Who Framed Augmented Reality? | Johannah King-Slutzky - 0 views
-
The human/drawing interaction trope that Zuckerberg is rebranding as Facebook’s own innovation even predates animated cartoons. One type of scrapbook, the paper dollhouse, played with the appeal of mixing real-life and an invented world. It was most popular from 1875-1920, and over forty years its form remained consistent: A dollhouse unfolded theatrically to create illusions of progress and depth.
-
Winsor McCay’s Gertie the Dinosaur is generally considered the first animated cartoon ever, and it made use of the same trope of mixing reality and man-made art when it premiered all the way back in 1914. McCay was a cartoonist famous for the Freudian, surrealist comic Little Nemo in Slumberland, which was published in weekly instalments in the New York Herald and New York American—though its material is more frequently compared to Bosch than to Garfield. McCay, already two hits deep into his career in the first decade of the twentieth century, purportedly decided to animate a comic strip in 1909 on a dare from friends griping about his daunting productivity. Following a brief stint with an animated Nemo, McCay developed Gertie the Dinosaur, an amiable brontosaurus with a stoner grin, and took her on a vaudeville roadshow across America.
-
LAST MONTH Facebook premiered its vision for the future at its development conference, F8. The camera-app technology Mark Zuckerberg calls augmented reality (or AR) borrows heavily from the social network Snapchat, which enables users to layer animated digital content onto photos on the fly. On stage, Zuckerberg promoted this collaging as social media’s first steps toward modish virtual screen manipulations. “This will allow us to create all kinds of things that were only available in the digital world,” Zuckerberg bubbled effusively. “We’re going to interact with them and explore them together.” Taken in, USA Today repeated this claim to innovation, elaborating on the digital mogul’s Jules Verne-like promise: “We will wander not one, but two worlds—the physical and the digital,” For my part, I was particularly delighted by Facebook’s proposal to animate bowls of cereal with marauding cartoon sharks, savoring, perhaps, the insouciant violence I associate with childhood adventure.
Getting Started with Topic Modeling and MALLET | Programming Historian - 0 views
Data, a first-class research output - 0 views
-
" The Make Data Count (MDC) project is funded by the Alfred P. Sloan Foundation to develop and deploy the social and technical infrastructure necessary to elevate data to a first-class research output alongside more traditional products, such as publications. It will run between May 2017 and April 2019. The project will address the significant social as well as technical barriers to widespread incorporation of data-level metrics in the research data management ecosystem through consultation, recommendation, new technical capability, and community outreach. Project work will build upon long-standing partner initiatives supporting research data management and DLM, leverage prior Sloan investments in key technologies such as Lagotto, and enlist the cooperation of the research, library, funder, and publishing stakeholder communities."
For Google, Everything Is a Popularity Contest - The Atlantic - 0 views
-
PageRank and Classic Papers reveal Google’s theory of knowledge: What is worth knowing is what best relates to what is already known to be worth knowing. Given a system that construes value by something’s visibility, be it academic paper or web page, the valuable resources are always the ones closest to those that already proved their value.Google enjoys the benefits of this reasoning as much as anyone. When Google tells people that it has found the most lasting scholarly articles on a subject, for example, the public is likely believe that story because they also believe Google tends to find the right answers.
-
It’s as if Google, the company that promised to organize and make accessible the world’s information, has done the opposite. Almost anything can be posted, published, or sold online today, but most of it cannot be seen. Instead, information remains hidden, penalized for having failed to be sufficiently connected to other, more popular information. But to think differently is so uncommon, the idea of doing so might not even arise—for shoppers and citizens as much as for scholars. All information is universally accessible, but some information is more universally accessible than others.
NYU Tandon's VR App Debuts at SXSW, Aims to Make Blood Cells More Fun Than Bloodshed In... - 0 views
Home | Immersive Education Initiative - 0 views
360-Degree Video Guide - Untamed Science - 0 views
« First
‹ Previous
301 - 320
Next ›
Last »
Showing 20▼ items per page