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Cathy Arreguin

David Merrill demos Siftables, the smart blocks | Video on TED.com - 0 views

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    MIT grad student David Merrill demos Siftables -- cookie-sized, computerized tiles you can stack and shuffle in your hands. These future-toys can do math, play music, and talk to their friends, too. Is this the next thing in hands-on learning? David Merrill works on Siftables, tiny computer blocks that interact with each other to make networks (and music)
Allyssa Andersen

TED-Ed | Lessons Worth Sharing - 7 views

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    TED talks into animated lessons with materials and options to use as a flipped classroom.
Paul Boyer

Teaching with Games: GLPC Case Study: Ginger - 9 views

    • Paul Boyer
       
      Particularly interesting to me in light of the special needs applications.
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    The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative. They conducted a series of video case studies and a national survey, Teacher Attitudes about Digital Games in the Classroom, undertaken in collaboration with and support from BrainPOP®. Each video case study shows an individual teacher who integrates digital games into his or her curriculum in exciting and innovative ways. This video features Ginger Stevens, a 6th grade special-education teacher at Quest2Learn in New York City. This video case study shows how she utilizes the intentionally game-like environment of her school to maximize learning for students with special needs.   Talks about kids interacting with each other AND digital images projected onto the floor and connected to the computer. Essentially a floor-based white board
Maggie Verster

25Tools for learning professionals - 18 views

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    A network to talk about the tools we use
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    I'm interested in the 25 Tools for Learning Professionals, but the link doesn't work.
Tom julick

Avoid Car DVD Players Monster To Knock Your Door - 0 views

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    As one of the most important car accessories, motorized Car DVD players just get hotter and hotter. Well, its hit may result from the visual digital impact that are becoming more and more unresistable to young people and the high tech technology that make me think we are geek. No doubt car DVD players have paved its landing success to SUVs and automobiles. They are fun, they are great but they also cause problems. The car entertainment systems like motorized DVD players had joined talking on cell phones and text messaging as the third potentially dangerous distractions that may cause fatal car accidents.
Jeff Johnson

Quest Atlantis - 1 views

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    Quest Atlantis (QA) is a learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-12, in educational tasks. Building on strategies from online role-playing games, QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. It allows users to travel to virtual places to perform educational activities (known as Quests), talk with other users and mentors, and build virtual personae. A Quest is an engaging curricular task designed to be entertaining yet educational.
Jeff Johnson

Free Video Chat and Video Conferencing from ooVoo - 0 views

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    Free high quality video chat and video conferencing from ooVoo. Talk live face-to-face with up to 6 people at once.
Jeff Johnson

educational-origami - home - 0 views

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    Educational Origami is a blog , and a wiki, about the integration of ICT into the classroom, this is one of the largest challenges that I feel we as teachers face. Its about 21st Century Learning and 21st Century Teaching. Marc Prensky coined the now popular and famous phrase "Digital natives and digital immigrants" in his two papers by the same name. Ian Jukes talks about Digital Children. The world is not as simple as saying teachers are digital immigrants and students digital natives. In fact people fit into both camps. We know that experience, like using a computer, will change the structure of our brain, This is a concept called Neuroplasticity. We also know that, the more intense the experience, the more profound the change. Our students, who often have a greater exposure to technology, are likely to be more neurologically adapted, but adults can as easily be "Digital Natives".
Rudy Garns

Biotechnology, Ethics & The Future, Bioethicist Dr. Arthur Caplan Talks With CBS News - 0 views

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    "We are, undoubtedly, in the midst of a genetic revolution. It could well mean made-to-order babies or the creation of spare organs for transplant. Soon the question of bio-technology will change from "can we?" to "should we?" "
Bob Bartley

Photosynth - 0 views

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    This looks amazing, 3d photo environments, can you imagine children making a virtual field trip out of this to share as a project with kids overseas or ina different part of the country???
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