This is a great video resource for online courses and video clips from leading universities. I found some interesting videos that are related to Human-Computer Interaction (HCI) studies which we can incorporate in our project.
A website managed by the University of Washington. It is a site that is mainly focused on the field of computer science, its importance, and career pathways. You can find movie clips of people who made computer science and engineering their career. They are good examples of computers scientists and engineers who don't sit behind their keyboards programming and designing the latest computer games or avatar. They are in hospitals, offices, and in classrooms. This resource will be used for the career pathway section in our project.
The author of this blog really knows how to make engineering fun for kids. It contains links for engineering hands-on learning, competitions, and additional resources on computer programming for kids. A perfect resource for elementary to middle school learners.
This site is created by a worldwide volunteer community. It has computer science activities with instructions and worksheets. Some are with photos and videos showing some of the activities in action, and we've collected links to other useful resources. The activities are primarily aimed at the five to twelve year-old age group, but can also be used to teach older children and adults too with little modification. Teachers will be able to interactively engage in the activities in this site or will be able to download the activity worksheet for classroom use.
It is an organization for CS teachers who teach high school. Aside from using the SIG's virtual library as a teaching resource, it is also a goal to let our website be used as a collaboration site for organizations like the Computer Science Society and CSTA to share their passion for computer science and engineering.
This is a science update podcast from Thinkfinity.org. It is a great example for our team to incorporate into our virtual library to demontrate a practical use of a computer program to study long-lost cultures of the past through an experiment in virtual archaeology.
Digital library provides teacher-tested, standards-based engineering content for K-12 teachers to use in science and math classrooms. Engineering lessons connect real-world experiences with curricular content already taught in K-12 classrooms.
The Technology Student Association (TSA) is the only student organization devoted exclusively to the needs of students interested in technology. Members apply and integrate science, technology, engineering and mathematics (STEM) concepts through co-curricular activities, competitive events and related programs.