Skip to main content

Home/ CTLT and Friends/ Group items tagged evoke

Rss Feed Group items tagged

Nils Peterson

Facebook | Evoke - 1 views

  • Here’s how to become an EVOKE mentor: 1) Sign up for the EVOKE network 2) Make a promise to yourself to visit the EVOKE network as often as you can, between now and May 12. OKAY, I’M A MENTOR! NOW WHAT? Every time you visit the EVOKE network, try to complete at least one mentor mission. Each mission takes just a few minutes – but it can have a huge impact. Your feedback and words of advice can help an EVOKE agent stay motivated and optimistic. You can inspire an EVOKE agent to stick with the tough challenges of social innovation long enough to really make a difference.
    • Nils Peterson
       
      concept of building a community be enlisting mentors
  • MENTOR MISSIONS Here are some starter mentor missions. You can tackle them in any order, and complete them as many times as you want. Feel free to invent your own mentor missions – and share instructions here in the comments for others to adopt.
    • Nils Peterson
       
      BEFRIEND AN AGENT Browse the EVOKE agent directory ... Add the agent as your friend. WORDS OF WISDOM So share some words of wisdom CHEER 'EM ON HELPFUL RESOURCES.. share links to articles POWER UP Check to see if your agent has uploaded any videos, photos, or blog posts. BRAG TIME Tell the whole EVOKE network how proud you are Tweet or Facebook status update about your agent MAKE AN ALLIANCE Introduce your agent to a friend or colleague who you think
Nils Peterson

Urgent Evoke » About the EVOKE game - 0 views

  • About the EVOKE game Posted by Alchemy on 27 Jan under Behind the scenes EVOKE is a ten-week crash course in changing the world. It is free to play and open to anyone, anywhere. The goal of the social network game is to help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems. The game begins on March 3, 2010. Players can join the game at any time. On May 12th, 2010 the first season of the game will end, and successful participants will form the first graduating class of the EVOKE network. Players who successfully complete 10 game challenges will be able to claim their honors: Certified EVOKE Social Innovator – Class of 2010. Top players will also earn online mentorships with experienced social innovators and business leaders from around the world, seed funding for new ventures, and travel scholarships to share their vision for the future at the EVOKE Summit in Washington DC.
    • Nils Peterson
       
      Using gaming as a tool to build networked learning skills to solve real problems. Steps seem to include finding real resources on the web and bringing them back to enrich the game site. I found this from a TED talk by Jane McGonigal, Institute for the Future and game designer. Puts a new spin on the DML call for games. This project funded by World Bank
Nils Peterson

Jonathon James English Cranston's Page - Urgent Evoke - 0 views

  •  
    Evoke is built in Ning..worth a look for how they re-dressed it.
  •  
    EVOKE Powers are the core skills, abilities, and talents that make successful social innovation possible. In other words, they are the key social innovation superpowers.
Nils Peterson

About Powers - Urgent Evoke - 2 views

  •  
    10 skills and abilities that will help you tackle the world's toughest problems
  •  
    Evoke skills, collaboration, courgage, creativity, entrepreneurship, local insight, knowledge share, resourcefulness, spark, sustainability, vision.
Nils Peterson

EVOKE -- When spider webs unite, they can tie up a lion | A World Bank Blog on ICT use ... - 2 views

  • Question 4 – What happens when you bring 10,000 players together in an open innovation platform? A lot!  There have been many highlights these past 14 days and below are some of the more outstanding unexpected outcomes of how the game has taken on a life of its own
    • Nils Peterson
       
      So the game context mediated some peer-to-peer learning around authentic problems
S Spaeth

Dossiers technopédagogiques - 0 views

  •  
    This article endeavours to denote and promote pedagogical experimentations concerning a Free/Open technology called a "Wiki". An intensely simple, accessible and collaborative hypertext tool Wiki software challenges and complexifies traditional notions of - as well as access to - authorship, editing, and publishing. Usurping official authorizing practices in the public domain poses fundamental - if not radical - questions for both academic theory and pedagogical practice. The particular pedagogical challenge is one of control: wikis work most effectively when students can assert meaningful autonomy over the process. This involves not just adjusting the technical configuration and delivery; it involves challenging the social norms and practices of the course as well (Lamb, 2004). Enacting such horizontal knowledge assemblages in higher education practices could evoke a return towards and an instance upon the making of impossible public goods" (Ciffolilli, 2003).
  •  
    Maybe going out on a limb but if I had to choose one thing that best embodied the Web 2.0 approach and spirit it would be the collaborative potential of wikis.
1 - 6 of 6
Showing 20 items per page