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SRI International's Electroadhesive Robots - 0 views

  • Events such as natural disasters, military actions, and public safety threats have led to an increased need for robust robots — especially ones that can travel across complex terrain in any dimension. The ability to scale vertical building surfaces or other structures offers unique capabilities in military applications such as urban reconnaissance, sensor deployment, and setting up urban network nodes. SRI's novel clamping technology, called compliant electroadhesion, has enabled the first application of this technology to wall-climbing robots that can help with these situations.  As the name implies, electroadhesion is an electrically controllable adhesion technology. It involves inducing electrostatic charges on a wall substrate using a power supply connected to compliant pads situated on the moving robot. SRI has demonstrated robust clamping to common building materials including glass, wood, metal, concrete, etc. with clamping pressures in the range of 0.5 to 1.5 N per square cm of clamp (0.8 to 2.3 pounds per square inch). The technology works on conductive and non-conductive substrates, smooth or rough materials, and through dust and debris. Unlike conventional adhesives or dry adhesives, the electroadhesion can be modulated or turned off for mobility or cleaning. The technology uses a very small amount of power (on the order of 20 microwatts/Newton weight held) and shows the ability to repeatably clamp to wall substrates that are heavily covered in dust or other debris.
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・e-nuvo HUMANOID - 0 views

  • The Nippon Institute of Technology, with Harada Vehicle Design, ZMP, and ZNUG Design, have developed a humanoid robot about the size of an elementary school student for educational purposes.  The university adopted 35 of ZMP’s e-nuvo WALK robots in 2004 for a 1:1 student-robot ratio.  Whereas the e-nuvo WALK (the educational version of NUVO) is quite small, the new robot is tall enough to interact with its environment in a more meaningful way.  Students will demonstrate the robot at elementary and junior high schools, as well as care facilities.  The goal is to improve student learning by raising awareness of bipedal robot Technology and its connection to math and physics, while also giving them hands-on experience with the bot.  Additionally, by visiting care facilities the university students will come to understand the real-world needs and applications for robots.
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    The Nippon Institute of Technology, with Harada Vehicle Design, ZMP, and ZNUG Design, have developed a humanoid robot about the size of an elementary school student for educational purposes.  The university adopted 35 of ZMP's e-nuvo WALK robots in 2004 for a 1:1 student-robot ratio.  Whereas the e-nuvo WALK (the educational version of NUVO) is quite small, the new robot is tall enough to interact with its environment in a more meaningful way.  Students will demonstrate the robot at elementary and junior high schools, as well as care facilities.  The goal is to improve student learning by raising awareness of bipedal robot Technology and its connection to math and physics, while also giving them hands-on experience with the bot.  Additionally, by visiting care facilities the university students will come to understand the real-world needs and applications for robots.\nThe e-nuvo HUMANOID stands 126cm (4′) tall and weighs 15kg (33 lbs), with 21 degrees of freedom (2 legs x6, 2 arms x3, head x3), powered by a Lithium Ion battery.  It is equipped with the usual sensors including cameras, accelerometers, gyro sensors, obstacle detection sensors, distance sensors, and peizoelectric sensors, and can be controlled via PC or remote controller.  Besides basic speech capabilities, the robot can serve as a kind of teacher's assistant, since it has a built-in projector which will allow it to display diagrams on a blackboard that might be difficult to explain in words alone.  The robot will be programmed using Microsoft Robotics Developer Studio, which the students have been using to test control algorithms for the e-nuvo WALK robots
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Autonomous Satellite Chasers Can Use Robotic Vision to Capture Orbiting Satellites | Popular Science - 0 views

  • UC3M's ASIROV Robotic Satellite Chaser Prototype ASIROV, the Acoplamiento y Agarre de Satélites mediante Sistemas Robóticos basado en Visión (Docking and Capture of Satellites through computer vision) would use computer vision tech to autonomously chase down satellites in orbit for repair or removal. Image courtesy of Universidad Carlos III de Madrid Spanish robotics engineers have devised a new weapon in the battle against zombie-sats and space junk: an automated robotics system that employs computer vision technology and algorithmic wizardry to allow unmanned space vehicles to autonomously chase down, capture, and even repair satellites in orbit. Scientists at the Universidad Carlos III de Madrid (UC3M) created the system to allow for the removal of rogue satellites from low earth orbit or the maintenance of satellites that are nearing the ends of their lives, prolonging their service (and extending the value of large investments in satellite tech). Through a complex set of algorithms, space vehicles known as “chasers” could be placed into orbit with the mission of policing LEO, chasing down satellites that are damaged or have gone “zombie” and dealing with them appropriately.
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Artificial Intelligence and Robotics: Bing augmented reality maps demo - 0 views

  • Microsoft Research who brought us some wonderful technologies such as the incredible Photosynth continue to impress with a much improved web mapping application integrated with the company's new Bing search engine. During the TED 2010 conference, Microsoft engineer Blaise Aguera y Arcas demoed the new Bing augmented reality maps showing real-time registration of video taken with a smart phone and street-view type maps. He showed how the live video can be overlayed over the static images and additional information about the area can be accessed via a Web interface. Much of this is made possible because of the advanced computer vision technology that has been developed in the past decade at Microsoft Research. The Seadragon technology is the back-end that makes it possible to manipulate such vast amounts of data in real-time. Microsoft has also integrated Photosynth and Worldwide telescope into their maps product. You are probably wondering what does this have to do with robotics other than the fact that it is a very impressive application? I can imagine robots using Bing maps to keep localized within a city. One of the most difficult and important problem in robotics is that of Simultaneous Localization and Mapping. Bing maps solve the mapping problem and the new vision techniques (with a bit of help from GPS) can be used to solve the localization problem. The registered video can be used by a robot to localized itself when it goes out to buy your weekly groceries.  You can watch the 10-minute demo below; I bet that it won't be long before Microsoft makes these new features available to us all for free.
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IEEE Spectrum: When Will We Become Cyborgs? - 1 views

  • I remember when, a decade ago, Kevin Warwick, a professor at the University of Reading, in the U.K., implanted a radio chip in his own arm. The feat caused quite a stir. The implant allowed him to operate doors, lights, and computers without touching anything. On a second version of the project he could even control an electric wheelchair and produce artificial sensations in his brain using the implanted chip. Warwick had become, in his own words, a cyborg. The idea of a cyborg -- a human-machine hybrid -- is common in science fiction and although the term dates back to the 1960s it still generates a lot of curiosity. I often hear people asking, When will we become cyborgs? When will humans and machines merge? Although some researchers might have specific time frames in mind, I think a better answer is: It's already happening. When we look back at the history of technology, we tend to see distinct periods -- before the PC and after the PC, before the Internet and after the Internet, and so forth -- but in reality most technological advances unfold slowly and gradually. That's particularly true with the technologies that are allowing us to modify and enhance our bodies.
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Walking With Robots: A Look Inside Exciting New Technology From Berkeley Bionics (TCTV) - 1 views

  • The Berkeley-based startup is developing exciting new technology that is truly the stuff of comic books and, formerly, of science fiction. Specifically, the company is making wearable, artifi­cially intelligent bionic devices that it calls “exoskeletons”. This has taken shape in two significant forms: eLEGS and HULC. Both of which you can see (as well as an interview with Berkeley Bionics CEO Eythor Bender) in the accompanying video.
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IEEE Spectrum: Competition for E-Ink? - 1 views

  • The e-reader market took the company E-Ink and its low-power, easy-on-the-eyes digital paper technology mainstream. But no one says E-Ink is perfect; the displays, to date, don’t do flexibility or full color well. And they aren’t cheap enough to move into budget-conscious applications, like the long-dreamed of grocery store shelf tags that could be updated remotely to display new prices. E-Ink and its brethren continue to advance down their technology development paths. But a startup company based in Saratoga, Calif., says they’re heading in the wrong direction.
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Physicists Bring Silicon Chips Closer to Performing All-Optical Computing - 0 views

  • An all-optical integrator, or lightwave capacitor, is a fundamental building block equivalent to those used in multi-functional electronic circuits. Associate Professor David Moss, a senior researcher within the Institute for Photonic and Optical Science (IPOS), leads an international team which has developed the optical integrator on a CMOS compatible silicon chip. The device, a photonic chip compatible with electronic technology (CMOS), will be a key enabler of next generation fully-integrated ultrafast optical data processing technologies for many applications including ultra-fast optical information-processing, optical memory, measurement, computing systems, and real-time differential equation computing units.
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How to achieve 1 trillion floating-point operations-per-second in an FPGA - 0 views

  • Based on recent technological developments, high-performance floating-point signal processing can, for the very first time, be easily achieved using FPGAs. To date, virtually all FPGA-based signal processing has been implemented using fixed-point operations. This article describes how floating-point technology in FPGAs is not only practical today, but that the processing rates of one trillion floating-point operations per second (teraFLOPS) are feasible and can be implemented on a single FPGA die.
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Techfocus Media :: Paradox of Pursuit - 0 views

  • Rube Goldberg couldn’t have designed a more elegant confluence of convoluted causal relationships.  Start analyzing the perplexing paradox of the FPGA synthesis market and each link of the chain reveals a bizarre force vector that eventually doubles back onto itself into an unlikely equilibrium that miraculously has held stable for a full decade despite disruptive forces of epic proportions. For over a decade now, Synplify has navigated these waters and has continued to survive and thrive through the unlikeliest of conditions.  Now in the hands of EDA giant Synopsys, the Synplify family of FPGA synthesis tools continues to evolve - with a major upgrade this fall.  When you put a digital design into an FPGA, there are two technologies that determine whether your design fits or doesn’t fit, whether it meets your timing constraints or does not, whether the power consumption will be within your limits (or those of the FPGA), or whether it fails completely, leaving your project at the mercy of major mulligans.   Those two technologies are synthesis and place-and-route. 
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Why modelling is the most advanced in telecommunication - 0 views

  • Because telecommunication systems require by essence to conform to a common standard that covers static and dynamic interfaces, telecommunication standardization bodies as well as telecommunication equipment manufacturer have been using advanced modeling technologies such as MSC, ASN.1, SDL, and TTCN for years. In fact these technologies cover the whole development cycle from requirements, specification, design, and test. That is why it should definitely be considered when developing communicating systems.   
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robots.net - Thought-Controlled Computers Progressing - 0 views

  • Researchers at CMU and Intel are attempting to map and understand human brain activity well enough that individual words can be detected. Currently, giant MRI machines are being used but the future holds smaller devices that can be worn like a helmet according to Dean Pomerleau, senior researcher at Intel. The efficiency and productivity of word detection will be superior to existing technology that allows an operator to simply control a cursor. This technology will no doubt make its way into robotic telepresence applications including remote surgery and construction in dangerous environments such as the ocean and space.
Aasemoon =)

AWR: The advantages of multi-rate harmonic balance technology - 0 views

  • Harmonic balance (hB) analysis is a method used to calculate the nonlinear, steady-state frequency response of electrical circuits. It is extremely well-suited for designs in which transient simulation methods prove acceptable, such as dispersive transmission lines in which circuit time constants are large compared to the period of the simulation frequency, as well as for circuits that have a large number of reactive components. In particular, harmonic balance analysis works extremely well for microwave circuits that are excited with sinusoidal signals, such as mixers and power amplifiers...
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Intel demos 48 core possibilities - The Inquirer - 1 views

  • INTEL HELD AN EVENT in London last night to talk up its Core i3, i5 and i7 processors. To highlight the ceaseless march of technology and Chipzilla's own adherence to its beloved Moore's Law, the company was showcasing technology from the last 20 years as well as having a few demos about things we may expect to see in the future. Among these was this demonstration about the sorts of applications, such as advanced 3D rendering, that become feasible when a single processor can have 48 or more cores. µ
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TechOnline | Digital Signal Processing: A Practical Guide (Part 4) - 0 views

  • This book is intended for those who work in or provide components for industries that use digital signal processing (DSP). There is a wide variety of industries that utilize this technology. While the engineers who implement applications using DSP must be very familiar with the technology, there are many others who can benefit from a basic knowledge of its' fundamental principals, which is the goal of this book—to provide a basic tutorial on DSP.
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Scientists use nanotechnology to try building computers modeled after the brain - 0 views

  • Scientists have great expectations that nanotechnologies will bring them closer to the goal of creating computer systems that can simulate and emulate the brain's abilities for sensation, perception, action, interaction and cognition while rivaling its low power consumption and compact size. DARPA for instance, the U.S. military's research outfit known for projects that are pushing the envelope on what is technologically possible, has a program called SyNAPSE that is trying to develop electronic neuromorphic machine technology that scales to biological levels. Started in late 2008 and funded with $4.9 million, the goal of the initial phase of the SyNAPSE project is to "develop nanometer scale electronic synaptic components capable of adapting the connection strength between two neurons in a manner analogous to that seen in biological systems, as well as, simulate the utility of these synaptic components in core microcircuits that support the overall system architecture."
frank smith

SurfaceScapes Gameplay Session on Vimeo - 0 views

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    "Excerpts of a gameplay session on the current build of our proof of concept for a Dungeons & Dragons experience on the Microsoft Surface. The actual session was about 20 minutes long. Created by the SurfaceScapes team at the Entertainment Technology Center at Carnegie Mellon University. Work in progress. More to come next semester. "
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FPGA startup: Process tech eases ASIC migration | Programmable Logic DesignLine - 0 views

  • A little more than a week after long-simmering programmable logic startup Tabula Inc. emerged from stealth mode, Tier Logic Inc. stepped into the light Wednesday (March 10), offering the first details about its technology, which employs a novel processing change to build FPGA and ASIC products on a single die. Like Tabula, Tier Logic's technology depends on a three-dimensional structure. But while Tabula uses rapid reconfiguration to, in the words of that firm's executives, treat time as the third dimension, Tier Logic's approach separates user circuits and configuration circuits into 3-D stacked layers, creating what the company calls the world's first monolithic 3-D FPGA.
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Image stabilizers | Video/Imaging DesignLine - 0 views

  • Image stabilization remains a major challenge for video cameras, from high-end cinema and broadcast units down through consumer camcorders. Although a variety of technologies now exist to stabilize images, they are typically complex and come at a steep price, making them impractical for most applications. Yet some end users often swallow that cost simply because the alternative can be more expensive. For example, an intricate shot on a movie set could cost hundreds of thousands of dollars to recreate if the first take can't be used because it turned out to be too shaky. Of course, not every end user can justify that expense. So what's needed is a solution that can scale from the low end to the high end, with no trade-offs along the way in terms of price and performance. That's a tall order, but meeting it creates a huge market opportunity. For example, besides applications such as broadcast, cinema and consumer cameras, the technology also could be used in verticals such as government and security.
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Samplify introduces ultrasound beamformer IC - 0 views

  • Samplify Systems Inc. (Santa Clara, Calif.) has announced an autofocus beamforming technology for ultrasound imaging. The technology uses a 32-channel ultrasound analog front-end receiver module in an ultra-small small-outline dual-in-line configuration based on the SAM1600 family of compressing ADCs.
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    Kool!
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