"Only one Pets in the Classroom grant per teacher, per school year is permitted. Teachers who apply for more than one grant in a school year may be disqualified from the program.
Pets in the Classroom grants are offered to Pre-Kindergarten through 8th grade classes only in both public and private schools. Home school settings and high schools do not qualify for grants at this time.
These grants are intended to support pets or aquariums in the classroom for the purposes of teaching children to bond with and care for their pets responsibly. The welfare of the small animals involved is of paramount importance. These grants must not be used for the purposes of research or experiments of any kind."
AT can be any item, piece of equipment, or teachermade product that is designed to improve a student’s functional capability or help a student succeed in accessing the general education curriculum
Commercially available mapping software, such as Inspiration, is an example of a high-tech solution to organizational work and thought problems
Clip art, videos, animations, maps, diagrams, and other graphic elements can be found online as well and are useful in assisting students who need visual imagery to better understand the concepts in a lesson
modified meterstick with staples at the centimeter markings for tactile use by those with visual impairments
instructional software program that converts text to speech for students who function at low reading levels; such devices could be used with headsets by students during classroom time
Lahm and Morrissette (1994) identify seven instructional areas in which AT has proven advantageous for use with students with mild disabilities: organization, note taking, writing assistance, productivity, access to reference materials, cognitive assistance, and materials modification
Organization
Light-tech solutions include the use of flow charts, task analysis, webbing or networking ideas, and outlining