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Darcy Goshorn

Introducing Programming to Preschoolers - 2 views

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    Since MIT's Lifelong Kindergarten group released Scratch in 2007, kids ages 8 to 13 have built more than 2.2 million animations, games, music, videos and stories using the kid-friendly programming language. Scratch allows kids to snap together graphical blocks of instructions, like Lego bricks, to control sprites-the movable objects that perform actions. Sprites can dance, sing, run and talk. Now, with a grant from the National Foundation of Science, Lifelong Kindergarten is collaborating with Tufts University's DevTech Research Group to make Scratch Jr, a new version aimed at kids in preschool to second grade. The expected launch date is summer 2012.
Darcy Goshorn

Mama Mirabelle | PBS KIDS - 0 views

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    for preschoolers
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    Mama Mirabelle's Home Movies is an animated television series that looks at the natural world from a preschooler's point of view. It introduces preschoolers to a fascinating world filled with loveable characters and stunning wildlife movies from National Geographic.
Darcy Goshorn

Explore Toot & Puddle by National Geographic - 0 views

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    Toot & Puddle is an animated book/series hosted by National Geographic with games and such for preschoolers.
cheryl capozzoli

Education Videos - Free Video Clips | ExpertVillage Videos - 0 views

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    For all things education, take a look at Expert Village's free How To Videos with amazing tips on school and teaching related issues. Get the most from a guidance counselor or discover the world of home schooling. Increase your educational knowledge and help students get excited about class materials. Prepare children for preschool or ease stress on test days. Expert Village's videos are easy to follow and packed with information.
Darcy Goshorn

Learning Games For Kids - 4 views

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    "A great way to build the foundation skills that today's elementary school curriculum requires. These learning games and songs are fun, teach important skills for preschool and elementary school kids and they're free."
cheryl capozzoli

iKnowthat.com Leon's MathBlox Game - Online Multimedia Educational Games for Kids in Pr... - 3 views

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    A++++ Games
karen sipe

iKnowthat.com Alien Word Mine Game - Online Multimedia Educational Games for Kids in Pr... - 4 views

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    I have used iKnow That: Alien Word Mine to practice the not contraction, but was looking for another opportunity for students to practice. I searched for some fun activities and came up blank. I decided to make an offline game that students could play as a class called "I have, who has?". In this card game, each student chooses a game card. Each game card starts with the separate words (for example: can not) and has a contraction (for example: aren't). Students stand in a circle holding there game card. Choose one student to begin by reading their card: "I have can not, who has aren't?" The student holding the card with "are not" responds: "I have are not, who has don't?". Play continues until all matches have been made
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    just found this
Dave Solon

AFT - A Union of Professionals - Ask the Cognitive Scientist - 0 views

  • The penultimate sentence is in parenthesis to indicate that some saw the sentence and some didn't. Subjects found the passage more interesting if the reason for the ending was not explicitly in the passage. Similar effects have been reported for more educational materials (e.g., historical passages, see Frick, 1992).
    • Dave Solon
       
      So don't give away everything or be too explicit. Leave the reader with something to analyze or think about.
  • One key reason that stories are easy to comprehend is because we know the format, and that gives us a reasonable idea of what to expect. When an event is described in a story, we expect that the event will be causally related to a prior event in the story. The listener uses his or her knowledge of story structure to relate the present event to what has already happened.
  • Subjects remember about 50 percent more from the stories than from the expository passages.
  • ...10 more annotations...
  • Stories Are Easier to Remember
  • Stories and Story Structure in the ClassroomStories are interesting, easy to comprehend, and easy to remember; and even preschoolers have some appreciation of story structure (Wenner, 2004). Exactly what has led our minds to handle stories in such a privileged way is not well understood, but it has been suggested that understanding the actions and characters in a story calls on the same processes we use in trying to understand the actions and intentions of people in the real world (Bower, 1978). We evolved as a social species, and so we may have special cognitive apparatus to deal with social situations that are co-opted in thinking about stories.
  • How can teachers capitalize on the privileged status of stories? There are two groups of applications. First, obviously enough, one can tell more stories. Second, where stories are inappropriate, it may still be useful to inject elements from the story format into lessons. Both approaches are discussed here.
  • Tell more stories in class.
  • Have students read stories outside of class.
  • Tell stories to older students.
  • Use the four Cs to structure lessons
  • Since stories are interesting, easy to remember, and easy to understand, they are an ideal introduction to a new unit. The teacher can introduce new material in a way that is both non-threatening and interesting.
  • Use the most important C—conflict.
  • Screenwriters know that the most important of the four Cs is the conflict. If the audience is not compelled by the problem that the main characters face, they will never be interested in the story.
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