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anonymous

IPLobster.com - IP Address | My IP | IP Check | Find IP Address | Whats My IP | IP Lookup - 0 views

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    IP Address , My IP , IP , Find IP Address , Whats My IP , IP Lookup , IPv4 Address , IPv6 Address , DNS Address , IP Whois , IP Locate , IP Trace , Show My IP Address , What Is My IP Address , MyIP , Resources , Networks , Directory , What's My IP , Find An IP Address , IP Adres , IP Adresse , IP Adresse
Kerry J

SL Viewers Comparison of Features 090728 - Fullscreen - 10 views

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    I'm going to check out Emerald. Have used Meerkat and it's buggy, Hippo can be annoying... Emerald, like Meerkat, allows download of full permission assets from SL and upload to compatible platforms...
Lyriq Burroughs

Guide That Explains The Key Features Of Bad Credit Loans! - 0 views

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    Bad Credit Loans are short tenure monetary aid that allows the loan seekers to grab the money despite of their messy credit profile. So, whenever you fall in need of quick money but you are holding poor credit scores, check out this monetary aid to get the help in paying off your uncertain needs on time.
Lyriq Burroughs

Guide That Explains The Key Features Of Bad Credit Loans! - 1 views

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    Bad Credit Loans are short tenure monetary aid that allows the loan seekers to grab the money despite of their messy credit profile. So, whenever you fall in need of quick money but you are holding poor credit scores, check out this monetary aid to get the help in paying off your uncertain needs on time.
Eloise Pasteur

SL Bloggers Mix and Match - Making 'em stay - 0 views

  • this post is her detailed look at keeping new male residents engaged in SL
  • Right, where was I? Oh yeah, the learning curve. I’m supposed to be telling you about “The lack of encouragement for new male residents to stay in Second Life”, but since I’m, err, female — does a quick check, right, okay, definitely female — I decided to conduct an Extremely Unscientific Survey among male residents to see what they had to say. 16 male residents responded, and the general consensus is that… [drum roll] … friends are generally the greatest form of encouragement for new male residents to stay in SL. “I came and went my first year. I hung around when I finally started making some friends and started going places and doing things with them,” says Dyami Jameson.
  • “I think men in Second Life are more motivated by ‘goals’ and scoring systems, which makes SL less attractive to them than women, who are more attracted to the social aspect of the metaverse,” comments Prad Prathivi. “Guys are naturally competitive and aim to lead the pack, which is harder and less obvious to achieve in SL.”
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  • Peter Stindberg explains it this way: “Males want challenges, tasks and goals — all this is not apparent in SL. You need to find your own purpose in SL, make your own goals, find your own tasks. This makes SL less attractive compared to a kill-all-enemies-grab-all-gold type of game.” He suggests converting orientation stations into games which might offer a reward, perhaps a small amount of L$ or some sort of avatar clothing or equipment. “It’s a stereotype, but give each new male resident a fishing rod and a shotgun, fill the Linden seas with fish and the forests with deer, reward each trophy with L$1 or status points or gadgets, and the crucial first days and weeks will pass more easily,” adds Peter.
  • Male fashion blogs have blossomed, among them Winter Jefferson’s blog, In Cold Blood; Lawless McBride’s blog, Half Arsed; Takeshi Ugajin’s blog, Shop with Takeshi; Lustinian Tomsen’s blog, Second Life Male Style and Fashion; Monta Horan’s blog, Monta; and Oscar Page’s blog, Oscaresque. Of course, one can’t leave out the collaborative blogs Men’s Second Style and SL Men, and now there are even two blogs covering male-related freebies: Free Finds for Men and Free for Men.
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    Thoughts on keeping men in SL
Eloise Pasteur

Finding health information, community online - 0 views

  • On finding support groups in Second Life: The SLHealthy wiki (slhealthy.wetpaint.com) is probably your best and most comprehensive resource for Second Life health support groups, organizations and locations.
  • On "official" Second Life health support groups like those operated by the American Cancer Society versus groups begun by individuals who have suffered from a particular ailment: We have not reviewed the information provided by groups, though in several instances, we've decided not to list information about a group because it's clearly unethical. One example is a pro-ana (or pro-anorexia) group, and another was a for-profit "organization."
  • If you're thinking about joining a group, I suggest you use the same radar you might in the real world: Do you feel comfortable? You should feel perfectly OK about asking questions you have.
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  • I sure understand professionals' concerns about the validity of information provided in peer health support groups, but it's important to understand that they meet anyway, with or without our support and listing. It's caveat emptor, as it is everywhere else - on the Web, in the media, it's all about questioning and evaluating health information. It may be surprising, but from my own observations of people in health support groups, the discussion does get round to whether information is valid or not, surprisingly often. I think we all are coming to realize that the goal has to be empowerment, so that the individual can be a true partner in his or her health care - informed, skeptical, involved, well-supported within the health care and personal communities.
  • With regard to health information from groups, I'd recommend you use what you learn as you might use information from Wikipedia: a great resource with terrific anecdotes that may help you understand more about a health condition, but not necessarily authoritative. And it might not necessarily apply to you, with your own unique health history, medications, and more. It can be a wonderful starting point and provide you with questions you can explore on your own, discuss with health care professionals and check out with a medical librarian. Someone should come up with a Latin corollary for caveat emptor that means "always ask, always learn"!
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    Quick overview of using support groups in Second Life with an analytical slant and a link to SfH's list of groups
Eloise Pasteur

Gwyn's Home » Not So Lively: Chronicles of Day One on Google's Virtual World - 0 views

  • (no new virtual world supports the Mac these days, in spite of the “promises” done to “support it soon” — with “only” 8% of market share and growing, the Mac is simply not interesting for developers to focus on)
    • Eloise Pasteur
       
      Not true, Small Worlds does
  • Being — like all Google products! — a Beta version, there are perhaps 40 or 50 available options (not the “millions” announced by Google reps) and they can be somewhat configured, but the choices are confusing and very, very limited.
  • “Linden Lab” room a close second. Figuring out that here I would already find a few familiar faces from Second Life®, I went for that one. The choice was certainly correct — Dusan Writer, Grace McDunnough, Jurin Juran, and likely a few others (sometimes it’s not easy to figure out who’s who!) were around in the room, testing the cumbersome interface. And cumbersome it is!
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  • Then again, it looked like most of the crowd was complaining about the excruciatingly painful lag.
  • Combine that with a confusing little interface and it was clearly anything but a “fun” experience. And remember that we were all cheating. Everybody on the “Linden Lab” room at that time was a veteran Second Life resident; we’re not exactly newbies with virtual worlds. We have tried several, and in some cases, use different VWs regularly and every day. We’re used to lag, to semi-functional software, to application crashes (several people crashed during the few hours I was online), to things not loading, to silly mistakes that everybody does. We’re also used to the insanely complex (but virtually rich) interface of Second Life, and use computers and their complex applications to accomplish tasks every day. And, of course, we all are very open minded and eager to try new things out.
  • Lively was anything but Lively — except for the fact that you were in a visually unappealing chatroom with a lot of friends or at least acquaintances from one’s journey across the Metaverse. Like I usually say, most virtual worlds I’ve tried only capture my attention for about 15 minutes, and it’s up to the developers to make sure that I enjoy the first 15 minutes
  • The “cartoonish” look (which is so great for rendering things quickly) is also something that baffles me. I can’t believe that Google is targeting the teen population.
  • After all, Mike Elgan from ComputerWorld claims: What that means is that companies will be able to re-create their office and meeting space, and events companies can create or re-create entire conferencing facilities. Your avatar can wander around, see the “booths,” check out the conferences or interface with other “attendees” — all in virtual space.  Really, Mike?… They might do that, but definitely not on Lively.
  • Even a MoU representative (who, as said, did create a room for a client in Lively already) considers that opinion an “interesting hypothesis”. Put into other words, not even MoU seriously believes that article, and it’s just one of a series — which, if I didn’t know the reputation of the magazines writing them, I’d just believe they were infodumps straight out of Google’s marketing department. The claims are just ludicrous.
  • If Google has more plans for Lively, they’re not telling — and instead are offering a terrible product, way below their usual offerings.
  • So why are people so enthusiastic about Google Lively? I have only one explanation: it has the brand “Google” behind it.
  • As a 3D-chatroom-embedded-on-the-web, it falls behind almost every other product and application I have tried in the past 4 years, no matter where you wish to find something good. The animations are goofy and cartoonish, to the point of extreme irritability.
  • The interface is not obvious, but then again, SL suffers from the same problem, and it’s just a question of getting used to it.
  • There is no content creation at all; no way to integrate it with anything; no programming/scripting; no chat tools (even GTalk, known to have the least features just after SL’s chat system, has far more!).
  • And, more important: no support, a terrible forum system (I can’t answer on half the threads), no helpful people around… if you bump into a Google Developer, they’re very likely very friendly (or so everybody who met them claims), but that’s all you get.
  • Google’s webpage for Lively is even more minimalistic than anything else they’ve launched before
  • And there is nothing on the Google developers’ sites either.
  • Searching for the “most popular” rooms leads to the inevitable: the most rated one was a dance club (since you can stream music) and on the top ten list you had a lot of sex-related rooms as well.
  • This was a terrible disappointment. I admit to being very naive. I was expecting something with at least the quality of Vivaty which at least has pretty decent avatars
  • but using SketchUp to import at least crude models. Even importing plywood cubes would be nice! Instead, we have to rely on the “Catalog”, created by a limited group of Google developers.
  • Some SL residents managed to talk to the Google Developers, and these said that there was a 3D Max plugin to allow the creation of content into Lively. The plugin works 90% of the time but it can only improve. There is no idea or plan or announcement on if that plugin will be released to the public.
  • Google is known to be “the company that does no evil”. But looking from my point of view — an enthusiast of the 3D Social Web — I feel cheated. We were doing great in opening the minds to millions of users to look at the Metaverse as Second Life defines it as the next human-machine interface for all our tasks. Granted, we all know it’ll take ages — another decade at least — but we all are here for the long term. Instead, what we get from one of the industry giants is that “3D is bad, embedding cartoons on Web pages is good”. Why? Well, it should be obvious. Google is the market leader in (2D) web search content — both text and images (and soon video). While there is an HTML-based World-Wide Web, Google will be a major player in it — always.
  • I don’t think there are coincidences. In about 24 hours (not in the same day for the timezone-impaired), Sun’s Wonderland gets slashdotted, Linden Lab announces the massive growth of Second Life and demonstrates the interoperability between their main grid and IBM’s OpenSim-based grid, and Google launches their own virtual world, Lively. July 8th was definitely the Day of the Metaverse!
  • So, like probably billions of people around the world, I tried to join in to Lively and see what’s all about. Not to be turned down by the lack of Mac support
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    More on Lively. Google is missing the mark
Sanny Y

Online Computer Tech Support Service that Understands Urgency - 1 views

My business cannot live without the support of computers. My products are all recorded in a database system and so is my payroll system. Plus, I constantly surf the web to check on my clients onlin...

online computer tech support

started by Sanny Y on 14 Jun 11 no follow-up yet
cecilia marie

Software Support Saved My Spring Days - 1 views

Last spring, I was having trouble with a recurrent problem from a software I installed on my PC. It keeps on displaying errors on the screen which really got me ticked off. After 2 weeks of putting...

software support

started by cecilia marie on 10 Aug 11 no follow-up yet
cecilia marie

Remote PC Support: Convenient and Fast - 1 views

I was visiting my grandparents in the country one day. They own a personal computer at their house which they usually use for making important documents. One one of our visits, I used it to check m...

remote pc support

started by cecilia marie on 04 Nov 11 no follow-up yet
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