Say Hello to PowerShell - 0 views
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PowerShell is Microsoft's task automation framework, consisting of a command-line shell, an integrated scripting environment (ISE), a scripting language built on .NET Framework, an API allowing you to host PowerShell in your .NET applications, and it is a distributed automation platform. PowerShell provides full access to COM and WMI, enabling you to perform tasks on both local and remote Windows systems. PowerShell is a new breed platform for automation, in that it solves administration and adaptability challenges by seamlessly integrating the .NET Framework. It's good for developers, administrators, testers and more. Based on .NET, the tool drives down costs, while providing developers and administrators a simple and enterprise-ready way to automate, measure and improve all of their processes.
Make Real-time multiplayer games using Unity3D - 0 views
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Unity3D is a popular cross-platform game engine for building sophisticated 3D games. Using AppWarp, developers can now add realtime communication in their Unity3D games to build beautiful, rich and engaging multiplayer games. The great thing is that developers can do this without any server side code or socket level programming as all the communication is managed by AppWarp SDK and cloud.
AppWarp - Multiplayer Gaming on the Cloud : now with websocket power! | App42 PaaS Back... - 0 views
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We are excited to introduce our javascript SDK for AppWarp. This will allow developers to quickly build engaging real-time multiplayer HTML5 games and apps. Our javascript SDK uses websocket technology for fast asynchronous communication with other clients through the cloud. This is better as it does away with the inconvenient AJAX polling paradigm and doesn’t require any browser plugin to be installed. Read more benefits about websockets here. In a nutshell, it means your network communication layer is lightweight and fast. Since AppWarp server supports connections from android, ios, wp7, j2me and now websockets – communication is truly cross-platform. This means users playing the browser flavor of your game can interact in real-time even with users who are on the corresponding native flavors. Currently the Javascript SDK supports Firefox and Chrome browsers. We will soon add support for the to be released IE 10 browser.
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We are excited to introduce our javascript SDK for AppWarp. This will allow developers to quickly build engaging real-time multiplayer HTML5 games and apps. Our javascript SDK uses websocket technology for fast asynchronous communication with other clients through the cloud. This is better as it does away with the inconvenient AJAX polling paradigm and doesn't require any browser plugin to be installed. Read more benefits about websockets here. In a nutshell, it means your network communication layer is lightweight and fast.
ASP .Net Development - Have a wonderful online brand presence - 0 views
Reminder: Parse Data Migration to ShepHertz App42 - 0 views
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PhoneGap - 0 views
Iron Foundry - 0 views
Talk: The Care and Feeding of C++'s Dragons (speaker: Chandler Carruth) | channel9.msdn... - 1 views
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Last year I described C++ as bearing the cautionary label ‘Here Be Dragons.’ And yet we’re all still writing C++ because it is the best programming language for the problems we face. In turn, we need a strategy to deal with the “dragons” that reside in large C++ code bases. The Dragon Book (my old compiler textbook) taught about a collection of tools to address the complexity of compiler design, and while our challenge is somewhat different, the approach remains the same. When a mere mortal programmer ventures forth to battle the complexity of large software systems in C++, they’re going to need some really good tools to help them. At Google, we’ve been building up a platform of such tools. I will introduce the platform and toolset, and show how to use them to write fast and correct C++ code, quickly and correctly.I will also give a peek into the future of the next generation of tools we’re working on and some of the really interesting changes to C++ that are coming in the next few years to help both programmers and these tools be ever more effective.
We have Launched Pinhopes Jobsite. - 0 views
Exhibition Stall Booking | Indian Exhibition Stall Booking - 0 views
Indian Delegate Registration-International Spice Conference 2016 - 0 views
Overseas Delegate Registration-International Spice Conference 2016 - 0 views

Sponsors, Exhibition, International Spice Conference 2016 - 0 views
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Witness the world of spices converges to one global platform, at the International Spice Conference 2016 http://www.internationalspiceconference.com/sponsors.html

all spices in the world - 0 views
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The World Spice fraternity are on the same platform, the InternationalSpiceConference2016 from January 21st-24th. visit : www.internationalspiceconference.com
Exhibition Stall Layout And Booking-International Spice Conference 2016 - 0 views
Morning Clock - iPhone App by 1 Social Media Agency - 0 views
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"1 Social Media Agency is a renowned firm that is known for its reputation for the development of successful applications and software on top mobile platforms, like iPhone, Android, Blackberry etc. We have a vast base of clients worldwide who have used our services for mobile application development for their needs and are quite satisfied with the final product which we have delivered to them."
NuPack - pacakge management for Visual Studio - 3 views
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NuPack is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development.
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There are a large number of useful 3rd party open source libraries out there for the .NET platform, but for those not familiar with the OSS ecosystem, it can be a pain to pull these libraries into a project.
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NuPack automates all these common and tedious tasks for a package as well as its dependencies. It removes nearly all of the challenges of incorporating a third party open source library into a project’s source tree. Of course, using that library properly is still up to the developer.
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