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Suzanne Seggerman is President and co-founder of Games 4 Change, an organization that helps individuals and organizations develop digital games for social change. Listen in as she surveys the burgeoning serious games movement, which uses game technology to address the most serious issues of our day: the Israeli-Palestinian conflict, poverty, global warming and the genocide in Darfur.
E-Learning Curve Blog: Discovering Instructional Design 12: the ICARE Model - 0 views
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The latter assert that instructional design is a complex systematic process with the following characteristics; interdependent - no elements can be separated from the system synergistic - all the elements can achieve more than the individual elements alone dynamic - systems can adjust to changing conditions in environments cybernetic - elements communicate among them efficiently
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Table 1. The ICARE Model
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Introduction
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