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eyal matsliah

Wired 13.08: We Are the Web - 0 views

  • What happens when the data flow is asymmetrical - but in favor of creators? What happens when everyone is uploading far more than they download? If everyone is busy making, altering, mixing, and mashing, who will have time to sit back and veg out? Who will be a consumer? No one. And that's just fine. A world where production outpaces consumption should not be sustainable; that's a lesson from Economics 101. But online, where many ideas that don't work in theory succeed in practice, the audience increasingly doesn't matter. What matters is the network of social creation, the community of collaborative interaction that futurist Alvin Toffler called prosumption. > As with blogging and BitTorrent, prosumers produce and consume at once. The producers are the audience, the act of making is the act of watching, and every link is both a point of departure and a destination.
  • And who will write the software that makes this contraption useful and productive? We will. In fact, we're already doing it, each of us, every day. When we post and then tag pictures on the community photo album Flickr, we are teaching the Machine to give names to images. The thickening links between caption and picture form a neural net that can learn.
  • The more we teach this megacomputer, the more it will assume responsibility for our knowing. It will become our memory. Then it will become our identity.
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  • The fear of commercialization was strongest among hardcore programmers: the coders, Unix weenies, TCP/IP fans, and selfless volunteer IT folk who kept the ad hoc network running. The major administrators thought of their work as noble, a gift to humanity. They saw the Internet as an open commons, not to be undone by greed or commercialization. It's hard to believe now, but until 1991, commercial enterprise on the Internet was strictly prohibited. Even then, the rules favored public institutions and forbade "extensive use for private or personal business."
  • As with blogging and BitTorrent, prosumers produce and consume at once. The producers are the audience, the act of making is the act of watching, and every link is both a point of departure and a destination.
  • Not only did we fail to imagine what the Web would become, we still don't see it today! We are blind to the miracle it has blossomed into. And as a result of ignoring what the Web really is, we are likely to miss what it will grow into over the next 10 years. Any hope of discerning the state of the Web in 2015 requires that we own up to how wrong we were 10 years ago.
  • He was talking about the company's vision of the thin-client desktop, but his phrase neatly sums up the destiny of the Web: As the OS for a megacomputer that encompasses the Internet, all its services, all peripheral chips and affiliated devices from scanners to satellites, and the billions of human minds entangled in this global network. This gargantuan Machine already exists in a primitive form. In the coming decade, it will evolve into an integral extension not only of our senses and bodies but our minds.
  • Wikipedia encourages its citizen authors to link each fact in an article to a reference citation. Over time, a Wikipedia article becomes totally underlined in blue as ideas are cross-referenced. That massive cross-referencing is how brains think and remember. It is how neural nets answer questions. It is how our global skin of neurons will adapt autonomously and acquire a higher level of knowledge.
  • Three months later, Netscape's public offering took off, and in a blink a world of DIY possibilities was born. Suddenly it became clear that ordinary people could create material anyone with a connection could view. The burgeoning online audience no longer needed ABC for content. Netscape's stock peaked at $75 on its first day of trading, and the world gasped in awe. Was this insanity, or the start of something new?
  • > The human brain has no department full of programming cells that configure the mind. Rather, brain cells program themselves simply by being used. Likewise, our questions program the Machine to answer questions. We think we are merely wasting time when we surf mindlessly or blog an item, but each time we click a link we strengthen a node somewhere in the Web OS, thereby programming the Machine by using it. >
  • And the most universal. By 2015, desktop operating systems will be largely irrelevant. The Web will be the only OS worth coding for. It won't matter what device you use, as long as it runs on the Web OS. You will reach the same distributed computer whether you log on via phone, PDA, laptop, or HDTV.
  • After the hysteria has died down, after the millions of dollars have been gained and lost, after the strands of mind, once achingly isolated, have started to come together - the only thing we can say is: Our Machine is born. It's on. >
  • Download rates far exceeded upload rates. The dogma of the age held that ordinary people had no need to upload; they were consumers, not producers. Fast-forward to today, and the poster child of the new Internet regime is BitTorrent. The brilliance of BitTorrent is in its exploitation of near-symmetrical communication rates. Users upload stuff while they are downloading. It assumes participation, not mere consumption. Our communication infrastructure has taken only the first steps in this great shift from audience to participants, but that is where it will go in the next decade.
  • community of collaborative interaction that futurist Alvin Toffler called prosumption.
  • We Are the Web The Netscape IPO wasn't really about dot-commerce. At its heart was a new cultural force based on mass collaboration. Blogs, Wikipedia, open source, peer-to-peer - behold the power of the people.By Kevin Kelly
  • When a company opens its databases to users, as Amazon, Google, and eBay have done with their Web services, it is encouraging participation at new levels. The corporation's data becomes part of the commons and an invitation to participate. People who take advantage of these capabilities are no longer customers; they're the company's developers, vendors, skunk works, and fan base.
  • These are safe bets, but they fail to capture the Web's disruptive trajectory. The real transformation under way is more akin to what Sun's John Gage had in mind in 1988 when he famously said, "The network > is > the computer." > He was talking about the company's vision of the thin-client desktop, but his phrase neatly sums up the destiny of the Web: As the OS for a megacomputer that encompasses the Internet, all its services, all peripheral chips and affiliated devices from scanners to satellites, and the billions of human minds entangled in this global network. This gargantuan Machine already exists in a primitive form. In the coming decade, it will evolve into an integral extension not only of our senses and bodies but our minds.
  • But if we have learned anything in the past decade, it is the plausibility of the impossible >.
  • The deep enthusiasm for making things, for interacting more deeply than just choosing options, is the great force not reckoned 10 years ago. This impulse for participation has upended the economy and is steadily turning the sphere of social networking - smart mobs, hive minds, and collaborative action - into the main event.
  • Today, the Machine acts like a very large computer with top-level functions that operate at approximately the clock speed of an early PC. It processes 1 million emails each second, which essentially means network email runs at 1�megahertz. Same with Web searches. Instant messaging runs at 100�kilohertz, SMS at 1�kilohertz. The Machine's total external RAM is about 200 terabytes. In any one second, 10 terabits can be coursing through its backbone, and each year it generates nearly 20 exabytes of data. Its distributed "chip" spans 1 billion active PCs, which is approximately the number of transistors in one PC.
  • 2005The scope of the Web today is hard to fathom. The total number of Web pages, including those that are dynamically created upon request and document files available through links, exceeds 600 billion. That's 100�pages per person alive. How could we create so much, so fast, so well? In fewer than 4,000 days, we have encoded half a trillion versions of our collective story and put them in front of 1 billion people, or one-sixth of the world's population. That remarkable achievement was not in anyone's 10-year plan.
  • Instead, we have an open global flea market that handles 1.4 billion auctions every year and operates from your bedroom. Users do most of the work; they photograph, catalog, post, and manage their own auctions. And they police themselves; while eBay and other auction sites do call in the authorities to arrest serial abusers, the chief method of ensuring fairness is a system of user-generated ratings. Three billion feedback comments can work wonders.
  • There is only one time in the history of each planet when its inhabitants first wire up its innumerable parts to make one large Machine. Later that Machine may run faster, but there is only one time when it is born. > You and I are alive at this moment. >
  • These user-created channels make no sense economically. Where are the time, energy, and resources coming from? The audience.
  • Danny Hillis, a computer scientist who once claimed he wanted to make an AI "that would be proud of me," has invented massively parallel supercomputers in part to advance us in that direction. He now believes the > first real AI will emerge not in a stand-alone supercomputer like IBM's proposed > 23-teraflop Blue Brain, but in the vast digital tangle of the global Machine. >
  • This planet-sized computer is comparable in complexity to a human brain. Both the brain and the Web have hundreds of billions of neurons (or Web pages). Each biological neuron sprouts synaptic links to thousands of other neurons, while each Web page branches into dozens of hyperlinks. That adds up to a trillion "synapses" between the static pages on the Web. The human brain has about 100 times that number - but brains are not doubling in size every few years. The Machine is.
  • There is only one time in the history of each planet when its inhabitants first wire up its innumerable parts to make one large Machine. Later that Machine may run faster, but there is only one time when it is born. You and I are alive at this moment.
  • Still, the birth of a machine that subsumes all other machines so that in effect there is only one Machine, which penetrates our lives to such a degree that it becomes essential to our identity - this will be full of surprises. Especially since it is only the beginning.
  • The most obvious development birthed by this platform will be the absorption of routine. The Machine will take on anything we do more than twice. It will be the Anticipation Machine.
  • Since each of its "transistors" is itself a personal computer with a billion transistors running lower functions, the Machine is fractal. In total, it harnesses a quintillion transistors, expanding its complexity beyond that of a biological brain. It has already surpassed the 20-petahertz threshold for potential intelligence as calculated by Ray Kurzweil. For this reason some researchers pursuing artificial intelligence have switched their bets to the Net as the computer most likely to think first.
  • I run a blog about cool tools. I write it for my own delight and for the benefit of friends. The Web extends my passion to a far wider group for no extra cost or effort. In this way, my site is part of a vast and growing gift economy, a visible underground of valuable creations - text, music, film, software, tools, and services - all given away for free. This gift economy fuels an abundance of choices. It spurs the grateful to reciprocate. It permits easy modification and reuse, and thus promotes consumers into producers.
  • Senior maverick Kevin Kelly (kk@kk.org) wrote about the universe as a computer in issue 10.12.
  • Think of the 100 billion times per day humans click on a Web page as a way of teaching the Machine what we think is important. Each time we forge a link between words, we teach it an idea.
  • What we all failed to see was how much of this new world would be manufactured by users, not corporate interests. Amazon.com customers rushed with surprising speed and intelligence to write the reviews that made the site's long-tail selection usable. Owners of Adobe, Apple, and most major software products offer help and advice on the developer's forum Web pages, serving as high-quality customer support for new buyers. And in the greatest leverage of the common user, Google turns traffic and link patterns generated by 2�billion searches a month into the organizing intelligence for a new economy. This bottom-up takeover was not in anyone's 10-year vision.
  • And anyone could rustle up a link - which, it turns out, is the most powerful invention of the decade. Linking unleashes involvement and interactivity at levels once thought unfashionable or impossible. It transforms reading into navigating and enlarges small actions into powerful forces. For instance, hyperlinks made it much easier to create a seamless, scrolling street map of every town. They made it easier for people to refer to those maps. And hyperlinks made it possible for almost anyone to annotate, amend, and improve any map embedded in the Web. Cartography has gone from spectator art to participatory democracy.
  • In the years roughly coincidental with the Netscape IPO, humans began animating inert objects with tiny slivers of intelligence, connecting them into a global field, and linking their own minds into a single thing. This will be recognized as the largest, most complex, and most surprising event on the planet. Weaving nerves out of glass and radio waves, our species began wiring up all regions, all processes, all facts and notions into a grand network. From this embryonic neural net was born a collaborative interface for our civilization, a sensing, cognitive device with power that exceeded any previous invention. The Machine provided a new way of thinking (perfect search, total recall) and a new mind for an old species. It was the Beginning.
  • This view is spookily godlike. You can switch your gaze of a spot in the world from map to satellite to 3-D just by clicking. Recall the past? It's there. Or listen to the daily complaints and travails of almost anyone who blogs (and doesn't everyone?). I doubt angels have a better view of humanity.
  • The fetal Machine has been running continuously for at least 10 years (30 if you want to be picky). I am aware of no other machine - of any type - that has run that long with zero downtime. While portions may spin down due to power outages or cascading infections, the entire thing is unlikely to go quiet in the coming decade. It will be the most reliable gadget we have.
  • But if
  • It's on.
  • At its heart was a new kind of participation that has since developed into an emerging culture based on sharing. And the ways of participating unleashed by hyperlinks are creating a new type of thinking - part human and part machine - found nowhere else on the planet or in history.
  • "The network is the computer."
  • supercomputers in part to advance us in that direction. He now believes the first real AI will emerge not in a stand-alone supercomputer like IBM's proposed 23-teraflop Blue Brain, but in the vast digital tangle of the global Machine.
  • Amish Web sites?
  • it is the plausibility of the impossible
  • The human brain has no department full of programming cells that configure the mind. Rather, brain cells program themselves simply by being used. Likewise, our questions program the Machine to answer questions. We think we are merely wasting time when we surf mindlessly or blog an item, but each time we click a link we strengthen a node somewhere in the Web OS, thereby programming the Machine by using it.
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firozcosmolance

Breaking All Records, Avengers: Endgame Pulls in $1.2 Billion in the First Week - 0 views

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    All the Marvel lovers out there! We have got good news for you. Avengers: Endgame, the latest blockbuster from the Marvel franchise has broken the box office records by earning a whopping $1.2 billion at the global level in its opening weekend. This is the 8th film of the Marvel Cinematic Universe that has crossed the mark of a billion dollar and is the fastest any movie has earned ever so far.
jasmeen jassi

Google Earth crosses one billion download mark - 0 views

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    Search engine giant Google has announced that, its Virtual Globe, Google earth has crossed one billion downloads.
Filefisher com

Google fined a record €2.4 billion by the EU for manipulating search results ... - 0 views

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    Google has been hit with a record-breaking €2.42 billion ($2.7 billion) fine by the European Union for breaking antitrust law. The decision follows a seven-year investigation into the US company's...
midmarketplace_

Revolutionising the Consulting Profession: Techboard speaks with Bridget Loudon - Techb... - 0 views

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    The consultancy industry is highly fragmented - $4 billion of the $6 billion management industry is freelancers and boutiques. We are working to make sure that these people can be found when and where their skillsets are needed. Our vision, however, is that we will be used by all players in the market, not just the small ones. We connect people who have professional services to those that need their help. The pain is particularly relevant to freelancers - but, that is a challenge in firms both big and small.
jwcorecruitment

Bacardi Limited - Job Vacancies - Jobs Worldwide - 0 views

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    Bacardi Limited is the largest privately held, family-owned spirits company in the world. It is originally known for its eponymous Bacardi White Rum. Now, it has a portfolio of more than 200 brands and labels. It was founded by Don Facundo Bacardi Masso in 1862. Don Facundo was a Spanish Merchant and was born in Sitges, Catalonia Spain in 1814, then he emigrated to Cuba in 1830. The company employs 6,000 people and it manufactures at 29 facilities in 16 markets on four continents. In 150 countries, it sells a lot of its product. The company sells more than 200 million bottles per year and in 2007, the company's sales were US$5.5 billion up to $4.9 billion in 2006.
onlineprovider0

Buy eBay Account - 100% Safe Cheap eBay Business Accounts - 0 views

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    Buy eBay Account Introduction When you want to sell something on eBay, there are a few things that you need to do. First of all, you need an account. Then, once you have one of these accounts, you can start selling items. However, this is not enough if your goal is actually making money from selling on Ebay! You also need feedback from previous buyers so they know how good or bad your service was before buying from you again in the future. And finally - if possible - it's always better if people leaving positive feedback about your work on Ebay rather than negative comments about what happened during those transactions with them (or other customers). What is eBay eBay is a popular online marketplace where people can buy and sell goods and services. It's owned by eBay Inc., which was founded in 1995 by Pierre Omidyar. As of 2018, the company had an estimated worth of $70 billion USD (with over three billion active users). Buy eBay Account
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    Buy eBay Account Introduction When you want to sell something on eBay, there are a few things that you need to do. First of all, you need an account. Then, once you have one of these accounts, you can start selling items. However, this is not enough if your goal is actually making money from selling on Ebay! You also need feedback from previous buyers so they know how good or bad your service was before buying from you again in the future. And finally - if possible - it's always better if people leaving positive feedback about your work on Ebay rather than negative comments about what happened during those transactions with them (or other customers). What is eBay eBay is a popular online marketplace where people can buy and sell goods and services. It's owned by eBay Inc., which was founded in 1995 by Pierre Omidyar. As of 2018, the company had an estimated worth of $70 billion USD (with over three billion active users). Buy eBay Account
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    When you want to sell something on eBay, there are a few things that you need to do. First of all, you need an account. Then, once you have one of these accounts, you can start selling items. However, this is not enough if your goal is actually making money from selling on Ebay! You also need feedback from previous buyers so they know how good or bad your service was before buying from you again in the future. And finally - if possible - it's always better if people leaving positive feedback about your work on Ebay rather than negative comments about what happened during those transactions with them (or other customers)
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    When you want to sell something on eBay, there are a few things that you need to do. First of all, you need an account. Then, once you have one of these accounts, you can start selling items. However, this is not enough if your goal is actually making money from selling on Ebay! You also need feedback from previous buyers so they know how good or bad your service was before buying from you again in the future. And finally - if possible - it's always better if people leaving positive feedback about your work on Ebay rather than negative comments about what happened during those transactions with them (or other customers).
Kelly Hair

Claims Collaboration Overload Costs U.S. $588B a Year - 0 views

  • The result is an egregious lack of productivity that may cost the U.S. economy $588 billion a year, according to a report by Basex, which has tabbed information overload as the "Problem of the Year" for 2008.
  • With e-mail as the biggest offender, Basex said users can save time by not e-mailing someone, and then following up with a phone call or an instant message two seconds later
  • Basex also said users must not combine multiple topics or requests in a single e-mail; make sure the subject clearly reflects the topic and urgency of the message; read their e-mails before sending to make sure they make sense; and will not hit reply-all unless necessary or reply with one-word e-mails such as "thanks.
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  • For all communication, Basex wants to remind workers to be as explicit as possible because their readers are not mind readers. While the statement may seem like an obvious mantra, it is also easily forgotten.
  • "Information Overload: We Have Met the Enemy and He is Us," authored by Basex analysts Jonathan B. Spira and David M. Goldes and released Dec. 19, claims that interruptions from phone calls, e-mails and instant messages eat up 28 percent of a knowledge worker's work day, resulting in 28 billion hours of lost productivity a year. The $588 billion figure assumes a salary of $21 per hour for knowledge workers
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Joe La Fleur

Frank Gaffney: We're ignoring the 'civilization jihad' being waged by the Mus... - 0 views

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    THIS IS ISLAMIC TERRORISM AND BARAK OBAMA JUST GAVE THEM $1.2 BILLION TO ADVANCE THEIR CAUSE WITHOUT THE APPROVAL OF CONGRESS.
Joe La Fleur

Stop Tanking America Petition | Americans for Prosperity - 0 views

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    VIDEO: BARAK OBAMA SPENT $34 BILLION DOLLARS CREATING JOBS OVER SEAS
Mike Nall

Udacity's Sebastian Thrun, Godfather Of Free Online Education, Changes Course | Fast Co... - 0 views

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    Higher education is an enormous business in the United States--we spend approximately $400 billion annually on universities
flipflopsmoeloco

Get Involved - Moeloco - 0 views

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    Worldwide, there are approximately 1 billion children living in poverty, 300 million children without shoes, 22,000 children die each day from poverty. It was these alarming statistics that inspired Kathy to take notice and feel compelled to help.
Mark Kabbbash

EVTP stock : America's First Environmental Car Rental Company Announces First Expansion... - 1 views

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    Plamondon has served as CEO and CRO for both private and publically held companies over his distinguished 35-year career. As President and CEO of Budget Rent a Car, he grew the company from $50 million operating revenue to $2.5 billion operating revenue by acquiring and integrating licensees spanning 3,200 locations in 117 countries. Plamondon left Budget Rent a Car after it was sold in 1996. Plamondon also served as CEO for worldwide Alamo and National Car Rental, including the Car Temps brand, a $250 million insurance replacement business. There he led the total company restructuring resulting in a successful sale. His vision for EV is to position the brand as a fun and friendly car rental experience for customers while reducing carbon emissions.
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Nike Inc.  - Job Vacancies - Jobs Worldwide - 0 views

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    Nike Inc. is an American multinational corporation that engaged in the development, manufacturing, design, and worldwide marketing and sales of services, footwear, equipment, apparel, and accessories. It is based in Washington Country, Oregon United States. Nike Inc. is the largest suppliers of apparel and athletic shoes, and a major manufacturer of sports equipment. It already employed more than 44,000 people worldwide as of 2012 and it is the only brand that was valued at $19 billion, making the most valuable brand among sports businesses in 2012.
jaydenchu9

Confronting Key Challenges in Generating B2B Leads for IT Products - 0 views

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    The IT services and software industry is continuing to prosper. According to Gartner, the industry grew 4.8 percent between 2013, with global revenue pegged at $407.3 billion. This comes as small and medium enterprises have entered the market with independently developed B2B solutions. Aside from that, steady growth within the sector is facing rising demands for software tailored for games development and office management. In this tide of positivity, IT businesses are beginning to put focus on marketing activities, particularly B2B lead generation.
snfilms

Music Videos Of OneRepublic - 0 views

shared by snfilms on 26 Mar 21 - No Cached
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    Check out hugely admired billion viewed #OneRepublic pop rock #musicvideos on #sdtunes http://www.sdtunes.com/.../one-republic-huge-hit-music...
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Music Videos Of Jass Manak - 0 views

shared by snfilms on 03 Apr 21 - No Cached
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    Check out billion viewed and hugely admired #JassManak Superhit Indian Punjabi #musicvideos on #sdtunes http://www.sdtunes.com/.../jass-manak-huge-hit-music...
snfilms

Music Videos Of Neha Kakkar - 0 views

shared by snfilms on 03 Apr 21 - No Cached
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    Check out billion viewed #bollywoodsongs and #HindiMusicVideos from Indian singer #NehaKakkar on #sdtunes http://www.sdtunes.com/.../neha-kakkar-huge-hit-music...
snfilms

SDtunes Music Videos - 0 views

shared by snfilms on 03 Apr 21 - No Cached
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    Watch #babysharkdance #mashaandthebear and more billion viewed youtube #musicvideos on #sdtunes http://www.sdtunes.com
snfilms

Music Videos Of GuruRandhawa - 0 views

shared by snfilms on 23 Apr 21 - No Cached
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    Billion viewed and hugely admired #musicvideos from Indian Punjabi singer and composer #GuruRandhawa on #sdtunes http://www.sdtunes.com/.../guru-randhawa-huge-hit-music...
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