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lauraart7

http://andler.dec.ens.fr/pdf/CollWisdom.108.prefinal.pdf - 0 views

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    The paper is organized as follows. It starts with a brief clarification of the target phenomenon: wisdom of crowds, in Surowiecki's book, covers a wide variety of phenomena which cannot be encompassed within a single approach, and I will spell out where my focus lies, viz. in the 'mindless' processes of aggregation of individual cognitive competences which tend to result in cognitive progress. I will then propose a contrastive characterization of rationality, intelligence and wisdom, as they apply to individuals. Next I will examine the possibility of extending these terms to collective entities or processes (leaving rationality to the side, for reasons which will become clear) and ask to what extent wisdom of crowds can be regarded as a form or realization of collective intelligence and/or collective wisdom. The answer will turn out to depend on which variety of collective processes one is considering: wisdom of crowds in the sense which is central to Surowiecki's argument will qualify as collective intelligence, not as collective wisdom. I will argue, on the other hand, that there exists a more familiar kind of collective process which does meet the requirements on a reasonable extension of the concept of wisdom to the collective level, but is at best distantly related to what Surowiecki reports on and commends.
pjt111 taylor

what is concept design? - Hugh Graham Creative - 0 views

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    see esp. Transformational Deisgn Transformational Design: 1) Defining and redefining the brief: Whereas traditionally designers are brought in to follow a brief, the transformation design approach involves an analysis of the wider implications of a design problem. 2) Collaboration between disciplines: Recognizing that complex problems need to be addressed through a multI-faceted approach, we rely on collaboration for results. 3) Employing participatory design techniques: Advocating bottom-up design methodology - involving users and front-line workers in the design process. Making the design process more accessible to 'non-designers'. 4) Building capacity not dependency: Transformational design seeks to leave behind not only a designed solution, but the tools, skills and organizational capacity to respond to change. 5) Designing beyond traditional solutions & 'systems thinking'. Applying design skills in non-traditional territories, and also creating non-traditional design outputs. 'Systems thinking' is the ability to consider an issue holistically rather than reductively. 6) Creating fundamental change: Transformational design aims high: to fundamentally transform systems and cultures.
lauraart7

Play as Research: The Iterative Design Process - 0 views

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    case studies of iterative design process (prototyping, testing, analyzing, and refining work in progress)
lauraart7

Gadamer's Ethics of Play: Hermeneutics and the Other - Monica Vilhauer - Google Books - 0 views

shared by lauraart7 on 20 May 17 - No Cached
  • argues for the global relevance of play in Gadamer's philosophical hermeneutics by revealing play as the key concept that depicts the process of all understanding_that is, the dynamic, dialogical, and interpretive process by which interlocutors come to grasp a common subject matter together.
lauraart7

Design and Evaluation of Designer Feedback System in Design for ManufacturabilityProcee... - 0 views

  • Information abstraction and modality significantly affect its interpretation, so it is important that feedback given to the design engineers should be in the language understandable to them and is able to convey necessary information with minimal interpretation. An experiment has been designed to evaluate performance and workload differences between expert and novice design engineers when they conduct design tasks in feedback modalities.
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    This seems to be a designed system of feedback for designers as to the manufacturability of designs. The Three Dimensional Integrated Feedback System "3DIF" -- important for the learning and adaption process of responsive design (my term) 
lauraart7

The Distance Between Food Waste and Food By-Products Is Connected by a Road Called Reco... - 0 views

  • This prospect has changed the way we are considering food loss and food waste. Today, all the food-related substrates, which are lost within the food supply chain (food loss), should be primary considered as by-products. The latter could be directly valorised for nutritional purposes or used as raw materials for the recovery of valuable ingredients and compounds. In both cases, food waste includes all the remaining substrates from these processes that are finally not consumed and discharged. This consideration generates two simplified concepts:
  • Food Loss─ Reutilized By-products = Food Waste  (1
  • Food Waste = Wasted By-products  (2)
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    by-products
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