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Dario Izzo

Turning Microsoft's $150 Kinect Into a $50,000 Piece of Surgical Equipment | Popular Sc... - 3 views

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    We must enter thr kinect hacks business!! We will hear a lot about this technology in 2011
Isabelle Dicaire

Why Xbox Kinect didn't take off - Business Insider - 2 views

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    Interesting read!
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    it got some interesting viewpoitns from a game/marketing point of view but to say that Kinect2 was only a marginal improvement over the first one is only true if you think about games. For robots it is a huge step forward!
Joris _

Kinect Steers Quadrocopter Drone to Search and Destroy | Popular Science - 0 views

Ian Carnelli

Quadrocopter Ball Juggling - 3 views

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    probably not very new but certainly impressive!
Marcus Maertens

Leap Motion - 7 views

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    Very quick and accurate gesture interface. A bit like Kinect, but better. Watch the video, its neat!
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    where can I buy it?????
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    ore-order just here ... shipping Feb 2013 https://live.leapmotion.com/order.html
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    just ordered it!
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    Aww... new toy coming! Great Leo! :)
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    they also have a developer program, the ACT should apply :)
LeopoldS

Schumpeter: More than just a game | The Economist - 3 views

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    remember the discussion I tried to trigger in the team a few weeks ago ...
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    main quote I take from the article: "gamification is really a cover for cynically exploiting human psychology for profit"
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    I would say that it applies to management in general :-)
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    which is exactly why it will never work .... and surprisingly "managers" fail to understand this very simple fact.
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    ... "gamification is really a cover for cynically exploiting human psychology for profit" --> "Why Are Half a Million People Poking This Giant Cube?" http://www.wired.com/gamelife/2012/11/curiosity/
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    I think the "essence" of the game is its uselessness... workers need exactly the inverse, to find a meaning in what they do !
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    I love the linked article provided by Johannes! It expresses very elegantly why I still fail to understand even extremely smart and busy people in my view apparently waiting their time in playing computer games - but I recognise that there is something in games that we apparently need / gives us something we cherish .... "In fact, half a million players so far have registered to help destroy the 64 billion tiny blocks that compose that one gigantic cube, all working in tandem toward a singular goal: discovering the secret that Curiosity's creator says awaits one lucky player inside. That's right: After millions of man-hours of work, only one player will ever see the center of the cube. Curiosity is the first release from 22Cans, an independent game studio founded earlier this year by Peter Molyneux, a longtime game designer known for ambitious projects like Populous, Black & White and Fable. Players can carve important messages (or shameless self-promotion) onto the face of the cube as they whittle it to nothing. Image: Wired Molyneux is equally famous for his tendency to overpromise and under-deliver on his games. In 2008, he said that his upcoming game would be "such a significant scientific achievement that it will be on the cover of Wired." That game turned out to be Milo & Kate, a Kinect tech demo that went nowhere and was canceled. Following this, Molyneux left Microsoft to go indie and form 22Cans. Not held back by the past, the Molyneux hype train is going full speed ahead with Curiosity, which the studio grandiosely promises will be merely the first of 22 similar "experiments." Somehow, it is wildly popular. The biggest challenge facing players of Curiosity isn't how to blast through the 2,000 layers of the cube, but rather successfully connecting to 22Cans' servers. So many players are attempting to log in that the server cannot handle it. Some players go for utter efficiency, tapping rapidly to rack up combo multipliers and get more
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    why are video games so much different than collecting stamps or spotting birds or planes ? One could say they are all just hobbies
Joris _

The Kinect Accelerator - 3 views

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    Can we use it for space ? :P http://www.youtube.com/watch?v=T_QLguHvACs
Juxi Leitner

Microsoft Shows Off 'Milo' Virtual Human | News & Opinion | PCMag.com - 0 views

  • TED, Microsoft showed off its "virtual human" technology, named Milo, designed for the company's hands-free Xbox 360 motion controller called Kinect at TED Global in Oxford. Milo is built to react to people's emotions, body movements, and voice, allowing players to interact with the virtual character.
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