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Holograms from the Nano Cosmos - 1 views

  • Everyone knows holograms from their everyday life, for instance the ones applied to credit cards as security indicators. Unlike a photography of an object which only records the amplitude of the light wave coming from the object, the hologram also includes local information about the light wave's phase. In appropriate lighting, the initial wave front is reconstructed in proper phase and the spectator has a three dimensional sensation of the object. But it is not this characteristic of holography that is central when it comes to the imaging of small structures, but the fact that for the recording of a hologram no lenses are required at all. In order to conduct research on nanometer scaled objects, light of an equally small wave length is needed (soft X-rays). The only lenses working in this wave spectrum (so-called Fresnel zone plates) are very sophisticated in design and still yield a quality of imaging one scale inferior then lenses for visible light. The modus operandi of recording holograms without the use of lenses is to superimpose the light wave having radiated the object at the time of recording with a reference wave having a known and stable (coherent) phase.
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MIT researchers develop Star-Wars-style hologram with Kinect | Computer Vision Central - 0 views

  • Researchers at MIT's Object Based Media Group (OBMG), led by professor Michael Bove, have developed a 3D hologram using the Xbox Kinect and a laptop. Three GPUs on a graphic card are used to generate diffraction patterns that produce a Star-Wars-Style hologram at 15 frames per second. More information is available in a PopSci web article.
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