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Gaynell Lyman

6 questions that can help journalists find a focus, tell better stories - Poynter - 1 views

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    Great questions to use with students or colleagues who are preparing to tell a story.
Gaynell Lyman

High Tech High projects and books - 1 views

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    "These projects are examples of the work that is done at all of the High Tech High Schools. It is our record of what we have done and how to get there. Teachers can utilize this to show off what they have done with their students, and get ideas from others teachers. Students can show their parents and friends the work that they have done, and the community can see how project based learning enables students to do and learn. Please enjoy the projects and videos."
Gaynell Lyman

5 Ways to Help Your Students Become Better Questioners | Edutopia - 2 views

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    " Here are some suggestions (based on input from question-friendly teachers, schools, programs, and organizations) on how to encourage more questioning in the classroom and hopefully, beyond it."
Gaynell Lyman

Seesaw - 1 views

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    "Seesaw empowers students of any age to independently document what they are learning at school. Students capture learning with photos and videos of their work, or by adding digital creations. Everything gets organized in one place and is accessible to teachers from any device. Student work can be shared with classmates, parents, or published to a class blog. Seesaw gives students a real audience for their work and offers parents a personalized window into their child's learning."
Gaynell Lyman

Team WhiteBoarding with Twiddla - Painless Team Collaboration for the Web - 1 views

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    "Twiddla is a no-setup, web-based meeting playground. Mark up websites, graphics, and photos, or start brainstorming on a blank canvas. Browse the web with your friends or make that conference call more productive than ever. No plug-ins, downloads, or firewall voodoo - it's all here, ready to go when you are. Browser-agnostic, user-friendly."
John Ross

5 Teaching Strategies of Award-Winning Online Instructors | Edutopia - 1 views

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    Right in line with what we are trying to do with VaLIN and elsewhere
Gaynell Lyman

Unsplash | Beautiful Free Photo Community - 0 views

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    Great source for high quality photos that are free to download and use.
Tony Borash

The Blake Mouton Managerial Grid - From MindTools.com - 0 views

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    "Team Management - High Production/High People According to the Blake Mouton model, Team management is the most effective leadership style. It reflects a leader who is passionate about his work and who does the best he can for the people he works with. Team or "sound" managers commit to their organization's goals and mission, motivate the people who report to them, and work hard to get people to stretch themselves to deliver great results. But, at the same time, they're inspiring figures who look after their teams. Someone led by a Team manager feels respected and empowered, and is committed to achieving her goals. Team managers prioritize both the organization's production needs and their people's needs. They do this by making sure that their team members understand the organization's purpose , and by involving them in determining production needs. When people are committed to, and have a stake in, the organization's success, their needs and production needs coincide. This creates an environment based on trust and respect, which leads to high satisfaction, motivation and excellent results. Team managers likely adopt the Theory Y approach to motivation, as we mentioned above."
Gaynell Lyman

Courageous Conversations About Race in Schools - National Network of State Teachers of ... - 1 views

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    "These short videos are designed to shift the conversation, to prompt a deeper, more authentic discussion about issues of racial equity in schools. Made during the 2017 National Teacher Leadership Conference, State Teachers of the Year and other educators speak from the head and the heart, sharing their experiences and their ideas about how to move forward."
Debra Roethke

Elearning - Ditch That Textbook - 2 views

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    There are so many incredible resources on this site for online learning!
Gaynell Lyman

In the Digital Economy, Your Software Is Your Competitive Advantage - 1 views

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    "Assign problems, not tasks. Traditionally, people on the business side come up with ideas and hand them to developers who are tasked with turning them into code. Instead, let developers contribute to the solution of business problems. Who knows better how to apply software to your business than people who deeply understand technology? Tolerate failure. Experimentation is the prerequisite to innovation. Create an environment where developers run lots of small experiments and where failure is celebrated rather than punished. Run blameless post-mortems to discover why an experiment failed and what you can learn from that experience. Become obsessed with speed. Startups push new code constantly, every day. Companies can no longer spend months developing new programs. Hunt relentlessly for ways to shave the time it takes to go from "great idea" to working production code. Keep developers close to customers. Remove organizational barriers that separate developers from the people who actually use their software. When developers talk to customers they can deliver better, more useful features in less time. Every organization will embrace the builder's mindset in its own way. But these principles provide a framework for building a world-class software development organization, so you can respond faster to customer needs, adapt to a constantly changing market, and keep up with the Amazons of the world. "
Gaynell Lyman

http://www.inacol.org/wp-content/uploads/2015/02/mean-what-you-say.pdf - 3 views

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    The purpose of the personalized learning framework is to open student pathways and encourage student voice and choice in their education. Personalized learning is enabled by instructional environments that are competency-based. By tapping into modalities of blended and online learning using advanced technologies, personalized learning is enhanced by transparent data and abundant content resources flowing from redesigned instructional models to address the standards. By doing this, new school models can unleash the potential of each and every student in ways never before possible.
Katy Fodchuk

Educational Leadership:Getting Personalization Right:The Genius of Design - 1 views

  • Genius Hour begins with the idea that students should actively create their learning rather than passively consume it. It allows students to make decisions about every aspect of the learning, including the strategies they want to use when developing a new skill, the pace of their work, the materials and resources for the project, and the format for the products they'll create.
    • Katy Fodchuk
       
      definition of genius hour
  • The unifying concept is a sense of wonder and curiosity. To tap into these qualities, we use the following guiding questions: If you could learn anything in school, what would it be? What are you most interested in right now? What do you care about deeply? What are your passions and interests? What nagging problem would you like to solve? If you could make anything, what would you make?
    • Katy Fodchuk
       
      Guiding questions to tap wonder and curiousity
Debra Roethke

The Game of Quotes: Getting once reluctant readers whispering "I want to read that!" - ... - 0 views

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    Awesome game to encourage kids to read. Great for all ages but really good strategy for older readers who are doing independent reading.
Tony Borash

Three Selves - Growing Resilient - 0 views

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    "In this activity, there are Three of Ourselves. There is the Past Self who exists as the person in our memories. We often have feelings of regret, blame, or unfairness around the experiences of Past Self. This is totally normal. There is the Present Self or the Experiencing Self, who lives in the present tense - this is you right now. Sometimes it is hard to focus on the Present Self without getting stuck worrying about Past or Future Self. There is the Future Self who will adapt to an uncertain future. We often don't give this self enough trust - she or he is very good at adapting and this should give us confidence. That said, Future Self can be prepared for success through the habits, skills, and experiences of Past and Present Self. By thinking about these Three Selves in an equilibrated and healthy way, we can increase our resilience and wellness."
Gaynell Lyman

Collections - EDUimages by All4Ed - 1 views

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    All images on this site are free to use and licensed under Creative Commons Attribution-NonCommercial 4.0 International.
wheatleysnow

Connection Over Content: A New Era for Education Technology — ALI Social Impact R... - 1 views

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    Importance of connection via edtech. How are your learners interacting with one another or with mentors, experts, etc.? Not just are they getting the content.
Tony Borash

6 Principles of Game-Based Learning - Pt. 1 - YouTube - 0 views

shared by Tony Borash on 11 Feb 22 - No Cached
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    Minecraft six principles of game-based learning: The failure dynamic, fail early, fail often. Teach students to take risks in a safe environment- a game. The flexibility dynamic. Provide multiple paths to success. Old school video games had one way to win. Newer "sandbox" games are more open. The construction dynamic. Build something that matters. Students want to create things with a purpose. Minecraft lets them create something difficult and worthwhile. The situated meaning. Learn new ideas by experiencing them. Students learn vocabulary in real-time, as it pertains to playing with others in the game; or learn math as they understand construction. Systems thinking. Learn how all pieces can fit or be fitted. Games help players see how their actions fit into the bigger picture, not just the individual. Build empathy. Bring players together to learn a common goal. By communicating and working together, players build empathy through their avatars by raising awareness of local or global goals.
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