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Karen Riccio

Perk Up Your Projects with Web 2.0 - home - 0 views

  • challenge your students a bit more than the traditional tri-fold or poster project? Come learn a whole host of new tools to spice up your students' projects and your lessons. Explore and experiment with a variety of Web 2.0 tools including animated avatars, comic creators, digital scrapbooks, image creators, interactive timelines, logo generators, slideshows, streaming video, and the web resources that will serve as "containers" for the different elements.
    • Karen Riccio
       
      Show to colleagues/give example of how to update a project with web 2.0 tool. Work collaboratively with teacher/ library media specialist.
Lauren La Coy

Tom Chatfield: 7 ways games reward the brain | Video on TED.com - 0 views

    • Lauren La Coy
       
      The 7 ways to use aspects of games outside of games... 1) Experience bars measuring progress- 2) Multiple long & short term goals 3) Reward effort 4) Rapid, frequent, & clear feedback 5) Element of uncertainty  6) Windows of enhanced attention 7) Other people! Build community!
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    Games engage & reward players.  TED talk looks at the ways that games do this and how we can bring this into other realms---in particular for us--education. 
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