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Gaynell Lyman

About The Licenses - Creative Commons - 1 views

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    "The Creative Commons copyright licenses and tools forge a balance inside the traditional "all rights reserved" setting that copyright law creates. Our tools give everyone from individual creators to large companies and institutions a simple, standardized way to grant copyright permissions to their creative work. The combination of our tools and our users is a vast and growing digital commons, a pool of content that can be copied, distributed, edited, remixed, and built upon, all within the boundaries of copyright law."
Gaynell Lyman

Creative Commons - 1 views

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    "Creative Commons helps you share your knowledge and creativity with the world. We're helping to realize the full potential of the Internet-universal access to research and education, full participation in culture-to drive a new era of development growth, and productivity."
Gaynell Lyman

A Teen Panel | Common Sense Media - 1 views

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    Common Sense Media's family outreach program includes resources for holding a teen panel with guiding questions and strategies.
Gaynell Lyman

Digital Citizenship. on Pinterest | Digital Footprint, Internet Safety and Common Sense - 2 views

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    "Pinterest Digital Citizenship. We've teamed up with Common Sense Media to compile some of the best resources for parents, teachers and administrators to guide students to become positive digital citizens and leaders."
Gaynell Lyman

OER Commons - 1 views

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    "OER Commons is a dynamic digital library and network. Explore open education resources and join our network of educators dedicated to curriculum improvement."
Tony Borash

Dynamic Learning Project - 0 views

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    "Use the Dynamic Learning Project Strategy Menu to explore common classroom challenges and recommended strategies to jumpstart your students' learning."
Gaynell Lyman

Collections - EDUimages by All4Ed - 1 views

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    All images on this site are free to use and licensed under Creative Commons Attribution-NonCommercial 4.0 International.
Tony Borash

6 Principles of Game-Based Learning - Pt. 1 - YouTube - 0 views

shared by Tony Borash on 11 Feb 22 - No Cached
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    Minecraft six principles of game-based learning: The failure dynamic, fail early, fail often. Teach students to take risks in a safe environment- a game. The flexibility dynamic. Provide multiple paths to success. Old school video games had one way to win. Newer "sandbox" games are more open. The construction dynamic. Build something that matters. Students want to create things with a purpose. Minecraft lets them create something difficult and worthwhile. The situated meaning. Learn new ideas by experiencing them. Students learn vocabulary in real-time, as it pertains to playing with others in the game; or learn math as they understand construction. Systems thinking. Learn how all pieces can fit or be fitted. Games help players see how their actions fit into the bigger picture, not just the individual. Build empathy. Bring players together to learn a common goal. By communicating and working together, players build empathy through their avatars by raising awareness of local or global goals.
John Ross

TrustEd Apps Program Overview | 1EdTech - 0 views

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    Just learned about this alternate to Common Sense Privacy Reviews. Interesting dashboard that's easy to read. Can approve resources at different levels of acceptance.
Gaynell Lyman

Digital Citizenship Scope & Sequence | Common Sense Media - 1 views

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    Check out our Scope & Sequence tool to find age-appropriate lessons that address digital literacy and citizenship topics for your classroom. Browse by grade band or click a category to highlight the lessons that address that topic. From professional development materials, to student interactives, to lessons and assessments, and family outreach materials, our comprehensive curriculum is turnkey to implement.
Gaynell Lyman

Digital Citizenship Week | Common Sense Media - 1 views

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    "Join us for Digital Citizenship Week and engage students, teachers, and families in your community in thinking critically, behaving safely, and participating responsibly online. "
Gaynell Lyman

TeachersFirst's Copyright and Fair Use Resources - 2 views

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    "This collection of reviewed resources from TeachersFirst is selected to help teachers, parents, and students understand concepts of copyright and Fair Use.  This collection includes instructional activities about copyright and collections/tools to use images, music, and texts legally, either through Fair Use or Creative Commons licensing. Use these resources to model and teach ethical use of electronic media or to find copyright-safe raw materials for student projects. Be sure to share these resources with students for them to access any time they have a project to do."
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