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Flashbake: Free version-control for writers using git - Boing Boing - 0 views

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    Flashbake has a lot of potential for education and research
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digitalresearchtools / FrontPage - 0 views

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    Digital Research Tools Wiki
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Apple classic Oregon Trail coming to iPhone - Offworld - 0 views

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    oregon trail game for the iphone
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Apple II "Oregon Trail" coming to iPhone - Boing Boing - 0 views

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    The Oregon Trail on the iPhone
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Wiki:Main Page | Social Media CoLab - 0 views

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    Digital Journalism Workspace
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OpenZine - Create an online magazine - Collaboration with friends - 0 views

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    openzine
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New Jersey Department of Education - 0 views

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    2009 New Jersey Core Curriculum Content Standards - very progressive!
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Free Twitter Backgrounds - Custom Twitter Backgrounds - 0 views

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    Twitter: twitbacks allow you to make your own twitter backgrounds
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YouTube - Social Bookmarking: Making the Web Work for You - 0 views

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    Social Bookmarking: why and how to use Diigo
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Multimedia Rubric - 0 views

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    multimedia evaluation rubric
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Online Learning Tips | Online Education Blog - 0 views

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    online learning: the OnlineEduBlog has information about online degrees, courses, colleges and universities - analysis of the Online Edu Industry with news and reviews
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    ONLINE LEARNING DEPT: degrees, courses, colleges and universities - analysis of the Online Edu Industry with news and reviews
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A List Apart: A List Apart - 0 views

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    web design and development dept.: design, debug, details
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Virtual Worlds Research Discussion Group / FrontPage - 0 views

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    virtual worlds researchers group in Second Life
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WOU: Online Classes - 0 views

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    Western Oregon's online courses
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NCWIT - 0 views

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    NCWIT is the National Center for Women & Information Technology. We are a coalition of more than 160 prominent corporations, academic institutions, government agencies, and non-profits working to increase women's participation in information technology (IT). NCWIT is a 501(c)(3), established in 2004 with startup funding from the National Science Foundation, Avaya, Microsoft, Pfizer, Bank of America, Intel, HP, the Kauffman Foundation, and Qualcomm.
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    Women in Science: NCWIT is the National Center for Women & Information Technology. We are a coalition of more than 160 prominent corporations, academic institutions, government agencies, and non-profits working to increase women's participation in information technology (IT). NCWIT is a 501(c)(3), established in 2004 with startup funding from the National Science Foundation, Avaya, Microsoft, Pfizer, Bank of America, Intel, HP, the Kauffman Foundation, and Qualcomm.
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Chickscope 1.5 - 0 views

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    science education: Chickscope - Using computers in the classroom with access to the Internet, students and teachers are able to access data generated from the latest scientific instruments. The goals include an increased understanding of the process of gathering scientific data and the opportunity to interact with scientists from several disciplines and students in other classrooms The access to unique scientific resources and expertise provides motivation for learning science and mathematics and stimulates interest in the scientific world.
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YouTube - Learning Styles Don't Exist - 0 views

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    Differentiating Instruction: a cognitive psychologist at the University of Virginia video on "Why Learning Styles Do NOT Exist"
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Slicehost - VPS Hosting - 0 views

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    Edtech Development: We built a hosting company for people who know their stuff. Give us a box, give us bandwidth, give us performance and we get to work. Fast machines, RAID-10 drives, Tier-1 bandwidth and root access. Managed with a customized Xen VPS backend to ensure that your resources are protected and guaranteed.
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Immersive Interfaces for Engagement and Learning -- Dede 323 (5910): 66 -- Science - 0 views

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    Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is "inside" a digitally enhanced setting. Studies have shown that immersion in a digital environment can enhance education in at least three ways: by allowing multiple perspectives, situated learning, and transfer. Further studies are needed on the capabilities of immersive media for learning, on the instructional designs best suited to each type of immersive medium, and on the learning strengths and preferences these media develop in users.
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Top News - Technology empowers differentiated instruction - 0 views

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    New article on the use of technology to differentiate instruction
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