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Contents contributed and discussions participated by Jose Luis Pajares

Jose Luis Pajares

Bienvenido al portal del la Fundación OSGeo | OSGeo.org - 0 views

  • La Open Source Geospatial Foundation ha sido creada para promover y construir el software geoespacial abierto de la más alta calidad. El objetivo de la fundación es promover el uso y desarrollo colaborativo de proyectos liderados por la comunidad.
Jose Luis Pajares

participate | online - 0 views

  • Key challenges for Participate include the integration of data captured from personal devices and sensors with broadcast and online services; the development of a platform that integrates diverse media devices and networks, and establishing business models for emerging services indentified in the project.
Jose Luis Pajares

Jaiku | Your Conversation - 0 views

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    Similar a twitter, te permite compartir tu estado y tus pensamientos en el momento actual, compartir tu posición y eventos cercanos de interés.


Jose Luis Pajares

http://netpublics.annenberg.edu - 0 views

  • During 2005-2006, The Annenberg Center for Communication at The University of Southern California is sponsoring a research group on “Networked Publics."
  • netPublics explores the roles of audiences, activists, citizens, and producers in maturing networked media ecologies.
Jose Luis Pajares

KAROSTA - 0 views

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    El mítico centro de Karosta donde se habló por primera vez de locative media.
Jose Luis Pajares

Welcome to WHERiGO - Putting the 'active' back in 'interactive' - 0 views

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    From About page: "As a person enters and exits these zones using a GPS enabled device, an author using WHERiGO Builder can create rules that generate media events on the device. For example, when a person enters a zone the device can play a sound or show a picture. The author can also create virtual objects and characters that "live" within the zone for the person to interact with. A person could "talk" to a virtual character, "pull" a virtual switch or "give" a virtual item from their inventory to a character. Using rules within the WHERiGO Builder the author can tell a story, create a puzzle game, or generate a tour guide. "
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    From About page: "As a person enters and exits these zones using a GPS enabled device, an author using WHERiGO Builder can create rules that generate media events on the device. For example, when a person enters a zone the device can play a sound or show a picture. The author can also create virtual objects and characters that "live" within the zone for the person to interact with. A person could "talk" to a virtual character, "pull" a virtual switch or "give" a virtual item from their inventory to a character. Using rules within the WHERiGO Builder the author can tell a story, create a puzzle game, or generate a tour guide. "


Jose Luis Pajares

Hertz CityExplorer ++ Divertido, Manejable, Eléctrico, Ecológico, Silencioso,... - 0 views

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    Tal vez demasiado ostentoso para el turista estandar que desea pasear por estas dos ciudades sin evidenciar su condición giri.
Jose Luis Pajares

O'Reilly Network -- A Design Approach for the Geospatial Web - 0 views

  • Editor's note: Julian Bleecker heads the Mobile Media Lab (MML), a near-future think tank and research and development lab at the University of Southern California. In today's article, Julian describes a design approach for location-based services utilized in many of the projects under way at MML. At O'Reilly's Where 2.0 Conference later this month, Julian will be taking part in a panel discussion on the secrets behind good social mobile applications and the obstacles they face in the real world.
Jose Luis Pajares

IPerG - Integrated Project of Pervasive Games - 0 views

  • Pervasive games are a radically new game form that extends gaming experiences out into the physical world. To achieve a high quality interactive experience for these games, new technologies to support the creation of new compelling forms of content will be explored by this consortium. Brief Intro Four game types are currently being investigated under IPerG: Crossmedia Games - bridging the gap between different media channels and game spaces Socially Adaptable Games - exploring how pervasive games can fit into (and transform) social environments Enhanced Reality Live Role-Playing - enhanced experiences through technology City As Theatre - artistic games that take place online and on the streets.
Jose Luis Pajares

Index - 0 views

  • LooseGrid is a laboratory for interdisciplinary research in the city exploring the relationships between the urban space, art and new technologies. It takes the form of a computer-based network built as a creative environment where residents of local districts and researchers can work together exploring the urban space through the generation of creative feedback.
Jose Luis Pajares

M.A.D.R.I.D.28045. ARTE EN EL ESPACIO URBANO - 0 views

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    Listado de enlaces en torno al arte público/urbano y los nuevos medios
Jose Luis Pajares

Come Out and Play Festival - 0 views

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    De news.com:
    A street game is "an opportunity to misbehave in public," Lantz explained. "It gives you license to do crazy stuff in a public place. (And it's) a return to the roots of games in social interaction. This is about hanging out with other people, running around and having an experience, not just sitting in front of a television set or computer screen.
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