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Scitation: Physics Exams that Promote Collaborative Learning - 0 views

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    This two-step exam process sounds like a great way to do online-exams: "The two-stage exam is a relatively simple way to introduce collaborative learning and formative assessment into an exam. Their use is rapidly growing in the physics department at the University of British Columbia, as both students and faculty find them rewarding. In a two-stage exam students first complete and turn in the exam individually, and then, working in small groups, answer the exam questions again. During the second stage, the room is filled with spirited and effective debate with nearly every student participating. This provides students with immediate targeted feedback supplied by discussions with their peers. Furthermore, we see indications that the use of this exam format not only ensures consistency across interactive course components, but it also positively impacts how students approach the other collaborative course components. This is accomplished without losing the summative assessment of individual performance that is the expectation of exams for most instructors. In this paper we describe how to implement two-stage exams and provide arguments why they should be part of physics courses that use interactive engagement and social/collaborative learning methods." The paper is from The Physics Teacher, AAPT.
TESOL CALL-IS

Physical activity in lessons improves students' attainment - UKEdChat - 1 views

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    "Students who take part in physical exercises like star jumps or running on the spot during school lessons do better in tests than peers who stick to sedentary learning, according to a UCL-led study." Another piece of evidence that makes TPR (Total Physical Response) an appropriate approach to learning languages.
TESOL CALL-IS

Osmo - Award-Winning Educational Games System for iPad - 0 views

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    This looks like a fascinating game system that includes physics (Newton), drawing (Masterpiece), increasingly difficult puzzles (Tangram), and words and numbers for game practice. It uses both physical and digital elements -- e.g., drawing on paper, and moving letters and numbers around. I haven't had a chance to try it out, but it's one of "TIME's [popular news magazine] best inventions of 2014." The only catch is the $99 to buy the app. You will then need to spend a little more for some of the apps. For 9+.
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DOLORES GENDE: PHYSICS TUTORIALS - 0 views

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    Links to various websites with tutorials on physics topics. Use as the basis for your content-based lessons.
TESOL CALL-IS

Technology in Schools Faces Questions on Value - NYTimes.com - 0 views

  • “The data is pretty weak. It’s very difficult when we’re pressed to come up with convincing data,”
  • he said change of a historic magnitude is inevitably coming to classrooms this decade: “It’s one of the three or four biggest things happening in the world today.”
  • schools are being motivated by a blind faith in technology and an overemphasis on digital skills — like using PowerPoint and multimedia tools — at the expense of math, reading and writing fundamentals. They say the technology advocates have it backward
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  • tough financial choices. In Kyrene, for example, even as technology spending has grown, the rest of the district’s budget has shrunk, leading to bigger classes and fewer periods of music, art and physical education.
  • The district leaders’ position is that technology has inspired students and helped them grow, but that there is no good way to quantify those achievements — putting them in a tough spot with voters deciding whether to bankroll this approach again. “My gut is telling me we’ve had growth,” said David K. Schauer, the superintendent here. “But we have to have some measure that is valid, and we don’t have that.”
  • Since then, the ambitions of those who champion educational technology have grown — from merely equipping schools with computers and instructional software, to putting technology at the center of the classroom and building the teaching around it.
  • . The district’s pitch was based not on the idea that test scores would rise, but that technology represented the future.
  • For instance, in the Maine math study, it is hard to separate the effect of the laptops from the effect of the teacher training.
  • “Rather than being a cure-all or silver bullet, one-to-one laptop programs may simply amplify what’s already occurring — for better or worse,” wrote Bryan Goodwin, spokesman for Mid-continent Research for Education and Learning, a nonpartisan group that did the study, in an essay. Good teachers, he said, can make good use of computers, while bad teachers won’t, and they and their students could wind up becoming distracted by the technology.
  • Larry Cuban, an education professor emeritus at Stanford University, said the research did not justify big investments by districts. “There is insufficient evidence to spend that kind of money. Period, period, period,” he said. “There is no body of evidence that shows a trend line.”
  • “In places where we’ve had a large implementing of technology and scores are flat, I see that as great,” she said. “Test scores are the same, but look at all the other things students are doing: learning to use the Internet to research, learning to organize their work, learning to use professional writing tools, learning to collaborate with others.”
  • It was something Ms. Furman doubted would have happened if the students had been using computers. “There is a connection between the physical hand on the paper and the words on the page,” she said. “It’s intimate.” But, she said, computers play an important role in helping students get their ideas down more easily, edit their work so they can see instant improvement, and share it with the class. She uses a document camera to display a student’s paper at the front of the room for others to dissect. Ms. Furman said the creative and editing tools, by inspiring students to make quick improvements to their writing, pay dividends in the form of higher-quality work. Last year, 14 of her students were chosen as finalists in a statewide essay contest that asked them how literature had affected their lives. “I was running down the hall, weeping, saying, ‘Get these students together. We need to tell them they’ve won!’ ”
  • For him, the best educational uses of computers are those that have no good digital equivalent. As examples, he suggests using digital sensors in a science class to help students observe chemical or physical changes, or using multimedia tools to reach disabled children.
  • engagement is a “fluffy term” that can slide past critical analysis. And Professor Cuban at Stanford argues that keeping children engaged requires an environment of constant novelty,
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      Engagement can also mean sustained interest over a long term, e.g., Tiny Zoo.
  • “There is very little valid and reliable research that shows the engagement causes or leads to higher academic achievement,” he said.
  • computers can distract and not instruct.
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      Student learns the game, not the concept. But this is "skills-based," not a thinking game. Technology mis-applied?
  • t Xavier is just shooting every target in sight. Over and over. Periodically, the game gives him a message: “Try again.” He tries again. “Even if he doesn’t get it right, it’s getting him to think quicker,” says the teacher, Ms. Asta. She leans down next to him: “Six plus one is seven. Click here.” She helps him shoot the right target. “See, you shot him.”
  • building a blog to write about Shakespeare’
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      These are activities tat can't be measured with a standardized test. Can standardized tests encompass thinking skills beyond the most modest level?
  • classmates used a video camera to film a skit about Woodrow Wilson’s 14-point speech during World War I
  • Professor Cuban at Stanford said research showed that student performance did not improve significantly until classes fell under roughly 15 students, and did not get much worse unless they rose above 30. At the same time, he says bigger classes can frustrate teachers, making it hard to attract and retain talented ones.
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      How much incremental improvement is made by having one student more or less? Ed research can't determine that, but it can be felt palpably in a classroom.
  • he resisted getting the interactive whiteboards sold as Smart Boards until, one day in 2008, he saw a teacher trying to mimic the product with a jury-rigged projector setup. “It was an ‘Aha!’ moment,” he said, leading him to buy Smart Boards, made by a company called Smart Technologies.
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      So it has to be teachers who find the creative uses.
  • . Sales of computer software to schools for classroom use were $1.89 billion in 2010. Spending on hardware is more difficult to measure, researchers say, but some put the figure at five times that amount.
  • “Do we really need technology to learn?”
TESOL CALL-IS

Collaboration for the Campus Enterprise - 0 views

  • To make the paradigm shift with campus wireless possible—or even advance its evolution—wireless must be ubiquitous and seamless. Wireless devices need to work, not just on campus, but globally, and they must be able to go from campus to home to plane to Sri Lanka seamlessly. And we can’t teach a course that makes effective use of wireless technology without an appropriate wireless device. With these infrastructure requirements, we could have classes that really use the mobility of mobile devices. One small step in that direction would be to have distributed classes where some students would physically be in a classroom while others would be distributed to various action sites. Learning about pollution? Have some students locate different polluted sites and participate in the class on site like the evening news. “This is Sue reporting Podunk the toxic chemicals are pouring into the Crimea River.”
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    "To make the paradigm shift with campus wireless possible-or even advance its evolution-wireless must be ubiquitous and seamless. Wireless devices need to work, not just on campus, but globally, and they must be able to go from campus to home to plane to Sri Lanka seamlessly. And we can't teach a course that makes effective use of wireless technology without an appropriate wireless device. With these infrastructure requirements, we could have classes that really use the mobility of mobile devices. One small step in that direction would be to have distributed classes where some students would physically be in a classroom while others would be distributed to various action sites. Learning about pollution? Have some students locate different polluted sites and participate in the class on site like the evening news. "This is Sue reporting Podunk the toxic chemicals are pouring into the Crimea River."
TESOL CALL-IS

Brains of children with a better physical fitness possess a greater volume of grey matt... - 0 views

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    "Researchers from the University of Granada (UGR) have proven, for the first time in history, that physical fitness in children may affect their brain structure, which in turn may have an influence on their academic performance." A good reference for the concept of "sound mind, sound body."
TESOL CALL-IS

Learning Never Stops: CK-12.Org - An online learning environment for teachers and students - 0 views

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    "CK-12.org is a non-profit organization dedicated to education. Their website offers a large collection of resources for students and teachers like Brain Genie which I previously shared. The bulk of their resources are math and science centered where students can learn about chemistry, physics, algebra, and geometry just to name four. They also offer resources for other content areas as well including history, English, and SAT prep. Their website is free to join and offers a wealth of learning resources and activities. Their site offers articles, quizzes, interactive lessons, videos and students can keep track of their learning as they complete lessons and activities and members can upload their own resources to the site as well. " This looks like a good attempt to crowd-source materials for K-12 in the U.S. Could have uses for ESL/EFL, particularly with content- and project-based learning.
TESOL CALL-IS

Classroom Management Tips For New Teachers Classroom Management Tips - 1 views

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    7 tips for classroom management, including whispered corrections, hand motions, positive reinforcement strategies, creating routines, using physical proximity, etc. Good tips for the new teacher.
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Tynker - About - 1 views

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    "Tynker is a new computing platform designed specifically to teach children computational learning and programming skills in a fun and imaginative way. Tynker is inspired by Scratch from MIT. It is a completely browser-based implementation written using Open Web standards such as Javascript, HTML5, CSS3 and does not use Flash. "Tynker's language extensions, built-in physics engine, character editors and other tools make it fun and easy for kids to unleash their creativity. Schools love Tynker because it offers them an easy to use cloud-hosted system for delivering a customized Computer Science course across multiple grades with a ready to use curriculum, classroom management and more. Tynker is the platform of choice at many leading schools - see what educators are saying." This looks like an interesting, creative way to unleash students' curiosity. I'm assuming it's for younger kids, but older students may enjoy it too.
TESOL CALL-IS

4 New Edmodo Apps Launch at ISTE | Edmodo - Where learning happens. - 1 views

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    The links include ManLabs Physics Simulations and the Academic Word List with crossword puzzles by Oxford Univ Press. You must log in to see the apps.
TESOL CALL-IS

Stop Telling Your Students To "Pay attention!" | Brain Based Learning | Brain Based Tea... - 0 views

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    Some alternative ways to get students to focus on you, not the distractions out the window: ask them to make a prediction (take a poll); use a pause and chunk technique with breaks to process; give hints and teasers to pre-focus attention; get them to buy in to the content with a hook or personal investment; do a physical activity (Simon Says or moving around puzzle pieces) to strengthen connections. Burns also suggests high interest materials that compel attention and using fast writing/free writing to get focus, using art work, drama, etc. Good ideas for the teacher.
TESOL CALL-IS

Beyond Borders - National Geographic Society - 1 views

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    "The overall theme of this teacher-tested unit is using maps to understand borders and their impacts in Europe. The materials will help your middle school students to use maps to think about how borders intersect physical and human geographical features, and how those intersections can lead to cooperation and/or conflict. The educator resources provided in the unit include maps, multimedia, and case studies that will enable students to develop skills in map analysis and apply that analysis to specific situations. Other parts of the unit will invite you and your students to explore similar cases in Europe and your own community. "This unit was originally developed for the National Teacher Leadership Academy (NTLA) 2008 Summer Geography Institute." Very useful for Peace Studies, geography, and mapping skills for middle school (10-14 years), and could be adapted to older students.
TESOL CALL-IS

QR Wild - Play and Create QR Code Games! - 2 views

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    "QR Code Games - Find and Scan Game Pieces, share it on your Social Network anjoin the Urban Adventure! "QR Wild® scavenger hunt games are perfect for trade shows, conferences and educators! Your audience scans trackable QR Codes placed at physical locations that you'd like them to visit. As the game pieces are scanned the player earns points and unlocks "badges" while spreading the word by sharing progress on their social networks. You can even display a scoreboard online or at an event!" This sounds like a great idea for students to create themselves, or for a teacher to create for them.
TESOL CALL-IS

Seesaw - 0 views

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    "Seesaw empowers students of any age to independently document what they are learning at school. "Students capture learning with photos and videos of physical work, or by adding digital creations. Everything is uploaded and kept organized for teachers. "Teachers can invite families to Seesaw so parents get an immediate, personalized window into their child's learning." A mobile app to help create student portfolios Part of the maker-spaces movement.
TESOL CALL-IS

Teaching Simple Machines Using Movement And Visual Arts - 4 views

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    Mechanics and drama help students understand science and how life works. For young and very young learners, this lesson demonstrates how to engage learners physically in the subjects they are studying.
TESOL CALL-IS

"Data is not the plural of anecdote". Eric Mazur talks about how to improve large group... - 4 views

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    This is an interesting video, both pedagogically, for teaching EST, and for instructors using small groups--and it's based on research by a professor of physics at Harvard. Go watch.
TESOL CALL-IS

Smart Kit: School-Safe Games & Puzzles - Part 1 - 1 views

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    Description from R. Byrne's blog: "Smart Kit offers a large collection of games, puzzles, and riddles for students of all ages. The content of the collection ranges from simple drilling-style games to challenging word puzzles. Smart Kit offers fifteen categories of games. The categories of most interest to educators are probably the math puzzles, physics games, and word puzzles categories."
TESOL CALL-IS

How bullying affects the brain - UKEdChat - 0 views

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    "Research now shows that there may be physical structural differences in the brains of adolescents who are regularly victimised, and this could increase the chance that they suffer from mental illness. " It could be very important to meet the threat of bullying head on, with talks in class, and recognition of the influence of social media.
TESOL CALL-IS

4 online tools to engage teachers in collaboration and information literacy by @Elizabe... - 0 views

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    "Our research showed that lots of great tools being are used across the world in school libraries. Instead of reinventing the wheel, we decided to take some of those ideas and focus on the tools that we thought could have the biggest impact. Take a look at Facebook groups such as The School Librarian's Workshop, Future Ready Librarian and Int'l School Library Connection. All are closed groups, but can be joined on request and are full of school library staff willing to share advice and support. There is also a lot of information shared on Twitter, so if you have not headed there yet it is time to go and do some lurking. "We chose to focus on four online tools: Google Hangouts/Skype, Padlet, Flipgrid and BreakoutEdu. Although we are still using the physical Breakout boxes, we have the opportunity to move to the digital version if we need to."
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