Science can be interesting.
Science can be fun. If, in fact, teachers learn how to present science in
that way and learn how to make people curious and make it enjoyable, I
think more people will get involved. But it’s not important that
everybody become a scientist. Everybody doesn’t have to be a
mathematician. Make it interesting enough so the people that have that
interest, that have that talent do latch onto the wonderful world that
will open up if they dig into science and mathematics. The
teaching of science, mathematics, of anything—there really is no
difference from a game. If you make a game dull, if you make it
uninteresting, if you don’t have something that grabs people... then they
won’t get interested and they’ll go do something else. So, I don’t see
why teaching should be any different than creating games. Creating a
curriculum ought to be the same as creating a game. Make it interesting,
make it fun, make it a challenge; all of those things. All of the
attributes of playing a game are the things that draw people into
learning and I think that’s what we ought to do. We ought to somehow
coalesce the concept of teaching with the concept of game playing, and
we’re going to find that a lot more of our youngsters are going to get
interested in learning and specifically about science, mathematics,
technology.