"Australia's communications regulator has today launched its new cybersafety videos, #GameOn, to classrooms across the country.
The Australian Communications and Media Authority says #GameOn is a series of five intertwined stories that follow a group of school friends who find themselves in situations that catch them off-guard and show them the consequences of making poor decisions online.
The stories, which are targeted towards 8- to 12-year-olds, tackle topics including cyberbullying, excessive gaming, sharing passwords, free downloads and online friends."
"This is an assembly from CEOPs Thinkuknow education programme that helps children to understand what constitutes personal information. The assembly enables children to understand that they need to be just as protective of their personal information online, as they are in the real world. It also directs where to go and what to do if children are worried about any of the issues covered."
This binder is an attempt to collect and organize Digital Citizenship resources by age (grade level). Often when we think of Digital Citizenship, we only think about the safety aspects of it but being a digital citizen is much more than just being safe. The nine elements of Digital Citizenship as outlined in the book Digital Citizenship in Schools
"ur FREE materials are designed to empower students to think critically, behave safely, and participate responsibly in our digital world. Use our interactive SCOPE & SEQUENCE to find the lessons that are just right for your classroom. These cross-curricular units spiral to address digital literacy and citizenship topics in an age-appropriate way. Browse by grade band or click a category to highlight lessons that address that topic."
"Use our Scope & Sequence tool to find the lessons that are just right for your classroom. These cross-curriculular units spiral to address digital literacy and citizenship topics in an age-appropriate way. Browse by grade band or click a category to highlight the lessons that address that topic. You can download a PDF of the Scope & Sequence (en español)."
I have been thinking about some "new" items I could add to my original Digital Citizenship Kit that I created last year. Like I said in that blog post, I love using props when teaching
"The greatest software invented for human safety is the human brain. It's time that we start using those brains. We must mix head knowledge with action. In my classroom, I use two essential approaches in the digital citizenship curriculum that I teach: proactive knowledge and experiential knowledge.
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