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karen sipe

Science NetLinks: Power Up! - 0 views

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    "This lesson will encourage students to examine the trade-offs involved in our use of energy, a topic they will likely revisit throughout their lives. This lesson is built around an interactive called Power Up! in which students choose how to power a city. They will have to choose between various energy sources, taking into account the trade-offs between cost and the environmental impact of each choice. Discussions before and after the game will examine the various options and what students may want to take into account when making their decisions."
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    Thinkfinity resource
karen sipe

Tired Teacher's Website K-12 - 1 views

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    "The objective of this site is to provide teachers with source materials, lesson plans and classroom activities for all grades K-12. This site is designed to help busy teachers use their time efficiently. The indexed websites are not organized by grades as each website listed may have several resources for different ages. If you want to discover how to become a teacher you can check our career guide."
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    Are you a tired teacher then here's the site for you.
karen sipe

This is How to Create Mind Maps Using Google Draw ~ Educational Technology and Mobile L... - 0 views

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    video on using google draw to create mind maps
karen sipe

Forty Interesting Ways* to use your Pocket Video Camera in the Classroom - 0 views

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    Lots of good ideas on how to use your flip cameras in the classroom.
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    Ideas for how to use a flip camera in the classroom.
Pat Kennedy

Website - eduTecher.net - a non-profit web resource - 0 views

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    The website's main purpose is to help educators and schools around the world effectively integrate technology, including the wonderful tools on the vast World Wide Web, into the classroom. eduTecher provides links to thousands of Web Tools and provides concise information on how these tools may be useful in the classroom setting. The site's goal is simple: contribute to the academic world, without charging membership fees for the users or promoting specific software and hardware products through commercial advertising.
karen sipe

How to Make a Paper Airplane | Origami for Kids - 0 views

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    Origami for kids. There are lots of free ideas from a variety of categories with instructions on how to create with paper.\n\n
karen sipe

Course: Multimedia Programming with Scratch - 0 views

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    Thhis site provides you with information to get started on scratch a free program that will allow you to create interactive games and activities for students. It is also great for kids who like to create with technology.
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    If you have used scratch you will like this site. Lots of help and examples of how to use scratch. If you haven't used scratch this will be a very helpful site to get you started.
karen sipe

NCSS 2012 - CYAO Video Creation - Google Drive - 0 views

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    This slide shows you how to create youtube interactive videos with links to other videos topics.
karen sipe

10 Interesting Ways to Integrate QR Codes in Your Teaching (Infographic) ~ Educational ... - 0 views

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    "With the advance of mobile technologies, QR Code technologies open up a vast terrain for educational uses. There are several ways teachers can leverage the educational potential of QR Codes in their instruction. The visual below sums up 10 interesting examples of how you can use QR Codes with your students. We have also included some interesting resources and video tutorials to help better understand the whole concept of QR Codes in education. Check them out and share with your colleagues. Enjoy"
karen sipe

http://www.goodtyping.com/ - 0 views

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    This is a free online typing skill development program. It provides 27 graduated lessons designed to help students learn how to use their keyboard correctly.
Pat Kennedy

Website - Technology Integration Matrix - 0 views

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    Thanks to Miguel Guhlin's post of this resource 4/6/2009 The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore,
Anthony Angelini

Admongo - Live the ADventure - 2 views

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    seeks to educate children in grades four through six - tweens, in the parlance of marketing - about how advertising works so they can make better, more informed choices when they shop or when they ask parents to shop on their behalf.
karen sipe

Get The Math - 0 views

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    Get the Math is a new multimedia project from Thirteen. It illustrates how math fits in to exciting careers, such as development, and music. The materials include training videos, lesson plans, music fideos, and interactive tools designed to challenge and engage students in developing algebraic thinking skills.
karen sipe

http://edudemic.com/2013/01/6-ways-students-can-collaborate-with-ipads/ - 0 views

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    This is a really good video that shows how students can use the ipad for collaboration.
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    Really good video on how the ipad can be used for collaboration. I am going to try some of this with my ipad.
karen sipe

Google Stuff - 0 views

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    Tammy Worcester Tung is full of google resources and how-tos
karen sipe

Lincoln Intermediate Unit #12 - American Treasures Boxes - 0 views

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    This is a wikispace link to the American Treasures Box. The students. The LIU 12 in collaboration with Waynesburg University's Teaching with Primary Sources program is now offering American Treasures Boxes and digital resources, each based on a specific topic from American history. The American treasures boxes consist of a resource CD/flash drive, printed documents and images from the Library of Congress and ideas about how you might incorporate the materials into your classroom. Collection currently available are listed on this link.
karen sipe

TypeFaster Typing Tutor ( free download ) - 0 views

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    TypeFaster is a tool that teachers you how to touch type fast using a set of free typing tutorials. This program comes in three versions: Standard, Accessible and Spanish. The standard version is the ideal on so far it has quite many interesting features.
karen sipe

Home | Quandary - 0 views

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    Players aged 8 and up shape the future of a new society while learning how to recognize ethical issues and deal with challenging situations in their own lives.
karen sipe

Search, Collect, and Share | SMILE - 0 views

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    How to smile.org includes a variety of science & math activities. There are interactives as well as videos.
karen sipe

Game-Based Learning Units for the Everyday Teacher | Edutopia - 1 views

  • She also gives tips about using the game model (2) in the classroom. James Paul Gee (3) has long been a champion for game-based learning in speeches, blogs, and books. Quest to Learn (4),
    • karen sipe
       
      Looks like some good tips may be available in this article.
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    "Game-based learning (GBL) is getting a lot press. It is an innovative practice that is working to engage kids in learning important 21st century skills and content. "
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