To save others at school some time, then, I have compiled a list of popular/well known Web tools that can and can't be used by children under 13 - 1), so we are legally covered in what we are allowing our students to use and 2), so they know what is available.
This doesn't make digital research better or worse, but rather different. So in response, here are 13 digital research tools and resources (one is a video), each complemented by a lesson on credibility and research for the 21st century student who has grown up in an age of information abundance, but contextual scarcity.
"Often students are called upon to make presentations for class projects, and many are eager to break out of the mold of the standard PowerPoint and do something really special."
Use our new Scope & Sequence tool to find the lessons that are just right for your classroom. These cross-curriculular units spiral to address digital literacy and citizenship topics in an age appropriate way. B
"iBooks Author is a great tool for creating interactive ebooks. Unfortunately,
creating content with iBooks Author isn't always as easy as you might hope it
is. Back in June I shared a
free 110 page book about using iBooks Author
. However, if
video tutorials are more helpful to you I have found twenty six videos that you
should look at."
Please go to this site and add the digital resources you couldn't do without. The ones you really love, the tried and tested sites that really bring about learning. This could be an amazing resource for us all. Once on the site double click on the wall, give your resource a short title and paste the URL after clicking on the link icon.
The ever clever Russel Tarr has developed a new neat tool for creating fictional text message exchanges between fictional and or historical characters. The Classtools SMS Generator is free to use and does not require students to log-in.
device, I'm concerned that most one-to-one implementation strategies are based on the new tool as the focus of the program. Unless we break out of this limited vision that one-to-one computing is about the device, we are doomed to waste our resources.