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Jonathon Richter

Immersive Interfaces for Engagement and Learning -- Dede 323 (5910): 66 -- Science - 0 views

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    Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is "inside" a digitally enhanced setting. Studies have shown that immersion in a digital environment can enhance education in at least three ways: by allowing multiple perspectives, situated learning, and transfer. Further studies are needed on the capabilities of immersive media for learning, on the instructional designs best suited to each type of immersive medium, and on the learning strengths and preferences these media develop in users.
Jonathon Richter

Sync/Lost: an Immersive, Multi-User Visualization of Music History - information aesthe... - 0 views

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    Sync/Lost: an immersive, muve of music history
Jonathon Richter

Immersed in Education | UO Information Technology - 0 views

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    Immersive Education conference 2009
Jonathon Richter

Quest Atlantis - 0 views

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    Quest Atlantis is an 3D immersive gaming environment designed for kids aged 9 - 16 to attain learning objectives.
Jonathon Richter

millee.org - 0 views

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    millee: Mobile and Immersive Learning for Literacy in Emerging Economies - project to help children in developing countries learn literacies
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