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Project: Planet Earth in Our Hands (MP-LS) - 0 views

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    This project aims to promote student voice and empower students to recognize and engage in responsible use of the earth's resources.
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Zon - 0 views

shared by Alison Hall on 29 Jul 08 - Cached
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    Zon is an unique interactive massively multiplayer online role playing game for learning Mandarin Chinese.
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Larry Ferlazzo's Websites of the Day - 0 views

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    excellent educator blog with some great recommendations.
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Taking the Mystery out of Web 2.0 Tools - 0 views

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    guide to learning about web 2.0 tools
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7 Things You Should Know About... | EDUCAUSE - 0 views

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    This page provides concise information on emerging learning technologies and related practices. Each brief focuses on a single technology or practice and describes:
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Richard Mayer's Multimedia Learning Theory (Representation & Interaction Design: Journal) - 0 views

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    For hundreds of years verbal messages have been the primary means of explaining ideas to learners. Although verbal learning offers a powerful tool for humans, this book explores ways of going beyond the purely verbal. An alternative to purely verbal presentations is to use multimedia presentations in which people learn from both words and pictures--a situation the author calls multimedia learning. Multimedia encyclopedias have become the latest addition to students' reference tools, and the world wide web is full of messages that combine words and pictures. This book summarizes ten years of research aimed at realizing the promise of multimedia learning.
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How to Use Comic Life in the Classroom | Macinstruct - 0 views

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    There's a long history of comics in the classroom, and the list of references at the end of this article is a great starting point for learning about this concept. While there's still resistance to this medium being used in education - whether by staff or students - there is also a growing movement to use every valuable tool available. Comics have some great uses in the classroom and in a variety of curricula. From pre-readers to high school students, from English to ESL to Science and Math, comics can help students analyze, synthesize and absorb content that may be more difficult when presented in only one way.
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State Agencies Bring K-12 Education Content to iTunes U : July 2008 : THE Journal - 0 views

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    For more than a year now, Apple's iTunes U has served as a repository of educational multimedia content and resources. While these materials have always been accessible to K-12 educators, the focus of the content has been primarily on post-secondary education. But through a new initiative launched by several state education agencies, along with the State Education Technology Directors Association (SETDA), K-12 now has its own home within iTunes U.
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Educating the Net Generation | EDUCAUSE - 0 views

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    The Net Generation has grown up with information technology. The aptitudes, attitudes, expectations, and learning styles of Net Gen students reflect the environment in which they were raised?one that is decidedly different from that which existed when faculty and administrators were growing up.
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Managing the Modern Classroom | Milobo's Musings - 0 views

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    When we began preparing for our laptop program rollout, teachers were excited but a bit nervous.  One thing we've tried to do is give them a chance to communicate with us and with one another about the challenges they see in the year ahead.  We began a Google Doc for them to use to share their questions, fears, and frustrations as they thought about how their classroom would change after our 1:1 rollout.
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Handhelds: Getting Mobile - 0 views

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    How can children lead productive and satisfying lives in the 21st century if in school we are having them use technology from the 20th century? The hallmark of the 21st century global workplace is the computer. According to a recent Pew Internet and American Life Project study, "The Digital Disconnect: The Widening Gap between Internet-Savvy Students and Their Schools," students spend 27 hours a week online at home and an average of 15 minutes a week at school. Students are not using computers to any appreciable degree in school because district leaders are not providing computers to students to any appreciable degree.
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cellphonesinlearning - 0 views

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    wiki for mlearning
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They don't all really need laptops, do they? - 0 views

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    I've been getting this question a lot lately from administrators, parents, and taxpayers. The question isn't malicious, but rather comes from folks with a vested interest in making sure that our technology dollars directly benefit students. Does giving teachers laptops directly benefit students? For people who aren't actively teaching in a classroom, that's a hard question to answer. I don't think it's very hard for teachers to answer the question, though, especially at the secondary level. For most people entering the business world, there is no question that they will have a computer on their desk when they are hired. It might be a laptop, a desktop, a shared desktop facilitated with some sort of flextime arrangement, or even a computer allowance so that the new hire can buy a machine that makes them the most productive. However, it's not terribly likely that they'll just be handed a dry erase marker and a whiteboard, pointed towards a copy machine, and told to go for it.
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Top News - ISTE unveils new tech standards for teachers - 0 views

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    ISTE's unveils revised National Educational Technology Standards (NETS) at NECC
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TimeMap - 0 views

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    Animations - the rise and fall of empires.Open Source Consortium
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Education Week's Digital Directions: Checking Sources - 0 views

  • As the Internet has evolved into a major source of information for students researching history and social studies, it also has become a place where hidden agendas and false information can trip up both students new to a topic and teachers searching for credible sources of historical data.
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Teacher Librarian: The Journal for School Library Professionals - 0 views

  • For more than 30 years, Teacher Librarian has been publishing thoughtful and provocative articles on collaboration, leadership, technology, and more, and we welcome your feedback on our efforts to make TL an invaluable resource for K-12 school library professionals.
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staysafe.org Toolbox In the News Week of June 8, 2008 - 0 views

  • To see what controls are available from the major cellphone companies, click to "What Mobile carriers need to do for kids" (see also ConnectSafely's "Cell-Phone Safety Tips"). [See also the New York Times on how 3G or smartphones are taking off and how 71% of women make the decision about their family's wireless choices, including phones and service plans.]
  • ust because they crave attention? Why do teens post such personal information online for all the world to see?
  • Mimi Ito, one of the principal investigators of the Digital Youth project. Of particular interest to parents concerned about teen social networkers' safety are findings by C.J. Pascoe mentioned by Dr. Ito, for example that: "Contrary to common fears, flirting and dating are almost always initiated offline in the traditional settings where teens get together and extended online. Her work clearly shows there's a strong social norm among teens that the online space isn't a place to find new romantic partners, but a place to deepen and explore existing offline relationships." Exceptions: marginalized teens "whose romantic partners are restricted for cultural or religious reasons" and gay and lesbian teens (the latter are "not reaching out online for random social encounters but using the expanded possibilities online selectively to overcome limitations they're facing" in their offline social networks); and the very small percentage of teens most at risk of sexual exploitation
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The benefits of podcasting - 0 views

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    This video is a version of the results of Andrew's experimentation with the use of iPods and Podcasting during early 2006 for a DE&T Knowledge Bank Rich Picture Case Study.
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