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Maggie Verster

Educators on Twitter - 0 views

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    A google doc form to capture educational twitterers. Then see the spreadsheet it has been captured in. A really cool use of Google docs
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india art n design

Simply Stunning - Villa by the Lake - 0 views

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    Vienna-based Ar. Alexander Diem captures eyeballs with this absolutely impressive, extraordinary villa by the lake in Western Austria - manifesting the theoretical underpinnings of his office.
onetoallgames

Dream hills: Captured Magic - 1toallgames - 0 views

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    Download and play
Fast T Friend

Press Pause Play - 0 views

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    A new generation of global creators and artists is emerging, equipped with other points of reference and other tools. The teachers arenʼt certified schools anymore - itʼs web sites, discussion forums and a "learn by doing"-mentality. We see the children of a digital age, unspoiled or uneducated depending on who you ask. Collaboration over hierarchy, digital over analog - a change in the way we produce, distribute and consume creative works. PressPausePlay is the first film to capture this new ecosystem. We meet the creatives at the frontier of production, the technical enablers of collaboration and distribution, the artists, the pop stars, the film makers, the business men, the visionaries and the ones left behind. Itʼs a story from the smallest molecule to the largest corporation. Itʼs a snapshot of today, but at the same time predictions of a near future. Weʼre not creating a documentary in the classical sense of shaky cameras, bad lighting and unbearable sound. Although we have a small budget, we've got big aspirations. The film will in itself be a proof of the evolution story weʼre telling, shot in digital 4K and finished in the beginning of 2011. Ready for both the big (cinema) and the small (mobile) screen. We will release rough edits and interviews as well as the final film free for anyone to use, broadcast and distribute. PressPausePlay will be an observation, a testimony and a tribute.
Daljit Ajimal

Our Demo 2014 - 1 views

Art of Video has been successfully serving the community since mid 2005. Why we are still around is that our videos are just getting better and better year after year. What we do is that we listen ...

Wedding Video

started by Daljit Ajimal on 07 Jun 14 no follow-up yet
Filefisher com

filefisher.com - ShareX 10.9.1 - 0 views

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    ShareX is an open source image capture and manipulation app that is both lightweight and feature rich. - See more at: https://filefisher.com/software/299/sharex+10.9.1#sthash.2QcJnyZk.dpuf
india art n design

Ceramic with a twist! - 0 views

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    Ceramic artefacts often capture our admiration and we ponder on where to use them. IAnD shares some a compilation of interesting ceramic items and how you could put them to use. Check it out here
jessahfelton

The Secrets to Creating Characters That Children Will Love - Patricia A. Gummeson - 0 views

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    Have you ever wondered how you can connect deeply with the characters from the books you have read? Have you thought about how is it possible? Well, to tell you, all that boils down to how the authors created them and laid them out in the story. One of the most vital parts of fiction is the characters. They are the ones who give life to the tale, delivering the views, outlooks, and the overall narrative of the author's ideas. This is what makes readers connect with the character. The importance of making your readers see and feel the world you have envisioned in your book is as important as you capturing them to read it. That is why you need to take a couple of measures to achieve this kind of flow. Like any other books, children's book must also have For children's books, the need for writers is more important than any other genre to develop great characters. Kids need to be tempted so that they want the book to be read. Apart from the illustrations, the strong and relatable personalities of characters also affect this factor. If you are thinking about writing books, this one is great for you to read. This blog post will help you decide how you can build characters with strong personalities for a children's book. Some of the successful ways for you to accomplish and catch this are the following steps.
aboligh

DocEdge - Intelligent Document Processing With AI & OCR | AutomationEdge - 0 views

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    Intelligent Document Processing (IDP) solutions capture data across critical documents (e.g., email, text, PDFs, and scanned documents) to categorize and extract them for further processing using AI technologies such as computer vision, Optical Character Recognition (OCR), Natural Language Processing (NLP), and machine/deep learning.
jessahfelton

Mirza's Illustration book by Kishwar Mirza - 0 views

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    The book contains some short stories and poems for children. Many are about nature, and the book uses animal characters as a way of capturing children's behaviour and responses. Nature is important and we should respect it. The book is also about being a child, being curious, and having an imagination.
jessahfelton

Guide to Buying the Right Photography Prints - 0 views

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    Behind every photo you see, there is a deep meaning to it. If the message attracts you to the bones, something that struck your emotions, maybe you should consider it. The importance of photographs with deeper meanings is that they will be timeless in your eyes. You will never get bored of them, making you save money. You don't want to buy something trendy because, over time, when it is out of the phase, you will end up not liking it anymore. One of the photographers that you want to look into is Nicki Geigert. She is into wildlife animal photography, capturing the beauty of nature in its natural habitat. Her photos will surely add something valuable to your collection as it exudes ceaseless meaning to it...
cricketmood official

Virat Kohli Flicks Bails in Disappointment After RR Loss, Video Goes Viral - 0 views

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    Naturally disheartened by the defeat, Virat Kohli exited the Narendra Modi Stadium field, gently flicking off the bails at the end of a wicket. The renowned cricketer approached the players for the customary handshake after removing the bails, yet his demeanor seemed emotionally subdued. As the campaign came to an abrupt end, supporters of the 35-year-old joined him in his moment of sorrow, and a touching video capturing the scene quickly circulated online.
Graham Perrin

Draft Protocol Spec (Google Wave Federation Protocol) - 1 views

  • Draft
  • Google Wave Federation Protocol Over XMPP
  • Anthony Baxter, Jochen Bekmann, Daniel Berlin, Soren Lassen, Sam Thorogood
  • ...22 more annotations...
  • omits details that we are unable to capture at this point
  • Each document has an id
  • Each wavelet is a container for any number of documents.
  • is composed of an XML document and a set of annotations.
  • Annotations are key-value pairs that span arbitrary ranges of the XML document
  • to represent text formatting, spelling suggestions and hyper-links
    • Graham Perrin
       
      … and annotations (page comments, highlights, stuck and floating notes) in the Diigo sense?
  • Annotation keys and values are strings
  • A document is a sequence of items
  • Each item has a key-value map of annotations.
  • independent of the XML document structure
  • each item conceptually has its own annotation map
  • more efficient to have just one annotation map for each consecutive run of items with the same annotations
  • serialization of the document without annotations into a string is not formally an XML document
  • current annotations update, which is a map of annotation keys to pairs (old-value, new-value), where old-value and new-value are either null or an annotation value
  • After the final component, the annotations update must be empty
  • Document operation components can be divided into four classes
  • do not directly affect the document or the cursor
  • annotation boundaries (annotationBoundary) change the current annotations update
  • interaction with annotations
  • Appendix A.  Protocol Schema
  • message AnnotationBoundary { // This field is set to true if and only if both ends and changes are // empty. It is needed to ensure that the optional annotationBoundary // component field is not dropped during serialization. optional bool empty = 1; // MUST NOT have the same string twice. repeated string end = 2; // MUST NOT have two updates with the same key. MUST NOT // contain any of the strings listed in the 'end' field. repeated KeyValueUpdate change = 3; }
  • optional AnnotationBoundary annotationBoundary = 1; optional string characters = 2; optional ElementStart elementStart = 3; optional bool elementEnd = 4; optional int32 retainItemCount = 5; optional string deleteCharacters = 6; optional ElementStart deleteElementStart = 7; optional bool deleteElementEnd = 8; optional ReplaceAttributes replaceAttributes = 9; optional UpdateAttributes updateAttributes = 10;
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    Note: this draft of the protocol/specification mentions annotation.
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    Whether 'annotation' in the Google Wave Protocol sense is comparable to annotation in the Diigo sense, I don't know.
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James OReilly

Collaborative Translation Technology: Capture, grow, re-use your linguistic assets - Lingotek - 0 views

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Mark -

More organizations shift to Web 2.0 while IT departments remain wary | Enterprise Web 2.0 | ZDNet.com - 0 views

  • At the same time, a recent InformationWeek survey of IT departments are showing considerably wariness for doing the same thing inside the firewall with employees, with over half being either skeptical or wary of the utility of Web 2.0 apps in the enterprise.  The biggest concerns: Security, little expertise with Web 2.0 products, integration issues, and unclear ROI top the list.  In other words, the group inside most organizations that's most familiar with IT and software, is thinking carefully before deploying things like Enterprise 2.0. This is an interesting contrast, with a growing list of companies cautiously but clearly testing out the Web 2.0 waters with their customers while remaining largely on the fence for its use inside the enterprise.  Certainly, many organizations likely believe that consumer facing sites that extensively leverage user generated content, mass participation, and social networking have been proved to work on a large scale by sites like MySpace and YouTube.  And that organizations have already purchased and deployed countless IT tools that were already designed support internal business processes, ad hoc collaboration, and information capture and storage.    Another probably contributor to the increasing use of customer-facing Web 2.0 applications by large organizations is simple competitive pressure.  This is something that IT departments have only recently started facing in a serious fashion with outsourcing and other budget diversions in the enterprise as business units decide that they can do better by pitting their internal IT suppliers with external ones.  Thus, because of industry competition, a company's external products tend to improve faster and be more innovative since the concern over the displacement and dislocation of falling behind one's competitive peers is often pronounced in many industries.  Competition is usually much less, and often non-existent, for internal IT products.
  • it doesn't help us understand if Web 2.0 concepts like crowdsourcing actually work well in the enterprise.  For one thing, instead of recruiting people who have previously had no relationship with you and cost-effectively aggregating their time together to create large levels of new output, employers have a zero-sum game with Web 2.0 inside the firewall.
  • the best that Web 2.0 and Enterprise 2.0 applications like blogs and wikis can do it increase the productivity of existing business processes by improving efficiency as well as allowing them to self-improve through emergent structure and behavior.
  • ...1 more annotation...
  • it might very well be better to recruit and harness end users, a virtually limitless supply for large organizations in particular, than it does to attempt to achieve additional marginal gains in productivity from the employees we already have
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Spiral Funk

MindMeister - think together - 0 views

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    MindMeister is a collaborative online mind mapping tool - you can capture your thoughts and share them instantly with friends and colleagues.
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Ako Z°om

Qipit capture it. share it. qipit! - 0 views

    • Ako Z°om
       
      pb is what's the minimum format for the photophone to have good scans ... just to try is to kniow...
    • Ako Z°om
       
      pb is to know the min format to use to have good scans..?
  •  
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Jeremy Price

Social Network Sites: Public, Private, or What? : The Knowledge Tree - 0 views

  • Social network sites are the latest generation of ‘mediated publics’ - environments where people can gather publicly through mediating technology.
  • Persistence. What you say sticks around.
    • Jeremy Price
       
      Interesting.
  • Searchability.
  • ...19 more annotations...
  • Invisible audiences. While it is common to face strangers in public life, our eyes provide a good sense of who can overhear our expressions. In mediated publics, not only are lurkers invisible, but persistence, searchability, and replicability introduce audiences that were never present at the time when the expression was created.
  • Replicability. Digital bits are copyable; this means that you can copy a conversation from one place and paste it into another place.
  • Context is only one complication of this architecture. Another complication has to do with scale. When we speak without amplification, our voice only carries so far. Much to the dismay of fame-seekers, just because the Internet has the potential to reach millions, the reality is that most people are heard by very few.
  • The lack of context is precisely why the imagined audience of Friends is key. It is impossible to speak to all people across all space and all time. It’s much easier to imagine who you are speaking to and direct your energies towards them, even if your actual audience is quite different.
  • two audiences cause participants the greatest headaches: those who hold power over them and those that want to prey on them.
  • Some try to resumé-ify their profiles, putting on a public face intended for those who hold power over them. While this is typically the adult-approved approach, this is unrealistic for most teens who prioritise socialisation over adult acceptance.
  • Recognise that youth want to hang out with their friends in youth space.
  • When asked, all youth know that anyone could access their profiles online. Yet, the most common response I receive is “…but why would they?”
  • The Internet mirrors and magnifies all aspects of social life.
    • Jeremy Price
       
      Consistent with capturing/recording interactions in general.
  • When a teen is engaged in risky behaviour online, that is typically a sign that they’re engaged in risky behaviour offline.
  • technology makes it easier to find those who are seeking attention than those who are not.
  • Questions abound. There are no truths, only conversations.
  • They can posit moral conundrums, show how mediated publics differ from unmediated ones, invite youth to consider the potential consequences of their actions, and otherwise educate through conversation instead of the assertion of power.
  • group settings are ideal for engaging youth to consider their relationship with social technologies and mediated publics
  • Internet safety is on the tip of most educators’ tongues, but much of what needs to be discussed goes beyond safety. It is about setting norms and considering how different actions will be interpreted.
  • Create a profile on whatever sites are popular in your school.
  • Keep your profile public and responsible, but not lame.
  • Do not go surfing for your students, but if they invite you to be Friends, say yes. This is a sign that they respect you.
  • The more present you are, the more opportunity you have to influence the norms.
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    UK News in Canada and America click www.killdo.de.gg
anonymous

Book of Moron Offbeat Satire and Parody » Desktop Adrenaline & Gut-Busting Guide - 0 views

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    After investing hundreds of hours in gawking at would-be daredevils, extreme sports nuts, and skateboarders injuring themselves in wipeout after digitally captured wipeout, one can start to get a little jealous.
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eyal matsliah

Wired 13.08: We Are the Web - 0 views

  • What happens when the data flow is asymmetrical - but in favor of creators? What happens when everyone is uploading far more than they download? If everyone is busy making, altering, mixing, and mashing, who will have time to sit back and veg out? Who will be a consumer? No one. And that's just fine. A world where production outpaces consumption should not be sustainable; that's a lesson from Economics 101. But online, where many ideas that don't work in theory succeed in practice, the audience increasingly doesn't matter. What matters is the network of social creation, the community of collaborative interaction that futurist Alvin Toffler called prosumption. > As with blogging and BitTorrent, prosumers produce and consume at once. The producers are the audience, the act of making is the act of watching, and every link is both a point of departure and a destination.
  • And who will write the software that makes this contraption useful and productive? We will. In fact, we're already doing it, each of us, every day. When we post and then tag pictures on the community photo album Flickr, we are teaching the Machine to give names to images. The thickening links between caption and picture form a neural net that can learn.
  • The more we teach this megacomputer, the more it will assume responsibility for our knowing. It will become our memory. Then it will become our identity.
  • ...43 more annotations...
  • The fear of commercialization was strongest among hardcore programmers: the coders, Unix weenies, TCP/IP fans, and selfless volunteer IT folk who kept the ad hoc network running. The major administrators thought of their work as noble, a gift to humanity. They saw the Internet as an open commons, not to be undone by greed or commercialization. It's hard to believe now, but until 1991, commercial enterprise on the Internet was strictly prohibited. Even then, the rules favored public institutions and forbade "extensive use for private or personal business."
  • As with blogging and BitTorrent, prosumers produce and consume at once. The producers are the audience, the act of making is the act of watching, and every link is both a point of departure and a destination.
  • Not only did we fail to imagine what the Web would become, we still don't see it today! We are blind to the miracle it has blossomed into. And as a result of ignoring what the Web really is, we are likely to miss what it will grow into over the next 10 years. Any hope of discerning the state of the Web in 2015 requires that we own up to how wrong we were 10 years ago.
  • He was talking about the company's vision of the thin-client desktop, but his phrase neatly sums up the destiny of the Web: As the OS for a megacomputer that encompasses the Internet, all its services, all peripheral chips and affiliated devices from scanners to satellites, and the billions of human minds entangled in this global network. This gargantuan Machine already exists in a primitive form. In the coming decade, it will evolve into an integral extension not only of our senses and bodies but our minds.
  • Wikipedia encourages its citizen authors to link each fact in an article to a reference citation. Over time, a Wikipedia article becomes totally underlined in blue as ideas are cross-referenced. That massive cross-referencing is how brains think and remember. It is how neural nets answer questions. It is how our global skin of neurons will adapt autonomously and acquire a higher level of knowledge.
  • Three months later, Netscape's public offering took off, and in a blink a world of DIY possibilities was born. Suddenly it became clear that ordinary people could create material anyone with a connection could view. The burgeoning online audience no longer needed ABC for content. Netscape's stock peaked at $75 on its first day of trading, and the world gasped in awe. Was this insanity, or the start of something new?
  • > The human brain has no department full of programming cells that configure the mind. Rather, brain cells program themselves simply by being used. Likewise, our questions program the Machine to answer questions. We think we are merely wasting time when we surf mindlessly or blog an item, but each time we click a link we strengthen a node somewhere in the Web OS, thereby programming the Machine by using it. >
  • And the most universal. By 2015, desktop operating systems will be largely irrelevant. The Web will be the only OS worth coding for. It won't matter what device you use, as long as it runs on the Web OS. You will reach the same distributed computer whether you log on via phone, PDA, laptop, or HDTV.
  • After the hysteria has died down, after the millions of dollars have been gained and lost, after the strands of mind, once achingly isolated, have started to come together - the only thing we can say is: Our Machine is born. It's on. >
  • Download rates far exceeded upload rates. The dogma of the age held that ordinary people had no need to upload; they were consumers, not producers. Fast-forward to today, and the poster child of the new Internet regime is BitTorrent. The brilliance of BitTorrent is in its exploitation of near-symmetrical communication rates. Users upload stuff while they are downloading. It assumes participation, not mere consumption. Our communication infrastructure has taken only the first steps in this great shift from audience to participants, but that is where it will go in the next decade.
  • community of collaborative interaction that futurist Alvin Toffler called prosumption.
  • We Are the Web The Netscape IPO wasn't really about dot-commerce. At its heart was a new cultural force based on mass collaboration. Blogs, Wikipedia, open source, peer-to-peer - behold the power of the people.By Kevin Kelly
  • When a company opens its databases to users, as Amazon, Google, and eBay have done with their Web services, it is encouraging participation at new levels. The corporation's data becomes part of the commons and an invitation to participate. People who take advantage of these capabilities are no longer customers; they're the company's developers, vendors, skunk works, and fan base.
  • These are safe bets, but they fail to capture the Web's disruptive trajectory. The real transformation under way is more akin to what Sun's John Gage had in mind in 1988 when he famously said, "The network > is > the computer." > He was talking about the company's vision of the thin-client desktop, but his phrase neatly sums up the destiny of the Web: As the OS for a megacomputer that encompasses the Internet, all its services, all peripheral chips and affiliated devices from scanners to satellites, and the billions of human minds entangled in this global network. This gargantuan Machine already exists in a primitive form. In the coming decade, it will evolve into an integral extension not only of our senses and bodies but our minds.
  • But if we have learned anything in the past decade, it is the plausibility of the impossible >.
  • The deep enthusiasm for making things, for interacting more deeply than just choosing options, is the great force not reckoned 10 years ago. This impulse for participation has upended the economy and is steadily turning the sphere of social networking - smart mobs, hive minds, and collaborative action - into the main event.
  • Today, the Machine acts like a very large computer with top-level functions that operate at approximately the clock speed of an early PC. It processes 1 million emails each second, which essentially means network email runs at 1�megahertz. Same with Web searches. Instant messaging runs at 100�kilohertz, SMS at 1�kilohertz. The Machine's total external RAM is about 200 terabytes. In any one second, 10 terabits can be coursing through its backbone, and each year it generates nearly 20 exabytes of data. Its distributed "chip" spans 1 billion active PCs, which is approximately the number of transistors in one PC.
  • 2005The scope of the Web today is hard to fathom. The total number of Web pages, including those that are dynamically created upon request and document files available through links, exceeds 600 billion. That's 100�pages per person alive. How could we create so much, so fast, so well? In fewer than 4,000 days, we have encoded half a trillion versions of our collective story and put them in front of 1 billion people, or one-sixth of the world's population. That remarkable achievement was not in anyone's 10-year plan.
  • Instead, we have an open global flea market that handles 1.4 billion auctions every year and operates from your bedroom. Users do most of the work; they photograph, catalog, post, and manage their own auctions. And they police themselves; while eBay and other auction sites do call in the authorities to arrest serial abusers, the chief method of ensuring fairness is a system of user-generated ratings. Three billion feedback comments can work wonders.
  • There is only one time in the history of each planet when its inhabitants first wire up its innumerable parts to make one large Machine. Later that Machine may run faster, but there is only one time when it is born. > You and I are alive at this moment. >
  • These user-created channels make no sense economically. Where are the time, energy, and resources coming from? The audience.
  • Danny Hillis, a computer scientist who once claimed he wanted to make an AI "that would be proud of me," has invented massively parallel supercomputers in part to advance us in that direction. He now believes the > first real AI will emerge not in a stand-alone supercomputer like IBM's proposed > 23-teraflop Blue Brain, but in the vast digital tangle of the global Machine. >
  • This planet-sized computer is comparable in complexity to a human brain. Both the brain and the Web have hundreds of billions of neurons (or Web pages). Each biological neuron sprouts synaptic links to thousands of other neurons, while each Web page branches into dozens of hyperlinks. That adds up to a trillion "synapses" between the static pages on the Web. The human brain has about 100 times that number - but brains are not doubling in size every few years. The Machine is.
  • There is only one time in the history of each planet when its inhabitants first wire up its innumerable parts to make one large Machine. Later that Machine may run faster, but there is only one time when it is born. You and I are alive at this moment.
  • Still, the birth of a machine that subsumes all other machines so that in effect there is only one Machine, which penetrates our lives to such a degree that it becomes essential to our identity - this will be full of surprises. Especially since it is only the beginning.
  • The most obvious development birthed by this platform will be the absorption of routine. The Machine will take on anything we do more than twice. It will be the Anticipation Machine.
  • Since each of its "transistors" is itself a personal computer with a billion transistors running lower functions, the Machine is fractal. In total, it harnesses a quintillion transistors, expanding its complexity beyond that of a biological brain. It has already surpassed the 20-petahertz threshold for potential intelligence as calculated by Ray Kurzweil. For this reason some researchers pursuing artificial intelligence have switched their bets to the Net as the computer most likely to think first.
  • I run a blog about cool tools. I write it for my own delight and for the benefit of friends. The Web extends my passion to a far wider group for no extra cost or effort. In this way, my site is part of a vast and growing gift economy, a visible underground of valuable creations - text, music, film, software, tools, and services - all given away for free. This gift economy fuels an abundance of choices. It spurs the grateful to reciprocate. It permits easy modification and reuse, and thus promotes consumers into producers.
  • Senior maverick Kevin Kelly (kk@kk.org) wrote about the universe as a computer in issue 10.12.
  • Think of the 100 billion times per day humans click on a Web page as a way of teaching the Machine what we think is important. Each time we forge a link between words, we teach it an idea.
  • What we all failed to see was how much of this new world would be manufactured by users, not corporate interests. Amazon.com customers rushed with surprising speed and intelligence to write the reviews that made the site's long-tail selection usable. Owners of Adobe, Apple, and most major software products offer help and advice on the developer's forum Web pages, serving as high-quality customer support for new buyers. And in the greatest leverage of the common user, Google turns traffic and link patterns generated by 2�billion searches a month into the organizing intelligence for a new economy. This bottom-up takeover was not in anyone's 10-year vision.
  • And anyone could rustle up a link - which, it turns out, is the most powerful invention of the decade. Linking unleashes involvement and interactivity at levels once thought unfashionable or impossible. It transforms reading into navigating and enlarges small actions into powerful forces. For instance, hyperlinks made it much easier to create a seamless, scrolling street map of every town. They made it easier for people to refer to those maps. And hyperlinks made it possible for almost anyone to annotate, amend, and improve any map embedded in the Web. Cartography has gone from spectator art to participatory democracy.
  • In the years roughly coincidental with the Netscape IPO, humans began animating inert objects with tiny slivers of intelligence, connecting them into a global field, and linking their own minds into a single thing. This will be recognized as the largest, most complex, and most surprising event on the planet. Weaving nerves out of glass and radio waves, our species began wiring up all regions, all processes, all facts and notions into a grand network. From this embryonic neural net was born a collaborative interface for our civilization, a sensing, cognitive device with power that exceeded any previous invention. The Machine provided a new way of thinking (perfect search, total recall) and a new mind for an old species. It was the Beginning.
  • This view is spookily godlike. You can switch your gaze of a spot in the world from map to satellite to 3-D just by clicking. Recall the past? It's there. Or listen to the daily complaints and travails of almost anyone who blogs (and doesn't everyone?). I doubt angels have a better view of humanity.
  • The fetal Machine has been running continuously for at least 10 years (30 if you want to be picky). I am aware of no other machine - of any type - that has run that long with zero downtime. While portions may spin down due to power outages or cascading infections, the entire thing is unlikely to go quiet in the coming decade. It will be the most reliable gadget we have.
  • But if
  • It's on.
  • At its heart was a new kind of participation that has since developed into an emerging culture based on sharing. And the ways of participating unleashed by hyperlinks are creating a new type of thinking - part human and part machine - found nowhere else on the planet or in history.
  • "The network is the computer."
  • supercomputers in part to advance us in that direction. He now believes the first real AI will emerge not in a stand-alone supercomputer like IBM's proposed 23-teraflop Blue Brain, but in the vast digital tangle of the global Machine.
  • Amish Web sites?
  • it is the plausibility of the impossible
  • The human brain has no department full of programming cells that configure the mind. Rather, brain cells program themselves simply by being used. Likewise, our questions program the Machine to answer questions. We think we are merely wasting time when we surf mindlessly or blog an item, but each time we click a link we strengthen a node somewhere in the Web OS, thereby programming the Machine by using it.
  •  
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