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anonymous

Institute of Play - 0 views

shared by anonymous on 14 Jun 09 - Cached
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    We promote GAMING LITERACY: the play, analysis, and creation of games, as a foundation for learning, innovation, and change in the 21st century. Through a variety of programs centered on game design, the Institute engages audiences of all ages, exploring new ways to think, act, and speak through gaming in a social world.
Randy Rodgers

Educational Games, Worksheets & Homework Help for Kids, Parents and Teachers | Game Cla... - 6 views

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    Games for grades k-6. "We've thoroughly searched the web for engaging and educational games for kids, and we've collaborated with top educators to ensure that all of our games are age-appropriate, relevant and compliant with academic standards. Our team of educators has also created a vast library of "Homework Help" as an additional resource for students, teachers and parents."
newashutosh

SAS Training in Noida - 0 views

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    Sky InfoTech Privet Limited is a premier company engaged in IT services Training, Corporate training, Industrial Training, Individual Training, ERP Oracle Training, software development consultancy, Recruitment and man power outsourcing.
leakimable21

How to Write Engaging Online Articles in Less Time (Step-by-step) - MU Virtual Assistance - 0 views

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    Having trouble or taking too much time writing content and articles? This post might help you structure your articles and grab some content ideas for your next post.
Randy Rodgers

Chalkup Feature Tour | For a more engaged and connected class. - 0 views

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    Free learning management system with good collection of resources, including discussion threads, assignment sharing/grading, messaging tools, flashcards, color-coded subjects/classes, more.
Joao Alves

Facilitating online communities - WikiEducator - 0 views

  • Post to your blog what you hope to get out of this course. Include any concerns or questions you may have.
  • someone to help negotiate meaning and understanding, and to keep everyone engaged and on task.
  • Good facilitation depends on good communication skills.
  • ...7 more annotations...
  • Good online facilitation depends on good online communication skills.
  • This course
  • is designed to help both formal and informal learners access and interpret models, research and professional dialog in the facilitation of online communities.
  • After completing this course people should be confident in facilitating online and/or be able to critique and offer advice to other people in the facilitation of online communities.
  • Facilitation is a rare and valuable skill to have.
  • In this course we will be looking for online communities in very different places.
  • It is important that we try and develop an understanding of what exactly we are looking for, and techniques for looking.
Randy Rodgers

Engage Your Audience | Text The Mob - 4 views

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    Polling by cellphone--much, much more affordable than Polleverywhere. Free version includes 100 responses per question.
James OReilly

ThinkBalm publishes business value study « ThinkBalm: Immersive Internet insi... - 0 views

  • Nearly 30% of survey respondents (19 of 66) said their organization recouped their investment in immersive technologies in less than nine months, once their project(s) launched.
  • The top motivations for investment in immersive technology in 2008 /1Q 2009 were enabling people in disparate locations to spend time together, increased innovation, and cost savings or avoidance.
  • Early implementers are choosing the simplest use cases first. The most common were learning and training (80%, or 53 of 66 respondents focused on this use case) and meetings (76%, or 50 of 66 respondents). Some intend to take on more complex use cases in 2010 or 2011.
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  • Immersive technology won out over a variety of alternatives primarily due to low cost and the increased engagement it delivers. The leading alternatives were Web conferencing and in-person meetings, followed by phone calls.
  • Work-related use of the Immersive Internet is in the early adopter phase. Before it can pass into the early majority phase, practitioners and the technology vendors who serve them must “cross the chasm.” The most common barriers to adoption are target users having inadequate hardware, corporate security restrictions, and getting users interested in the technology.
buyglobalsmm3

Buy Facebook Ads Accounts-100% full verified, and cheap... - 0 views

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