"This topic of creativity has begun to consume more and more of my thinking. Though transitioning to a 1:1 classroom is what began the process, I see that while the devices are wonderful mediums for expressing creativity, the classroom procedures and policies that go along with them do just as much to encourage students to create.
Though the title refers to iPads this video would be no less helpful to those with other devices. The conversation trended to creativity in general and how to encourage and foster it."
" This hour, we'll explore the idea of flipping the classroom with JUSTIN REICH, a Fellow at the Berkman Center for internet and Society at Harvard University and RICHARD HALVERSON, a Professor in the School of Education at the University of Wisconsin, Madison. - See more at: whyy.org/cms/radiotimes/#sthash.pOL12mKw.dpuf"
"So last week, in preparing for the New England Reading Association Conference and the NYSCATE Mobile Learning Summit, I decided to change my approach. Rather than structure my presentations by tool, or by app, or even by project, I organized myself around desired student outcomes - aka. what students can actually do.
However, before addressing that question, I asked not only WHY iPads but WHY Technology? Because….
I want my students to communicate in complex and modern ways.
I want my students to make their thinking visible as an alternative assessment.
I want my students to document their thinking as they work through a process.
I want my students to have multiple ways through which to interact with learning objects."
"A place where you can find materials and resources for my FETC presentations. Please find the appropriate session below:
Sessions
Apps Worth Connecting to Drive
Make Awesome Graphs in Google Sheets
Run Your Class Like Google"
"Education, guided by a focus on Bloom's Revised Taxonomy, is moving towards an emphasis on creation and innovation in the classroom. Though technology did not spark this movement, it has fueled the process by providing students with exciting and powerful tools. But is creation synonymous with learning? Can students even create without learning? How can we ensure that what they create has value?"