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Nergiz Kern

Engagement in Second Life (no, not the wedding kind) - Second Life Grid - Second Life B... - 0 views

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    Virtual Worlds and (digital) identity; influence on self-esteem...
Eloise Pasteur

Autoplay System upgraded - Eloise's thoughts and fancies - 0 views

  • The autoplay system that I produce has just been upgraded in the light of some feedback. To the existing system I have added two features: Access control - determine who can touch the player and start it running. It defaults to all, but can be set to group only or owner only Pause controls - you can either pause indefinitely or for a fixed time. Either pause can be overridden by an authorised person touching the display
  • Because the old system is copy, no transfer I can only upgrade if you catch me online at a convenient time (i.e. not when I'm teaching or otherwise occupied) and I can come and see your system. Once I've seen that, I will happily replace it with the new system. If you want to buy this new, it is for sale in all the usual places (in my picks), and via XStreetSL and Apez - you can find links at my products index page.
Kerry J

Discover the Spencer's Second Life Island | Exhibitions | Spencer Museum of Art - 0 views

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    The Spencer's island (search "Spencer Museum of Art" in-world) is a changing exhibition in itself. Drawing on topics explored in the real-life museum's exhibitions, international trans-disciplinary artist Stacey Fox designs and builds the island to expand upon the current exhibition.
Kerry J

Multi-buffered (double buffer) Slide Presentation Script for Second Life | eBremer - 0 views

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    I've been to a few presentations in Second Life and most displays seem to be the same --- PowerPoint presentations that have been converted to images and then uploaded to SL, loaded into a prim, and then a script that loads image by image (slide by slide) onto one of the faces of the "screen" prim. However, as each slide is loaded, it is obvious that the textures takes a moment to download to a client.I've written a script that eliminates this "flicker/lag" issue by implementing a "double buffering" technique.
Kerry J

Maya Realities - 0 views

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    stats for your SL sim
Kerry J

Instructor Career Course Outline - 0 views

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    Catherine Dutton, Instructional Coordinator, Instructional Support Services, Texas Woman's University This was a fantastic session that covered a topic near and dear to my heart - how to arm educators with the skills they need to get started in virtual worlds. Catherine shared what she learned from a course she helped to develop for her university. Developed October 2007 - Last session completed November 2008
Kerry J

VWBPE_Conference_Realism_Non-Realism_Transcript(pdf and doc) - Folder Shared from Box.n... - 0 views

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    It was in April 2008 when our Head of the Department asked us to develop specifications of our department's presence in Second Life. We searched for literature sources but the key papers or pointers came from our very generous colleagues on the SLED List. The papers, particularly, Jennings and Collins, 2007, offered useful insights in terms of how the learning spaces in Second Life are designed but there weren't any papers or reports that captured experiences of students, educators and designers Or any guidelines - eg do's and dont's of how learning spaces should be designed… So the question that we started with in our research is: How should 3D learning spaces be designed for learner engagement?
Kerry J

lg3d-wonderland: Project Wonderland - 0 views

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    Project Wonderland is a 100% Java and open source toolkit for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications and documents and conduct real business. Wonderland is completely extensible; developers and graphic artists can extend its functionality to create entire new worlds and new features in existing worlds.
Nergiz Kern

Community Gateway - Second Life Wiki - 0 views

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    Second Life Community Gateways
Kerry J

Jokaydia road trip debrief - 0 views

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    A combo -- reviewing methods of producing Second Life videos when the focus is on recording an event and not storytelling -- and a video of a discussion that took place on jokaydia today about the best ways to share Second Life resources.
Nergiz Kern

CCarter :: Knowledge - 0 views

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    Introducing your students to Second Life
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