0 views

  • Instagram confirmed it’s preparing to soon launch its TikTok competitor, known as Reels, in the U.S.
  • Reels was designed to directly challenge TikTok’s growing dominance.
    • oalttech
       
      This could be important due to the security concerns of TikTok. It won't be long before those concerns trickle down to Aus.
  • TikTok has come under intense scrutiny for its ties to China.
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  • Already there are signs of the TikTok community splintering — dancers prefer apps like Dubsmash and Triller, while young Gen Z’ers like Byte, for example.
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    It's probably an obvious change coming, but it's important to keep an eye on.
oalttech

Apple is Moving to ARM Processors. Should Filmmakers Go With Them? - 0 views

  • But if you work largely in Premiere or Resolve, it's a trickier conversation. Adobe and Blackmagic Design will obviously roll out ARM versions of their software the same way there are currently for Intel, Mac, and Linux versions, and a lot of the benefits of moving to ARM will still play out there. But you do run the risk of some of your favorite plugins, or small workflow apps, not immediately working.
  • The issue with Rosetta is that it will inevitably slow things down, since it is setting up a layer of interpretation between the application and the system architecture, and that takes time to process.
  • Apple will also allow you to keep using those older applications using a tool called Rosetta 2, calling back to the original Rosetta which did the same job for the PowerPC-to-x86 switch.
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  • Developers will work to get their software ready for ARM Macs, and for those that don't, new replacements will appear that might not have otherwise. This is a moment for refreshing workflows, and you will likely discover that you get introduced to a whole host of new tools through the transition.
  • Because the architecture is different, the software running on it needs to be optimized for it, which has slowed down adoption so far outside of the mobile space. While Microsoft did release a version of Windows for ARM years ago, it didn't take off, and this move from Apple to put macOS on ARM is a massive transition for the computing industry.
  • Apple says the first ARM Macs, a 13" MacBook Pro and a 24" iMac, will ship this fall and the transition will take 2 years. That means we are looking at the very real possibility of an ARM Mac Pro by 2022.
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    Something *important* to keep in mind for future upgrades, especially within the DLAV Space
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