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Processing.org - 0 views

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    Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. » Free to download and open source » Interactive programs using 2D, 3D or PDF output » OpenGL integration for accelerated 3D » For GNU/Linux, Mac OS X, and Windows » Projects run online or as double-clickable applications » Over 100 libraries extend the software into sound, video, computer vision, and more... » Well documented, with many books available
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On the Nature of Pipes « Marko A. Rodriguez - 0 views

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    Pipes is a data flow framework developed by TinkerPop. The graph traversal language Gremlin is a Groovy-based domain-specific language for processing Blueprints-enabled graph databases with Pipes. Since the release of Pipes 0.7 on August 1, 2011, much of the functionality in Gremlin has been generalized and made available through Pipes.
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Text Snowflake Creator - 0 views

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    Exemplar program created using Processing. 
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Augmented Reality with #Processing - Tutorial by Amnon Owed | CreativeApplications.Net - 0 views

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    All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it's open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage. To do this in real-time NyArtoolkit uses markers - black and white images - to determine the three-dimensional position and orientation in the real world. Most likely you will have seen something like this before, but now you will learn how to do it yourself using freely available software.
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Can We Fix Computer Science Education in America? | Techland | TIME.com - 3 views

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    Can We Fix Computer Science Education in America?
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    Doug, thank you for the link to the article. I just spent a few days in Boston with CS Educators at the App Inventor Summit and the issues discussed in this article now make more sense to me. The CS Principles project (csprinciples.org) looks like a huge step in the right direction. It "could" become the foundation of introductory CS courses in high school (AP) and in post-secondary. They have run 2 years of pilot courses and it looks promising. The next generation AP exam will likely be language agnostic - designs will likely be expressed in pseudocode and the course really engages with students (not just programming).
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