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Isabelle Dicaire

Discovering Gale Crater: A VR experience from the L.A. Times - Los Angeles Times - 0 views

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    One year after the ACT...
Dario Izzo

A little bit of ACT and NVIDIA Goes to the Moon with CUDA and Tegra - 3 views

shared by Dario Izzo on 08 Dec 11 - No Cached
LeopoldS liked it
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    The famous Mars Rover Simulator was a piece of the Evolution in Robotic Island Ariadna!!!!! But again, its only an algorithm :) whats new?
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    Go Plymouth!
johannessimon81

Norwegian army driving tank using Oculus Rift - 1 views

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    I guess it might also make sense to put a camera on an extension to look around corners without having to advance the vehicle to where it can be shot at... ?: Could the Oculus be used to let humans control humanoid robots? I guess so. Could humans perform experiments using such robots? Probably. Could Oculus be used to control these robots on the ISS? I guess so. --> Finally we eliminated the last need for humans in space!!! :-D (Maybe we could replace humans on Earth with robots that control one another through Oculus Rift...)
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    Even cooler would be to have like a swarm of drones around the tank to act as a sensor array and look around corners for you.
ESA ACT

Head Tracking for Desktop VR Displays using the WiiRemote - 0 views

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    did you try it, Luca?? a simple way to make 3D effects with your wii.....amazing
anonymous

HTC Vive: Virtual Reality That's So Damn Real I Can't Even Handle It - 2 views

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    New VR headset by Valve and HTC outclasses everything else that out there. Developer kit this spring, full version by the end of the year.
Christophe Praz

An Arty Oculus Trip Through the Large Hadron Collider | WIRED - 2 views

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    "Collider is an arty audiovisual experience that provides a first-person perspective of a particle hurtling through the Large Hadron Collider"... with the use of the Leapmotion sensor and Oculus Rift hmd. Come to my desk if you wanna try it :) (not that fun actually)
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    we will come when you figure out how to capture a particle!!! or a dragonball, is the same
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