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et musiced

How to Use a Noise Gate to Get Rid of Unwanted Noise in Your Audio Recordings - 0 views

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    Noise Gate technique to eliminate noise when recording.
Emmett Oleary

Recording Large Ensembles - Tom Rudolph Midwest Presentation - 0 views

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    Nice set of slides by Tom Rudolph about how to record a large group. Focuses primarily on equipment needs and less on technique, but useful.
et musiced

KWL - 0 views

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    " Recently, an instructional technique known as K-W-L, created by Ogle (1986) was introduced into classrooms. Teachers activate students' prior knowledge by asking them what they already Know; then students (collaborating as a classroom unit or within small groups) set goals specifying what they Want to learn; and after reading students discuss what they have Learned. Students apply higher-order thinking strategies which help them construct meaning from what they read and help them monitor their progress toward their goals. A worksheet is given to every student that includes columns for each of these activities. "
et musiced

SPEAR Homepage - 0 views

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    SPEAR is an application for audio analysis, editing and synthesis. The analysis procedure (which is based on the traditional McAulay-Quatieri technique) attempts to represent a sound with many individual sinusoidal tracks (partials), each corresponding to a single sinusoidal wave with time varying frequency and amplitude. Something which closely resembles the original input sound (a resynthesis) can be generated by computing and adding all of the individual time varying sinusoidal waves together. In almost all cases the resynthesis will not be exactly identical to the original sound (although it is possible to get very close). Aside from offering a very detailed analysis of the time varying frequency content of a sound, a sinusoidal model offers a great deal of flexibility for editing and manipulation. SPEAR supports flexible selection and immediate manipulation of analysis data, cut and paste, and unlimited undo/redo. Hundreds of simultaneous partials can be synthesized in real-time and documents may contain thousands of individual partials dispersed in time. SPEAR also supports a variety of standard file formats for the import and export of analysis data. Read more in the ICMC paper "Software for Spectral Analysis, Editing, and Synthesis." (pdf) or in the dissertation paper Spectral Analysis, Editing, and Resynthesis: Methods and Applications.
et musiced

Dubspot Ableton Live Tips #10 Pt. 2: Drum Programming Techniques (Matt Shadetek) | Dubs... - 0 views

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    Dubspot Tutorial on how to program a drum track including: - Building the drum set (in Ableton Live) - Sequencing a one or two measure part - Copying the original sequenced part and adding variation -
et musiced

YouTube - Vespers remixing Lady Gaga in Ableton Live, tutorial video 1 - 0 views

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    First of a series video tutorials on the process and techniques used to create a remix of Lady Gaga's telephone. The remainder of tutorial videos can be found on YouTube. Organized as a playlist on DJ Vespers YouTube Page.
et musiced

Derivative TouchDesigner 077 - 0 views

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    FTE is Free Thinking Environment, an edition of TouchDesigner available at no charge (free) for personal and non-commercial use. FTE is free for non-commercial use ONLY. The critereon is that you are not receiving money or compensation for your work with FTE. FTE is resolution-limited to 1280x1280. FTE will not include a small subset of Pro OPs (such as the Clip Blender CHOP, a motion blender) FTE does not include any support but you can use the Forum for advice and techniques. 2D/3D Compositing * realtime GPU-based compositing with TOPs - replaces CPU-based compositing - GPU 10x faster * GLSL pixel/vertex shaders - new materials and shaders system (MATs) integrated with TOPs (bump, multi-layer, displacement, reflections, etc) * TOP compositing system multi-purpose - build control panels, composite output movies, prepare textures * Floating Point pixel formats (16fpp and 32fpp) * truly mixed 2D and 3D - apply 2D FX to a 3D render and composite with other 2D and 3D layers * streaming and compositing high definition multi-layer movies from disk in realtime * smooth video input from multiple cameras - USB and FireWire cameras, webcams, TV tuner cards, etc * machine-to-machine movie streams - from one TouchDesigner process to another TouchDesigner process on another computer at realtime speeds in high resolution using gigabit Ethernet(1000T) * over 70 image operators - TrueType fonts, render movies to QuickTime / tif / jpg, multi-frame image blending, color correction, feedback, blurs, full RGBA * all renders and composites off-screen at any resolution and multiple realtime 3D renders in one session
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