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Ross Hunter

Technology Integration Matrix - 0 views

shared by Ross Hunter on 02 Oct 09 - Cached
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    The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students." /> <!-- body { background-color: #FFFFFF; margin-left: 20px; margin-top: 10px; } --> This is a cached version of http://fcit.usf.edu/matrix/index.html. Diigo.com has no relation to the site.x
anonymous

Education Week: Filtering Fixes - 0 views

  • Instead of blocking the many exit ramps and side routes on the information superhighway, they have decided that educating students and teachers on how to navigate the Internet’s vast resources responsibly, safely, and productively—and setting clear rules and expectations for doing so—is the best way to head off online collisions.
  • “We are known in our district for technology, so I don’t see how you can teach kids 21st-century values if you’re not teaching them digital citizenship and appropriate ways of sharing and using everything that’s available on the Web,” said Shawn Nutting, the technology director for the Trussville district. “How can you, in 2009, not use the Internet for everything? It blows me away that all these schools block things out” that are valuable.
  • While schools are required by federal and state laws to block pornography and other content that poses a danger to minors, Internet-filtering software often prevents students from accessing information on legitimate topics that tend to get caught in the censoring process: think breast cancer, sexuality, or even innocuous keywords that sound like blocked terms. One teacher who commented on one of Mr. Fryer’s blog posts, for example, complained that a search for biographical information on a person named Thacker was caught by his school’s Internet filter because the prohibited term “hacker” is included within the spelling of the word.
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  • The K-2 school provides e-mail addresses to each of its 880 students and maintains accounts on the Facebook and Twitter networking sites. Children can also interact with peers in other schools and across the country through protected wiki spaces and blogs the school has set up.
  • “Rather than saying this is a scary tool and something bad could happen, instead we believe it’s an incredible tool that connects you with the entire world out there. ... [L]et’s show you the best way to use it.”
  • As Trussville students move through the grades and encounter more-complex educational content and expectations, their Internet access is incrementally expanded.
  • In 2001, the Children’s Internet Protection Act instituted new requirements for schools to establish policies and safeguards for Internet use as a condition of receiving federal E-rate funding. Many districts have responded by restricting any potentially troublesome sites. But many educators and media specialists complain that the filters are set too broadly and cannot discriminate between good and bad content. Drawing the line between what material is acceptable and what’s not is a local decision that has to take into account each district’s comfort level with using Internet content
  • The American Civil Liberties Union sued Tennesee’s Knox County and Nashville school districts on behalf of several students and a school librarian for blocking Internet sites related to gay and lesbian issues. While the districts’ filtering software prohibited students from accessing sites that provided information and resources on the subject, it did not block sites run by organizations that promoted the controversial view that homosexuals can be “rehabilitated” and become heterosexuals. Last month, a federal court dismissed the lawsuit after school officials agreed to unblock the sites.
  • Students are using personal technology tools more readily to study subject matter, collaborate with classmates, and complete assignments than they were several years ago, but they are generally asked to “power down” at school and abandon the electronic resources they rely on for learning outside of class, the survey found. Administrators generally cite safety issues and concerns that students will misuse such tools to dawdle, cheat, or view inappropriate content in school as reasons for not offering more open online access to students. ("Students See Schools Inhibiting Their Use of New Technologies,", April 1, 2009.)
  • A report commissioned by the NSBA found that social networking can be beneficial to students, and urged school board members to “find ways to harness the educational value” of so-called Web 2.0 tools, such as setting up chat rooms or online journals that allow students to collaborate on their classwork. The 2007 report also told school boards to re-evaluate policies that ban or tightly restrict the use of the Internet or social-networking sites.
  • Federal Requirements for Schools on Internet Safety The Children’s Internet Protection Act, or CIPA, is a federal law intended to block access to offensive Web content on school and library computers. Under CIPA, schools and libraries that receive funding through the federal E-rate program for Internet access must: • Have an Internet-safety policy and technology-protection measures in place. The policy must include measures to block or filter Internet access to obscene photos, child pornography, and other images that can be harmful to minors; • Educate minors about appropriate and inappropriate online behavior, including activities like cyberbullying and social networking; • Adopt and enforce a policy to monitor online activities of minors; and • Adopt and implement policies related to Internet use by minors that address access to inappropriate online materials, student safety and privacy issues, and the hacking of unauthorized sites. Source: Federal Communications Commission
  • “We believe that you can’t have goals about kids’ collaborating globally and then block their ability to do that,” said Becky Fisher, the Virginia district’s technology coordinator.
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    This is an excellent article. I think every school should take this to a meeting with Administrators to discuss bringing sanity to this issue once and for all.
Vicki Barr

Thinkport - 9 views

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    Maryland Public Television and Johns Hopkins University Center for Technology in Education developed some interactive media that are very engaging and promote critical thinking. You really need to check out this site and find resources that you can use in your classroom. Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters! Linked to both national and state mathematics standards, the game gives students a chance to actually think like mathematicians. I worked on some of the puzzles, and I'm sure this would extend to high school age students as well! Also, students don't have to play the full game. You can choose a puzzle that correlates to what you're teaching and just do that puzzle. Math by Design (MbD) gives students a highly creative experience in seeing geometry and measurement come alive. Under Educator Resources, check out some of the Math In Action videos! I loved the one on cake decorating. Bayville was developed for middle school students studying life sciences, ecology, and the environment. Under school or district, just choose Other States.
Michelle Krill

Speak Up Press Release - 0 views

  • The 2007 online survey collected authentic, unfiltered views and ideas from over 367,000 education stakeholders representing schools in all 50 states, bringing the total of survey participants to over 1.2 million over the past 5 years.
  • This disconnect is evident in the fact that 66% of school administrators, 47% of teachers, and 43% of parents say "local schools are doing a good job preparing students for the jobs and careers of the future," but over 40% of middle and high school students stated that teachers limit their use of technology in schools. Forty-five percent of middle and high school students indicated that tools meant to protect them, such as firewalls and filters are inhibiting their learning.
  • "It is in our nation's best interest that we support and facilitate student usage of technology for learning."
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  • 46% said they would like to receive specific professional development on how to effectively integrate gaming technologies into curriculum.
  • With the release of Speak Up 2007 results, Evans called upon education leaders at all levels to put aside their own "digital immigrant" paradigms and to listen to students who are not only on the cutting edge of technology innovation but whose future is dependent upon our ability to deliver upon the promise of a world quality, global 21st century education.
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    Students Want the 21st Century Classroom, but Schools Not Meeting Student Expectations, According to Latest National Study
anonymous

Educational Leadership:Teaching for the 21st Century:What Would Socrates Say? - 0 views

  • The noted philosopher once said, "I know nothing except the fact of my ignorance." My fear is that instead of knowing nothing except the fact of our own ignorance, we will know everything except the fact of our own ignorance. Google has given us the world at our fingertips, but speed and ubiquity are not the same as actually knowing something.
  • Socrates believed that we learn best by asking essential questions and testing tentative answers against reason and fact in a continual and virtuous circle of honest debate. We need to approach the contemporary knowledge explosion and the technologies propelling this new enlightenment in just that manner. Otherwise, the great knowledge and communication tsunami of the 21st century may drown us in a sea of trivia instead of lifting us up on a rising tide of possibility and promise.
  • A child born today could live into the 22nd century. It's difficult to imagine all that could transpire between now and then. One thing does seem apparent: Technical fixes to our outdated educational system are likely to be inadequate. We need to adapt to a rapidly changing world.
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  • Every day we are exposed to huge amounts of information, disinformation, and just plain nonsense. The ability to distinguish fact from factoid, reality from fiction, and truth from lies is not a "nice to have" but a "must have" in a world flooded with so much propaganda and spin.
  • For example, for many years, the dominant U.S. culture described the settling of the American West as a natural extension of manifest destiny, in which people of European descent were "destined" to occupy the lands of the indigenous people. This idea was, and for some still is, one of our most enduring and dangerous collective fabrications because it glosses over human rights and skirts the issue of responsibility. Without critical reflection, we will continually fall victim to such notions.
  • A second element of the 21st century mind that we must cultivate is the willingness to abandon supernatural explanations for naturally occurring events.
  • The third element of the 21st century mind must be the recognition and acceptance of our shared evolutionary collective intelligence.
  • To solve the 21st century's challenges, we will need an education system that doesn't focus on memorization, but rather on promoting those metacognitive skills that enable us to monitor our own learning and make changes in our approach if we perceive that our learning is not going well.
  • Metacognition is a fancy word for a higher-order learning process that most of us use every day to solve thousands of problems and challenges.
  • We are at the threshold of a worldwide revolution in learning. Just as the Berlin Wall fell in 1989, the wall of conventional schooling is collapsing before our eyes. A new electronic learning environment is replacing the linear, text-bound culture of conventional schools. This will be the proving ground of the 21st century mind.
  • We will cease to think of technology as something that has its own identity, but rather as an extension of our minds, in much the same way that books extend our minds without a lot of fanfare. According to Huff and Saxberg, immersive technologies—such as multitouch displays; telepresence (an immersive meeting experience that offers high video and audio clarity); 3-D environments; collaborative filtering (which can produce recommendations by comparing the similarity between your preferences and those of other people); natural language processing; intelligent software; and simulations—will transform teaching and learning by 2025.
  • So imagine that a group of teachers and middle school students decides to tackle the question, What is justice? Young adolescents' discovery of injustice in the world is a crucial moment in their development. If adults offer only self-serving answers to this question, students can become cynical or despairing. But if adults treat the problem of injustice truthfully and openly, hope can emerge and grow strong over time. As part of their discussion, let's say that the teachers and students have cocreated a middle school earth science curriculum titled Water for the World. This curriculum would be a blend of classroom, community, and online activities. Several nongovernmental organizations—such as Waterkeeper, the Earth Institute at Columbia University, and Water for People—might support the curriculum, which would meet national and state standards and include lessons, activities, games, quizzes, student-created portfolios, and learning benchmarks.
  • The goal of the curriculum would be to enable students from around the world to work together to address the water crisis in a concrete way. Students might help bore a freshwater well, propose a low-cost way of preventing groundwater pollution, or develop a local water treatment technique. Students and teachers would collaborate by talking with one another through Skype and posting research findings using collaborative filtering. Students would create simulations and games and use multitouch displays to demonstrate step-by-step how their projects would proceed. A student-created Web site would include a blog; a virtual reference room; a teachers' corner; a virtual living room where learners communicate with one another in all languages through natural language processing; and 3-D images of wells being bored in Africa, Mexico, and Texas. In a classroom like this, something educationally revolutionary would happen: Students and adults would connect in a global, purposeful conversation that would make the world a better place. We would pry the Socratic dialogue from the hands of the past and lift it into the future to serve the hopes and dreams of all students everywhere.
  • There has never been a time in human history when the opportunity to create universally accessible knowledge has been more of a reality. And there has never been a time when education has meant more in terms of human survival and happiness.
  • To start, we must overhaul and redesign the current school system. We face this great transition with both hands tied behind our collective backs if we continue to pour money, time, and effort into an outdated system of education. Mass education belongs in the era of massive armies, massive industrial complexes, and massive attempts at social control. We have lost much talent since the 19th century by enforcing stifling education routines in the name of efficiency. Current high school dropout rates clearly indicate that our standardized testing regime and outdated curriculums are wasting the potential of our youth.
  • If we stop thinking of schools as buildings and start thinking of learning as occurring in many different places, we will free ourselves from the conventional education model that still dominates our thinking.
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    Some very interesting points in this article. Why not add your coments?
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    A VERY interesting article. If you've got Diigo installed, why not add your comments
Michelle Krill

| CFY's PowerMyLearning.com | Educational Games | Videos | Activities for Elementary, M... - 7 views

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    "PowerMyLearning.com is an acclaimed free online platform for K-12 students, teachers, and parents, developed by the national nonprofit organization, CFY. CFY has unique expertise in selecting the most effective digital learning activities available on the web and making them easily accessible and usable in one trusted place. This expertise comes from more than a decade of experience working directly with more than 50,000 students, along with their teachers and parents, in more than 100 schools across the country. A free account grants access to a world of smart and engaging resources… * 1,000+ thoroughly vetted academic games, interactive simulations, and videos * Easy-to-find activities tagged by subject, grade, and Common Core Standards * "Playlist" feature to sequence activities and individualize learning by student or class * Lesson plans to incorporate activities into instruction * Detailed reports for teachers, parents, and students * Badges and Playpoints to reward student usage * Flexible platform that can be used in school, after-school, at home, or anywhere in between With PowerMyLearning, students and parents can discover fun and stimulating activities to reinforce classroom learning and spark new areas of interest. Teachers can take advantage of the free instructional resources and use this tool to help meet the specific learning needs of their students. "
Dianne Krause

Kathy Schrock's Guide for Educators - Critical Evaluation Surveys and Resources - Kathy... - 7 views

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    "With the advent of the World Wide Web and the huge amount of information that is contained there, students need to be able to critically evaluate a Web page for authenticity, applicability, authorship, bias, and usability. The ability to critically evaluate information is an important skill in this information age. To help you get started with this process with your students, I have designed a series of evaluation surveys, one each at the elementary, middle, and secondary school levels. The elementary, middle, and secondary surveys have been re-designed and updated in February of 2009. The virtual tour, blog, podcast, and teacher site evaluations have been added since 2005 and updated in 2009."
Darcy Goshorn

Financial Literacy Lessons for Teens, Children, Young Children, College, Special Needs,... - 1 views

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    "Financial literacy is a skill essential to future success and should be given the same weight in school as English or math. High school and middle school educators striving to augment their own financial literacy curriculum will find a wealth of material in these teacher's guides, student activities, and presentations. Log in or register to download the lessons." Grouped by: -Young Children -Children -Teens -College -Special Needs -All Ages
Jason Christiansen

Free Technology for Teachers: Computational Thinking Lessons from Google - 6 views

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    "Through Dan Meyer's blog I just learned that Google has recently released dozens of lessons for exploring computational thinking through the use of Python programming. Now if you're wondering, "what the heck does that mean?" don't worry, I wondered the same. But since Dan Meyer is one of the people in the edu-blog-o-sphere that I have great respect for, and since he wrote one of the lessons, I had to investigate exploring computational thinking through Python. Python is a programming language. Exploring computational thinking through Python is a series of lessons in which middle school and high school students use Python to try to put mathematics and science concepts to use."
Michelle Krill

Top News - Big district dumps grade levels -- for starters - 0 views

  • There was a sense of urgency to attend to what wasn't happening for kids here," says Roberta Selleck, district superintendent, explaining why she decided to go with a drastic approach. "When [we saw] the stats for the whole school district over time, we realized we are disconnecting [from] our kids."
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    ...when the elementary and middle school students come back next fall, there won't be any grade levels--or traditional grades, for that matter.
anonymous

All Passage Middle School classes will blog this year -- dailypress.com - 0 views

  • Passage teachers have been encouraged to create an account on Twitter, an online social networking site that limits each posting to 140 characters. Teachers will attend a morning screening of the movie "Julie &amp; Julia" and "live blog" the experience with their Twitter accounts. Rogers chose the movie, based on the experiences of two real people, because one character uses a blog as an education and communication tool.
    • anonymous
       
      Is Twitter blocked in your school? You HAVE to now ask WHY!!
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    Imagine! And they, too, are following the CIPA laws - the same laws that some of our schools are using as reasons to BLOCK all blogs!
Kathy Fiedler

2Plus1 Math Rocks! Educational Math Songs For All Ages - 0 views

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    2 + 1 is comprised of middle school educators who have developed and present an innovative program called MathRocks! Their program combines the music of classic rock songs with original lyrics and PowerPoint slideshows to teach math concepts that range from basic counting to algebra.
Darin Wagner

Lure of the Labyrinth - 1 views

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    Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters! Linked to both national and state mathematics standards, the game gives students a chance to actually think like mathematicians.
Michelle Krill

YouTube - Facts of Congress - Primary Documents - 7 views

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    "Encourages students to go back and look at primary documents, such as the Constitution and the letters of the Founders such as Jefferson and Madison to better understand the intended role of Congress in our system of government. Appropriate for classroom use, middle school students and above."
Kathe Santillo

Interactivate: Home Page - 0 views

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    The goals of this site are the creation, collection, evaluation, and dissemination of java-based courseware for middle school mathematics explorations.
Michelle Krill

Having Our Say Video Clip - 0 views

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    Middle Grade Student Perspectives on School, Technologies, and Academic Engagement
Ty Yost

Beyond NCLB and AYP - 0 views

shared by Ty Yost on 28 Apr 09 - Cached
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    Framing the discussion in terms of his district's reform model - the "New 4 Rs" of rigor, relevance, relationships, and reflection - Sofo describes how one middle school developed a multifaceted, classroom-level intervention to support struggling learners.
Michelle Krill

Poe Bicentennial Celebration | Edgar Allan Poe's 200th Birthday Celebration | Poe Revea... - 1 views

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    The website offers a complete Educators Packet, which includes a biographical timeline of Poe's life and several fun and informative lessons plans for the classroom. To receive the packet, middle and high school teachers may use this link to fill out the request form and provide their school's address.
karen sipe

Lure of the Labyrinth - 5 views

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    Developed in collaboration between Maryland Public Television, MIT's Education Arcade, and FableVision. When you need a fresh approach to teach math to today-s tech-savvy youth, Lure of the Labyrinth comes to the rescue. A ground-breaking online learning game blends cutting-edge design, graphic novel storytelling and stimulating game play to plunge middle school students into a captivating 21st century learning adventure. Labyrinth's mysterious world unfolds when students encounter animated monsters and challenging math puzzles that deepen students' understanding of critical pre-algebra skills. Math topics: ratios, proportions, fractions, variables, number and operations
Michelle Krill

Explore Your Future - 10 views

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    We believe todays students have tremendous potential, are interested in making connections between their academic study and careers, and deserve widely accessible career information. Who are we? Our World Interactive is a not-for profit web and film project jointly produced by WHYY (the Philadelphia and Delaware public broadcasting affiliate) and GlenDevon Group (a private company), Life Science Career Alliance (an industry and education partnership) and the Chester County Intermediate Unit (an educational service agency). . WHAT We offer EXPLORE YOUR FUTURE is an interactive website for job and career exploration targeted to teenagers and young adults in middle school through college and the mentors who advise them. OUR WORLD is a film series highlighting a broad spectrum of careers within one or more industry clusters.
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