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Cally Black

Using Gaming Principles to Engage Students | Edutopia - 0 views

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    Game designers understand how to make games memorable and "sticky" in the sense that, even when you aren't playing the game, you're still thinking about solving its problems and puzzles. As teachers, how might we make our projects and content as sticky as games? How can we engage kids in thoughtful learning even after they leave the classroom? Here are game designers' top five secrets and some tips on using these same game dynamics to make learning in your classroom as addictive as gaming.
Cally Black

The Student's Guide To Using Fonts In Education - Edudemic - 0 views

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    As students begin producing a plethora of digital work - and connecting and sharing that work with the world - we need to take a step back and teach them to think a little more about typography and design.
Cally Black

The Password Management Guide - 0 views

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    Don't feel overwhelmed by passwords, or simply use the same one on every site just so you'll remember them: design your own password management strategy.
Cally Black

http://langwitches.org/blog/wp-content/uploads/2012/11/Page_1.jpg - 0 views

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    This tutorial design checklist could be used by students creating tutorials for others.
Sara Wilkie

Teaching Nonfiction Reading Skills in the Science Classroom [ACTIVITY] | CTQ - 0 views

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    "teach nonfiction reading skills in my sixth grade science classroom. Each lesson is tied directly to a standard in the Common Core Literacy in History, Science and Technical Subjects curriculum -- and each lesson is designed to be used in tandem with a current event connected to the concepts that our students study. If you like the lessons, all you'll need to do is find a current event to teach them with!"
Sara Wilkie

A Guide to Hosting Your Own ParentCamp | Edutopia - 0 views

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    "The ParentCamp experience, by design, is a hybrid "unconference" opportunity for parents and teachers to come together and model the four core beliefs highlighted in Beyond the Bakesale by Anne T. Henderson, et al. The experience levels the playing field, putting all stakeholders in a circle for actual, face-to-face discussion about what is best for kids. It's important to understand the difference between a traditional conference and the unconference feel we worked to bring to ParentCamp. "
Cally Black

All the Good Apps Fit on One Screen - EdTech Researcher - Education Week - 0 views

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    "One of the core principles of good iPad usage that my EdTechTeacher colleagues have developed is the idea that educators should focus on creation apps rather than content apps. Most apps that are designed to teach specific content are terrible, so educators shouldn't think of iPads as repositories of apps but rather as portable media creation devices. Thus, educators don't need to review and master the hundreds of education apps that come out every year; rather, they should consider how a small suite of apps related to annotation, curation, and image, audio, and video production could support diverse student performances of understanding. "
Cally Black

Evernote Clearly and Web Clipper | Miss Spink On Tech - 0 views

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    The Evernote Web Clipper allows you to save anything you see on the web quickly and easily straight into your Evernote account. You can clip a full page, single article or just the URL and save it to a designated Notebook and add tags. Your web clips then become searchable within your Evernote account. Doing this allows me to have all of my information at the tip of my fingers, right when I need it and across my multiple devices.
Sara Wilkie

5 iPad Apps to Help Students and Teachers Collaborate | Jonathan Wylie: Instructional T... - 0 views

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    "There are not an abundance of apps for the iPad that really encourage a worthwhile level of collaboration between students or between students and teachers. There are several that would allow students to share an iPad and work on something together on one iPad, but what if you want students to be working on their own iPads at school, at home, or at a time of their choosing? The following 5 apps are designed for just that, and help take advantage of the iPad as a collaborative tool. "
Sara Wilkie

Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia - 0 views

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    "At the Buck Institute for Education (BIE), we've been keeping a list of the many types of "_____- based learning" we've run across over the years: Case-based learning Challenge-based learning Community-based learning Design-based learning Game-based learning Inquiry-based learning Land-based learning Passion-based learning Place-based learning Problem-based learning Proficiency-based learning Service-based learning Studio-based learning Team-based learning Work-based learning . . . and our new fave . . . "
Sara Wilkie

Teaching Empathy: Turning a Lesson Plan into a Life Skill | Edutopia - 0 views

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    "In cooperative learning, students work together, think together and plan together using a variety of group structures designed along an instructional path. This dynamic learning model breaks with the dusty forms of frontal teaching that often create classrooms of "lonesome togetherness" -- students who may sit together but live worlds apart. Cooperative learning creates what Daniel Goleman calls "cognitive empathy," a mind-to-mind sense of how another person's thinking works. The better we understand others, the better we know them -- pointing toward (among other virtues) greater trust, appreciation and generosity. "
Cally Black

A Modern iPad Workflow For Students And Teachers - Edudemic - Edudemic - 0 views

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    In order to effectively use iPads in education, you probably need a modern iPad workflow that works for both teachers and students alike. I just came across a fabulous version that is in graphic form - which makes it all the better. It's from dedwards.me and lists out the apps, parties involved, and how each one fits into particular steps along the process. In other words, this is a workflow designed to help both sides of the classroom.
Cally Black

Infographics, Charting and Mapping Tools & Apps #stats #statistics #graphics #infograph... - 0 views

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    Tools, Applications, Inspiration, Visualisation and Data Sources for making Infographics. Ideas, Software, Design, PSD
Sara Wilkie

Educational Leadership:Feedback for Learning:Seven Keys to Effective Feedback - 1 views

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    Advice, evaluation, grades-none of these provide the descriptive information that students need to reach their goals. What is true feedback-and how can it improve learning? Who would dispute the idea that feedback is a good thing? Both common sense and research make it clear: Formative assessment, consisting of lots of feedback and opportunities to use that feedback, enhances performance and achievement. Yet even John Hattie (2008), whose decades of research revealed that feedback was among the most powerful influences on achievement, acknowledges that he has "struggled to understand the concept" (p. 173). And many writings on the subject don't even attempt to define the term. To improve formative assessment practices among both teachers and assessment designers, we need to look more closely at just what feedback is-and isn't.
Cally Black

Digital Education Search Engine Gooru Launched - 0 views

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    Gooru, a search engine dedicated to revolutionize digitally enhanced education, has officially launched after more than two years in development, one of the latest and most comprehensive products designed to help K-14 teachers better navigate the plethora of digitally enhanced education curriculum resources being offered.
Cally Black

Horizon Report 2014 K-12 edition - an outline - 0 views

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    The Horizon Report 2014 K-12 edition is now available. Developed by the New Media Consortium (NMC) and the Consortium for School Networking (CoSN), this is the sixth annual K-12 edition. It describes findings from the NMC Horizon Project, an ongoing, collaborative research activity designed to identify trends and describe emerging technologies that are likely to have an impact on teaching, learning, and creative inquiry.
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