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Maria Watson

BrainPOP Jr. | Adding with Regrouping | Lesson Ideas - 1 views

    • Maria Watson
       
      MA.2.1.12 2000 Represent compare, and interpret data using tables, tally charts, and bar graphs  MA.2.2.2 2000  Add two whole numbers less than 100 with and without regrouping  MA.3.1.1 2000  Count, read, and write whole numbers up to 1,000 Extension: The following week, students can use the board and unifix cubes for regrouping when subtracting numbers under 100 or 1000 depending on the grade level.  Adaption: Students who have trouble engaging the activity, can perform the same task through a computer program.  This may hold the students attention longer and allow them to focus because they are working indivdually and away from a group (for those that get distracted by others easily) and the students other senses (sound, and touch)  are engaged when on the computer allowing for more opportunities to understand and engage in the lesson.
Andrew Todd

Regrouping with Playing Cards - 1 views

    • Andrew Todd
       
      CCSS.Math.Content.1.OA.C.6 Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums
    • Andrew Todd
       
      ELL and low English speaking students would benefit from the discussion present when solving long addition, subtraction, or multiplication problems with a partner.
    • Andrew Todd
       
      Game could be modified or extended for higher grades by allowing the students to draw four cards each, then arrange them in a way to represent a 2-digit by 2-digit multiplication problem. The player with the highest total gets all four cards.
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    Shuffle deck and place cards in a pile face down. Players take turns taking a card until both players have 4 cards (for double -digit addition) or 6 cards (for triple-digit addition) and arrange them to make a two- or three-digit addition problem. The object is to make the greatest sum. When each player is done arranging their cards, they write their problem down and find their sum. Players exchange papers and check each other's addition
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