Towards the Development of an Affect-Sensitive Game - 0 views
-
Garrett Eastman on 27 Mar 12Abstract: "The purpose of this study is to create a brain-computer interface-dependent game that relies on user affect as a method of control. The paper first summarizes the existing research into BCI-based applications. It then describes the steps the researchers have been taking in order to develop a game that makes use of the OCZ Neural-Impulse Actuator to retrieve brain signals from a user in order to manipulate different powers utilizing arousal."