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Abdelrahman Ogail

Production system - Wikipedia, the free encyclopedia - 0 views

  • A production system (or production rule system) is a computer program typically used to provide some form of artificial intelligence, which consists primarily of a set of rules about behavior. These rules, termed productions, are a basic representation found useful in AI planning, expert systems and action selection. A production system provides the mechanism necessary to execute productions in order to achieve some goal for the system. Productions consist of two parts: a sensory precondition (or "IF" statement) and an action (or "THEN"). If a production's precondition matches the current state of the world, then the production is said to be triggered. If a production's action is executed, it is said to have fired. A production system also contains a database, sometimes called working memory, which maintains data about current state or knowledge, and a rule interpreter. The rule interpreter must provide a mechanism for prioritizing productions when more than one is triggered.
  • A production system (or production rule system) is a computer program typically used to provide some form of artificial intelligence, which consists primarily of a set of rules about behavior. These rules, termed productions, are a basic representation found useful in AI planning, expert systems and action selection. A production system provides the mechanism necessary to execute productions in order to achieve some goal for the system. Productions consist of two parts: a sensory precondition (or "IF" statement) and an action (or "THEN"). If a production's precondition matches the current state of the world, then the production is said to be triggered. If a production's action is executed, it is said to have fired. A production system also contains a database, sometimes called working memory, which maintains data about current state or knowledge, and a rule interpreter. The rule interpreter must provide a mechanism for prioritizing productions when more than one is triggered.
Janos Haits

IBM Quantum Computing | Systems Technology - 0 views

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    "IBM Quantum leads the world in quantum computing systems. We have over 20 systems worldwide, based on our iconic System One."
computersciencej

Process Control Block - 0 views

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    What is Process Control Block ? Today in this Computer Science Study Material for Gate we will discuss about process control block and its various field which provides the information about process. .So let see what is process control block. A Process Control Block is a data structure maintained by the Operating System for every process. Each process has it own data structure. When a process is created then a unique id is assigned to the process Operating system identify a process among all processes on the basis of this process id. A PCB keeps all the information needed to keep track of a process. Generally a process control block contains the following information about a process. To read full tutorial click on the given link http://www.computersciencejunction.in/2018/02/introduction-to-process-control-block-in-operating-system.html
Ahmed Mansour

CRC Cards Tutorial - 0 views

  • Object Oriented Analysis and Design using CRC Cards
  • A CRC cards is an index card that is use to represent the responsibilities of classes and the interaction between the classes. CRC cards are an informal approach to object oriented modeling. The cards are created through scenarios, based on the system requirements, that model the behavior of the system. The name CRC comes from Class, Responsibilities, and Collaborators which the creators found to be the essential dimensions of object oriented modeling.
    • Ahmed Mansour
       
      One of the most popular methods for identifying and categorizing classes is to use class-responsibility-collaboration cards (CRC). Each CRC card represents a single class's data attributes, responsibilities, and collaborations. source : Thought Process Book..
    • Ahmed Mansour
       
      You need to create three sections on each card: - The name of the class - The responsibilities of the class - The collaborations of the class
  • Why uses CRC cards?
  • ...4 more annotations...
  • They are portable... No computers are required so they can be used anywhere. Even away from the office. The allow the participants to experience first hand how the system will work. No computer tool can replace the interaction that happens by physically picking up the cards and playing the roll of that object... The are a useful tool for teaching people the object-oriented paradigm. They can be used as a methodology them selves or as a front end to a more formal methodology such as Booch, Wirfs-Brock, Jacobson, etc.
  • Tutorial
    • Ahmed Mansour
       
      here we can found simple tutorial for illustration...
  • A CRC cards is an index card that is use to represent the responsibilities of classes and the interaction between the classes. CRC cards are an informal approach to object oriented modeling. The cards are created through scenarios, based on the system requirements, that model the behavior of the system. The name CRC comes from Class, Responsibilities, and Collaborators which the creators found to be the essential dimensions of object oriented modeling.
  • Why uses CRC cards? They are portable... No computers are required so they can be used anywhere. Even away from the office. The allow the participants to experience first hand how the system will work. No computer tool can replace the interaction that happens by physically picking up the cards and playing the roll of that object... The are a useful tool for teaching people the object-oriented paradigm. They can be used as a methodology them selves or as a front end to a more formal methodology such as Booch, Wirfs-Brock, Jacobson, etc.
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    This is great tutorial for CRC cards ( sort of object oriented modeling approach) \ni think it was useful for me ... hoping to be useful for all of us : ) ..
Abdelrahman Ogail

Clockwork universe theory - Wikipedia, the free encyclopedia - 1 views

  • The Clockwork Universe Theory is a theory, established by Isaac Newton, as to the origins of the universe. A "clockwork universe" can be thought of as being a clock wound up by God and ticking along, as a perfect machine, with its gears governed by the laws of physics. What sets this theory apart from others is the idea that God's only contribution to the universe was to set everything in motion, and from there the laws of science took hold and have governed every sequence of events since that time. This idea was very popular during the Enlightenment, when scientists realized that Newton's laws of motion, including the law of universal gravitation, could explain the behavior of the solar system. A notable exclusion from this theory though is free will, since all things have already been set in motion and are just parts of a predictable machine. Newton feared that this notion of "everything is predetermined" would lead to atheism. This theory was undermined by the second law of thermodynamics ( the total entropy of any isolated thermodynamic system tends to increase over time, approaching a maximum value) and quantum physics with its unpredictable random behavior.
  • The Clockwork Universe Theory is a theory, established by Isaac Newton, as to the origins of the universe. A "clockwork universe" can be thought of as being a clock wound up by God and ticking along, as a perfect machine, with its gears governed by the laws of physics. What sets this theory apart from others is the idea that God's only contribution to the universe was to set everything in motion, and from there the laws of science took hold and have governed every sequence of events since that time. This idea was very popular during the Enlightenment, when scientists realized that Newton's laws of motion, including the law of universal gravitation, could explain the behavior of the solar system. A notable exclusion from this theory though is free will, since all things have already been set in motion and are just parts of a predictable machine. Newton feared that this notion of "everything is predetermined" would lead to atheism. This theory was undermined by the second law of thermodynamics ( the total entropy of any isolated thermodynamic system tends to increase over time, approaching a maximum value) and quantum physics with its unpredictable random behavior.
    • Abdelrahman Ogail
       
      "God's only contribution to the universe was to set everything in motion, and from there the laws of science took hold and have governed every sequence of events since that time" <-- ???
Abdelrahman Ogail

Steady state - Wikipedia, the free encyclopedia - 0 views

  • A system in a steady state has numerous properties that are unchanging in time. The concept of steady state has relevance in many fields, in particular thermodynamics. Steady state is a more general situation than dynamic equilibrium. If a system is in steady state, then the recently observed behavior of the system will continue into the future. In stochastic systems, the probabilities that various different states will be repeated will remain constant.
Janos Haits

watson technology full details | Knowledge Media Institute | The Open University - 0 views

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    "As the Semantic Web gains momentum, large amounts of semantic information are becoming available online. The emergence of such large-scale semantics opens the way to a new generation of Semantic Systems, able to overcome the brittleness of classic domain-specific semantic systems and supporting open-ended tasks, such as web browsing and question answering. Watson is an innovative gateway for the Semantic Web, whose design has been guided by the requirements of this new generation of Semantic Web applications and by the lessons learnt from previous systems. Watson plays three main roles: 1) collects the a"
Abdelrahman Ogail

Simulated annealing - Wikipedia, the free encyclopedia - 1 views

  • Simulated annealing (SA) is a generic probabilistic metaheuristic for the global optimization problem of applied mathematics, namely locating a good approximation to the global minimum of a given function in a large search space. It is often used when the search space is discrete (e.g., all tours that visit a given set of cities). For certain problems, simulated annealing may be more effective than exhaustive enumeration — provided that the goal is merely to find an acceptably good solution in a fixed amount of time, rather than the best possible solution. The name and inspiration come from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects. The heat causes the atoms to become unstuck from their initial positions (a local minimum of the internal energy) and wander randomly through states of higher energy; the slow cooling gives them more chances of finding configurations with lower internal energy than the initial one. By analogy with this physical process, each step of the SA algorithm replaces the current solution by a random "nearby" solution, chosen with a probability that depends on the difference between the corresponding function values and on a global parameter T (called the temperature), that is gradually decreased during the process. The dependency is such that the current solution changes almost randomly when T is large, but increasingly "downhill" as T goes to zero. The allowance for "uphill" moves saves the method from becoming stuck at local minima—which are the bane of greedier methods. The method was independently described by S. Kirkpatrick, C. D. Gelatt and M. P. Vecchi in 1983 [1], and by V. Černý in 1985 [2]. The method is an adaptation of the Metropolis-Hastings algorithm, a Monte Carlo method to generate sample states of a thermodynamic system, invented by N. Metropolis et al. in 1953 [3].
  • Simulated annealing (SA) is a generic probabilistic metaheuristic for the global optimization problem of applied mathematics, namely locating a good approximation to the global minimum of a given function in a large search space. It is often used when the search space is discrete (e.g., all tours that visit a given set of cities). For certain problems, simulated annealing may be more effective than exhaustive enumeration — provided that the goal is merely to find an acceptably good solution in a fixed amount of time, rather than the best possible solution. The name and inspiration come from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects. The heat causes the atoms to become unstuck from their initial positions (a local minimum of the internal energy) and wander randomly through states of higher energy; the slow cooling gives them more chances of finding configurations with lower internal energy than the initial one. By analogy with this physical process, each step of the SA algorithm replaces the current solution by a random "nearby" solution, chosen with a probability that depends on the difference between the corresponding function values and on a global parameter T (called the temperature), that is gradually decreased during the process. The dependency is such that the current solution changes almost randomly when T is large, but increasingly "downhill" as T goes to zero. The allowance for "uphill" moves saves the method from becoming stuck at local minima—which are the bane of greedier methods. The method was independently described by S. Kirkpatrick, C. D. Gelatt and M. P. Vecchi in 1983 [1], and by V. Černý in 1985 [2]. The method is an adaptation of the Metropolis-Hastings algorithm, a Monte Carlo method to generate sample states of a thermodynamic system, invented by N. Metropolis et al. in 1953 [3].
  • Simulated annealing (SA) is a generic probabilistic metaheuristic for the global optimization problem of applied mathematics, namely locating a good approximation to the global minimum of a given function in a large search space. It is often used when the search space is discrete (e.g., all tours that visit a given set of cities). For certain problems, simulated annealing may be more effective than exhaustive enumeration — provided that the goal is merely to find an acceptably good solution in a fixed amount of time, rather than the best possible solution. The name and inspiration come from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects. The heat causes the atoms to become unstuck from their initial positions (a local minimum of the internal energy) and wander randomly through states of higher energy; the slow cooling gives them more chances of finding configurations with lower internal energy than the initial one. By analogy with this physical process, each step of the SA algorithm replaces the current solution by a random "nearby" solution, chosen with a probability that depends on the difference between the corresponding function values and on a global parameter T (called the temperature), that is gradually decreased during the process. The dependency is such that the current solution changes almost randomly when T is large, but increasingly "downhill" as T goes to zero. The allowance for "uphill" moves saves the method from becoming stuck at local minima—which are the bane of greedier methods. The method was independently described by S. Kirkpatrick, C. D. Gelatt and M. P. Vecchi in 1983 [1], and by V. Černý in 1985 [2]. The method is an adaptation of the Metropolis-Hastings algorithm, a Monte Carlo method to generate sample states of a thermodynamic system, invented by N. Metropolis et al. in 1953 [3].
  • ...1 more annotation...
  • Simulated annealing (SA) is a generic probabilistic metaheuristic for the global optimization problem of applied mathematics, namely locating a good approximation to the global minimum of a given function in a large search space. It is often used when the search space is discrete (e.g., all tours that visit a given set of cities). For certain problems, simulated annealing may be more effective than exhaustive enumeration — provided that the goal is merely to find an acceptably good solution in a fixed amount of time, rather than the best possible solution. The name and inspiration come from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects. The heat causes the atoms to become unstuck from their initial positions (a local minimum of the internal energy) and wander randomly through states of higher energy; the slow cooling gives them more chances of finding configurations with lower internal energy than the initial one. By analogy with this physical process, each step of the SA algorithm replaces the current solution by a random "nearby" solution, chosen with a probability that depends on the difference between the corresponding function values and on a global parameter T (called the temperature), that is gradually decreased during the process. The dependency is such that the current solution changes almost randomly when T is large, but increasingly "downhill" as T goes to zero. The allowance for "uphill" moves saves the method from becoming stuck at local minima—which are the bane of greedier methods. The method was independently described by S. Kirkpatrick, C. D. Gelatt and M. P. Vecchi in 1983 [1], and by V. Černý in 1985 [2]. The method is an adaptation of the Metropolis-Hastings algorithm, a Monte Carlo method to generate sample states of a thermodynamic system, invented by N. Metropolis et al. in 1953 [3].
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    Simulated annealing (SA) is a generic probabilistic metaheuristic for the global optimization problem of applied mathematics, namely locating a good approximation to the global minimum of a given function in a large search space. It is often used when the search space is discrete (e.g., all tours that visit a given set of cities). For certain problems, simulated annealing may be more effective than exhaustive enumeration - provided that the goal is merely to find an acceptably good solution in a fixed amount of time, rather than the best possible solution. The name and inspiration come from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects. The heat causes the atoms to become unstuck from their initial positions (a local minimum of the internal energy) and wander randomly through states of higher energy; the slow cooling gives them more chances of finding configurations with lower internal energy than the initial one. By analogy with this physical process, each step of the SA algorithm replaces the current solution by a random "nearby" solution, chosen with a probability that depends on the difference between the corresponding function values and on a global parameter T (called the temperature), that is gradually decreased during the process. The dependency is such that the current solution changes almost randomly when T is large, but increasingly "downhill" as T goes to zero. The allowance for "uphill" moves saves the method from becoming stuck at local minima-which are the bane of greedier methods. The method was independently described by S. Kirkpatrick, C. D. Gelatt and M. P. Vecchi in 1983 [1], and by V. Černý in 1985 [2]. The method is an adaptation of the Metropolis-Hastings algorithm, a Monte Carlo method to generate sample states of a thermodynamic system, invented by N. Metropolis et al. in 1953 [3].
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    A natural AI approach
veera90

Semiconductor Automation and Industrial Control | ACL Digital - 0 views

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    In industrial control, ACL Digital focuses on designing and developing products for use in automation and control, such as PLC, data acquisition systems, industrial safety systems, Motion controllers, and others.
Janos Haits

System Pro | Search Reinvented for Research™ - 0 views

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    "Search reinvented for research™ Meet System Pro The fastest and most reliable way to find, synthesize, and contextualize scientific research - starting in health and life sciences."
Janos Haits

Qubes OS Project - 0 views

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    "Qubes is a security-oriented, open-source operating system for personal computers. It uses virtualization to implement security by compartmentalization and supports both Linux and Windows virtual environments. Qubes 3.0 introduces the Hypervisor Abstraction Layer (HAL), which renders Qubes independent of its underlying virtualization system."
Abdelrahman Ogail

Artificial life - Wikipedia, the free encyclopedia - 2 views

  • Artificial life (commonly Alife or alife) is a field of study and an associated art form which examine systems related to life, its processes, and its evolution through simulations using computer models, robotics, and biochemistry.[1] There are three main kinds of alife[2], named for their approaches: soft[3], from software; hard[4], from hardware; and wet, from biochemistry. Artificial life imitates traditional biology by trying to recreate biological phenomena.[5] The term "artificial life" is often used to specifically refer to soft alife
  • The modeling philosophy of alife strongly differs from traditional modeling, by studying not only “life-as-we-know-it”, but also “life-as-it-might-be” [7].
Janos Haits

EUCOG - European Network for the Advancement of Artificial Cognitive Systems, Interacti... - 0 views

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    "EUCog - European Network for the Advancement of Artificial Cognitive Systems, Interaction and Robotics"
Janos Haits

The CLIP OS Project | CLIP OS - 0 views

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    "The CLIP OS project is an open source project maintained by the ANSSI (National Cybersecurity Agency of France) that aims to build a hardened, multi-level operating system, based on the Linux kernel and a lot of free and open source software."
cafe software

My Profitable Business Career - 1 views

Managing a cafe is a tedious task because I need to have a close supervision with my business sales and transactions. So I decided to purchase a cafe POS software that will help me have an easier m...

Online system

started by cafe software on 23 Jan 12 no follow-up yet
bar software

Miximising Profits While Keeping Costs Low - 3 views

We use H&amp;L bar point of sale solution to manage wage costs and payroll across multiple venues and find it an effective tool. Our managers appreciate the ability to review staff costs on a dail...

bar point of sale software POS computer Programming

started by bar software on 06 Mar 12 no follow-up yet
Islam TeCNo

Deep Blue (chess computer) - Wikipedia, the free encyclopedia - 0 views

  • Deep Blue was a chess-playing computer developed by IBM. On May 11, 1997, the machine won a six-game match by two wins to one with three draws against world champion Garry Kasparov.[1] Kasparov accused IBM of cheating and demanded a rematch, but IBM declined and dismantled Deep Blue.[2] Kasparov had beaten a previous version of Deep Blue in 1996
    • Abdelrahman Ogail
       
      When AI beats humanity!
  • Deep Blue was then heavily upgraded (unofficially nicknamed "Deeper Blue")[11] and played Kasparov again in May 1997, winning the six-game rematch 3½–2½, ending on May 11, finally ending in game six, and becoming the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls.
  • The system derived its playing strength mainly out of brute force computing power.
    • Islam TeCNo
       
      Dah eli bysamoh brute force men no3 el 7aywan :D
Islam TeCNo

Database - Wikipedia, the free encyclopedia - 0 views

shared by Islam TeCNo on 08 Jun 09 - Cached
  • A database is a structured collection of records or data that is stored in a computer system. The structure is achieved by organizing the data according to a database model. The model in most common use today is the relational model. Other models such as the hierarchical model and the network model use a more explicit representation of relationships
    • Abdelrahman Ogail
       
      Database official definition
    • Islam TeCNo
       
      yes .... bas a3taked en el wa7ed yfham ahm b keter men eno ye3ref el Definition (dah mogarad test post hehe )
    • Islam TeCNo
       
      But in File Stucter we took that database is set of related files
  • increase their speed
  • common kind of index is a sorted list of the contents of some particular table column, with pointers to the row associated with the value
  • ...1 more annotation...
  • Typically, indexes are also stored in the various forms of data-structure mentioned above (such as B-trees, hashes, and linked lists)
Islam TeCNo

Uniform Resource Identifier - Wikipedia, the free encyclopedia - 0 views

shared by Islam TeCNo on 16 Jun 09 - Cached
  • In computing, a Uniform Resource Identifier (URI) consists of a string of characters used to identify or name a resource on the Internet. Such identification enables interaction with representations of the resource over a network (typically the World Wide Web) using specific protocols. Schemes specifying a specific syntax and associated protocols define each URI. Contents [hide]
    • Abdelrahman Ogail
       
      I've confused between URL & URI till reading this article !
    • Islam TeCNo
       
      URL no3 men el URI :D ....ana faker eno kont shoft el 7eta deh fe ketab 3an el HTTP bas nesetha .......Zanks Zikas Again
  • A Uniform Resource Name (URN) functions like a person's name, while a Uniform Resource Locator (URL) resembles that person's street address. The URN defines an item's identity, while the URL provides a method for finding it. The ISBN system for uniquely identifying books provides a typical example of the use of typical URNs. ISBN 0486275574 (urn:isbn:0-486-27557-4) cites unambiguously a specific edition of Shakespeare's play Romeo and Juliet. In order to gain access to this object and read the book, one would need its location: a URL address. A typical URL for this book on a unix-like operating system might look like the file path file:///home/username/RomeoAndJuliet.pdf, identifying the electronic book saved in a local hard disk. So URNs and URLs have complementary purposes.
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