Spotlight on Mobile Gaming Part 1 of 2: The Rise of Mobile Gaming - 0 views
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But why exactly have these kinds of games taken off in recent years? The answer to this question lies in the overall technological trend of making devices that are a “one stop shop” for people. Electronic devices have been increasing in functionality for years, but the introduction of devices like Smart phones and tablets are fantastic examples of this catch-all product that has increased in popularity recently.
Educational building blocks: how Minecraft is used in classrooms - 0 views
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With its open-ended nature and robust creation tools, Minecraft has been used to create some amazing things. And as one teacher learned, those very same elements that make the game so compelling also make it a great educational tool.
Dekko is an instant Wikipedia page for everything you see - 0 views
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Merging reality with technology, we think. The startup is still in super stealth mode, but from this presentation we found, Dekko wants to give users instant information about any place they take a picture of (see photo).
Augmented Reality = Absolutely Radical = Advertsing Renaissance - Cream Blog - 2 views
18 Time Saving Web Apps for CSS/Web Designers - Web Design Blog - DesignM.ag - 0 views
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tools for not only designers, but graphics artists, CSS and HTML developers.
You should follow me on twitter + Dustin Curtis - 0 views
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As the forcefulness and personal identifiability of the phrase increased, the number of clicks likewise increased. "You" identifies the reader directly, "should" implies an obligation, and "follow me on twitter" is a direct command. Moving the link to a literal callout "here" provides a clear location for clicking.
Rapid Intake Shout Out: Mobile Learning Gets Higher Course Completion Rates? - 1 views
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I've seen some evidence that learners are more likely to complete mobile learning courses (like the ones created with mLearning Studio) than traditional online courses. I assume this is because it is more convenient and thereby more enjoyable, removing the tedious barrier of having to sit in one place to get it done. Also, learners can do smaller chunks when they have time: waiting in line at the grocery store, at a restaurant, and on and on (think of all of the places we now compulsively pull out our mobile device while we wait).
Teaching Happily Ever After: An Educator's Guide To Augmented Reality - 2 views
Animated Tattoo Makes Great Use of QR Code | GeekDad | Wired.com - 1 views
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With the continued penetration of smartphones into the mainstream market, QR codes are becoming more of an option for designers to prompt interaction. The two-dimensional barcode can easily be generated from text, including a website link, and printed on materials in magazines and conferences. An artist in Paris found an unusual use for the black-and-white squares: to animate a tattoo.
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Ok, I think this isn't ever going to make it into ANY school... but this is an amazing concept of how we can use QR codes to enhance real-world art in education... i.e. cyberspace meets meat-space (literally). An idea that I gained from this is that we could use this idea for, say, a printed picture book... if we scanned the QR code in the printed page using our iPhones, the moment the video loaded, we could just place our iPhones directly over the printed page, and it would give a compelling illusion that the printed page had suddenly come to life a la Harry Potter. :) BTW do watch the video from 2:05 onwards! :) (esp if you're squeamish about watching a tattoo process) Now, for an iPad-sized tattoo... any takers? ;) (Just kidding!)
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Another idea: Imagine we were doing a bio lesson and wanted our students to "see" a beating heart. We could get a mannequin and paste QR codes over the chest. Then the teacher can scan the QR code, load the corresponding Youtube video and place the mobile phone directly over the chest. The result would look to the students as though the phone was a magic window for them to peer through the chest to "see" the beating heart. So QR codes could be used for 3D object lessons too.
Sifteo Cubes Are Building Blocks for Geeks | Gadget Lab | Wired.com - 0 views
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LEGOs and Lincoln Logs are for Luddites. Sifteo cubes are the new building blocks. Each cube has a 128-pixel color LCD screen, wireless connectivity, a 32-bit ARM microprocessor, and an accelerometer that responds to tilting and stacking. You can arrange them to create everything from vocabulary puzzles to building challenges, all of which can be enjoyed by as many people as you can crowd around the coffee table.
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Sifteo founders Jeevan Kalanithi and David Merrill previewed the cubes at TED 2009 when they were grad students at MIT. The cubes debuted at CES this year. The design marries classic tactility with new hardware and software. “Sifteo cubes are the first gaming solution to deliver truly hands-on play,” Merrill said. “[The cubes combine] the latest in embedded computing and sensing technology with a timeless play style.”
Viewbix - Make YouTube Videos Interactive - 1 views
sharethis - 0 views
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