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Kids Speak Out on Student Engagement | Edutopia - 0 views

  • "Students are most interested when the curriculum applies to more than just the textbook. The book is there -- we can read a book. If we're given projects that expand into other subjects and make us think, it'll help us understand the information." "What I think engages a student most is interactions with real-life dilemmas and an opportunity to learn how to solve them. Also, projects that are unique and one of a kind that other schools would never think of. Also something challenging and not easy, something to test your strengths as a student and stimulate your brain, so it becomes easier to deal with similar problems when you are grown up and have a job. Something so interesting that you could never ever forget."
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Cloud Backup Resources - 0 views

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    " Getting Schooled by Google Google Apps for Education is quickly gaining traction around the world. See the visual impact it's had. more "
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ECIS Conference Amsterdam 2013 - ActiveHistory - 0 views

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    "Web Tools in 60 minutes' "
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Beyond Minecraft: Games That Inspire Building and Exploration | MindShift - 0 views

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    "The success and popularity of Minecraft in and out of classrooms is no surprise. It's one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these"
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Free Technology for Teachers: Form+ Adds More Flexibility to Your Google Forms - 0 views

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    Ideas for using Google forms in ed
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AppAppeal - Reviews of Web Based Applications - 0 views

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    AppAppeal offers quality app reviews and comparisons so you can discover the best web apps. Apps are ranked by worldwide popularity.
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GameMaker | YoYo Games - 0 views

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    "GameMaker for Mac, based on the GameMaker 7 framework, offered a drag-and-drop interface for rapid design and iteration of gameplay features, graphics and sound, as well as an integrated development environment (IDE) and a flexible, built-in scripting language (GML, GameMaker Language)."
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Connected, Semi-Connected, and Unconnected Educators | My Island View - 0 views

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    What does it mean to be digitally literate? Trusting the ever-controversial Wikipedia, a product itself of social media, we have this: Digital literacy is the ability to effectively and critically navigate, evaluate and create information using a range of digital technologies. It requires one "to recognize and use that power, to manipulate and transform digital media, to distribute pervasively, and to easily adapt them to new forms".
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Studio by Purdue University - Mobile learning and student success - 0 views

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    A multitude of resources for students and teachers to create resources and engage in mobile learning.
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Digital Storytelling Kit - Thank you! | Tech4Learning - 0 views

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    Digital storytelling kit from tech4learning
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