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in title, tags, annotations or urlEducators as Collaborators: 25+ Resources | Teacher Reboot Camp - 0 views
projectfeelgood » home - 0 views
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Students from Malaysia and New Zealand are working together to learn about digital video production. Students in Malaysia will be working with iMovie, while students in New Zealand will be working with MovieMaker. As a group, they will collaborate to produce videos about things that make them happy. Through the use of this protected (only members can edit pages), collaborative wiki, we hope that students will learn about both software applications, as well as how to collaborate safely and effectively online.
Minds on Fire: Open Education, the Long Tail, and Learning 2.0 (EDUCAUSE Review) | EDUCAUSE CONNECT - 0 views
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But at the same time that the world has become flatter, it has also become “spikier”: the places that are globally competitive are those that have robust local ecosystems of resources supporting innovation and productiveness.2
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various initiatives launched over the past few years have created a series of building blocks that could provide the means for transforming the ways in which we provide education and support learning. Much of this activity has been enabled and inspired by the growth and evolution of the Internet, which has created a global “platform” that has vastly expanded access to all sorts of resources, including formal and informal educational materials. The Internet has also fostered a new culture of sharing, one in which content is freely contributed and distributed with few restrictions or costs.
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the most visible impact of the Internet on education to date has been the Open Educational Resources (OER) movement, which has provided free access to a wide range of courses and other educational materials to anyone who wants to use them. The movement began in 2001 when the William and Flora Hewlett and the Andrew W. Mellon foundations jointly funded MIT’s OpenCourseWare (OCW) initiative, which today provides open access to undergraduate- and graduate-level materials and modules from more than 1,700 courses (covering virtually all of MIT’s curriculum). MIT’s initiative has inspired hundreds of other colleges and universities in the United States and abroad to join the movement and contribute their own open educational resources.4 The Internet has also been used to provide students with direct access to high-quality (and therefore scarce and expensive) tools like telescopes, scanning electron microscopes, and supercomputer simulation models, allowing students to engage personally in research.
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Planning for Neomillennial Learning Styles: Implications for Investments in Technology and Faculty | Resources | EDUCAUSE - 0 views
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Research indicates that each of these media, when designed for education, fosters particular types of interactions that enable—and undercut—various learning styles.
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Over the next decade, three complementary interfaces will shape how people learn
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The familiar "world to the desktop." Provides access to distant experts and archives and enables collaborations, mentoring relationships, and virtual communities of practice. This interface is evolving through initiatives such as Internet2. "Alice in Wonderland" multiuser virtual environments (MUVEs). Participants' avatars (self-created digital characters) interact with computer-based agents and digital artifacts in virtual contexts. The initial stages of studies on shared virtual environments are characterized by advances in Internet games and work in virtual reality. Ubiquitous computing. Mobile wireless devices infuse virtual resources as we move through the real world. The early stages of "augmented reality" interfaces are characterized by research on the role of "smart objects" and "intelligent contexts" in learning and doing.
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A Colorado Conversation - Home 2010 - 0 views
2010 Horizon Report » Key Trends - 0 views
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sense-making and the ability to assess the credibility of information are paramount. Mentoring and preparing students for the world in which they will live, the central role of the university when it achieved its modern form in the 14th century, is again at the forefront.
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The work of students is increasingly seen as collaborative by nature, and there is more cross-campus collaboration between departments.
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Over the past few years, the emergence of a raft of new (and often free) tools has made collaboration easier than at any other point in history.
Wiki:interactive media resources | Social Media CoLab - 0 views
Examples of Collaborative Digital Humanities Projects « Digital Scholarship in the Humanities - 0 views
TeachPaperless: This is Our Classroom - 0 views
ID and Other Reflections: 21st Century Workplace Challenges - 0 views
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Given this situation, it is clear that some of the following are needed to build a workplace that innovates—in other words—a learning organization:
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Thx 2 Thomas Sauer for posting this link. (An absolutely critical means for me to find information about topics I am passionate about and that promote my deepening understanding of issues key to my ongoing professional development is allowing those with similar passions to curate findings for me and to likewise do the same for others.) "My understanding of today's workplace: Predictable, routine tasks are being either automated or outsourced, or soon will be. Knowledge workers are increasingly taking more responsibility for their work as well as personal growth. Hierarchy is being replaced by wirearchy. Managers are being replaced by leaders, coaches, and facilitators, or will be. The kinds of work being done are those that defy being codified into step-lists or guidelines. The problems are complex-often chaotic-and resist solving using best practices or yore. Ambiguity, complexity and chaos are replacing the predictable, known, and simple. The competitive edge is the ability to problem solve quickly and innovatively. The day of individual stars are past; it is time for collaborative team work. Routine expertise, based on set skills and crystallized intelligence, is being superseded by a need for more adaptive expertise and fluid intelligence."
Why Should Students Collaborate? « Cooperative Catalyst - 0 views
DML 2011 Notes - Google Docs - 0 views
The History 2.0 Classroom: Hyper PLN Collaboration X NCSS - 0 views
Vyew - 0 views
A free widget to enhance collaboration and discussion right in your blog! - 0 views
A Step-by-Step Guide to Global Collaborations | always learning - 0 views
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