Skip to main content

Home/ 2010MEDU607/ Contents contributed and discussions participated by Randy Ziegenfuss

Contents contributed and discussions participated by Randy Ziegenfuss

Randy Ziegenfuss

Test Scores AND Authentic Learning - The Educator's PLN - 0 views

  •  
    This is a group of people who think lifelong learning and student choice are not in direct opposition to paying attention to standardized test scores.
Randy Ziegenfuss

Project-Based Learning (PBL) - The Educator's PLN - 0 views

  •  
    Good site to connect with others interested in PBL.
Randy Ziegenfuss

YouTube - TEDxNYED - Dan Meyer - 03/06/10 - 2 views

  •  
    "Dan Meyer teaches high school math outside of Santa Cruz, CA, and explores the intersection of math instruction, multimedia, and inquiry-based learning. He received his Masters of Arts from the University of California at Davis in 2005 and Cable in the Classroom's Leader in Learning award in 2008. He currently works for Google as a curriculum fellow and lives with his wife in Santa Cruz, CA."
Randy Ziegenfuss

Wordle - Create - 0 views

  •  
    Create word art - not to be confused with Microsoft Word Art. Blah!
Randy Ziegenfuss

YouTube - Webcast: What Kids Learn When They Create with Digital Media - 0 views

  •  
    "This forum, entitled "The Power of Youth Voice," brought together experts in digital media and learning to share their research and experiences using digital media in and outside of the classroom."
Randy Ziegenfuss

Educational Uses of Digital Storytelling - 0 views

  •  
    "Digital Storytelling is the practice of using computer-based tools to tell stories. As with traditional storytelling, most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music. Digital stories can vary in length, but most of the stories used in education typically last between two and ten minutes. The topics that are used in Digital Storytelling range from personal tales to the recounting of historical events, from exploring life in one's own community to the search for life in other corners of the universe, and literally, everything in between. "
Randy Ziegenfuss

Center for Digital Storytelling - 0 views

  •  
    "The Center for Digital Storytelling is an international not-for-profit community arts organization rooted in the craft of personal storytelling. We assist youth and adults around the world in using media tools to share, record, and value stories from their lives, in ways that promote artistic expression, health and well being, and justice."
Randy Ziegenfuss

21stcenturylearning - MultimediaGames - 0 views

  •  
    A collection of gaming resources - links, video, etc. - by Sheryl Nussbaum-Beach.
Randy Ziegenfuss

Teaching Tools: Using Online Simulations and Games | Edutopia - 0 views

  •  
    "Gaming remains new territory for most schools. As the following examples show, educators on the frontiers are eager to share what they're learning. Here are just a few examples."
Randy Ziegenfuss

Educational Gaming Commons | - Press Start - 0 views

  •  
    "The PSU Educational Gaming Commons is creating a community of users who will support both physical and virtual infrastructure to promote the broad impact of gaming within the teaching, learning, and research environment. "
Randy Ziegenfuss

60 Educational Game Sites That You've Probably Never Seen « Tech:-)Happy - 1 views

  •  
    "60 Educational Game Sites That You've Probably Never Seen" More simplistic games, but games none the less.
Randy Ziegenfuss

Educational Games Research - 0 views

  •  
    Blog: Research and discussion concerning instructional video games.
Randy Ziegenfuss

Creating A High Performing Workplace With Games, Social Media, And Virtual Worlds - 0 views

  •  
    "Get ready to step down from the stage, get out of your faculty cloak,and join the new learner-centric revolution. Forget courses and curriculums. The future of learning is about online conversations and communities, podcasting on the go, and shared immersive-3D virtual-worlds experiences. A new breed of learners is entering the workforce with little patience for traditional "Web 1.0" PowerPoint dronathons and e-learning drudgery. They want to be engaged, in control, and part of the storyline. Leading companies are turbocharging workplace performance with learning and communications that focus on doing, simulating, socializing, playing, sharing, and collaborating. In this session, learn how leading companies are betting that the future of learning won't be built on flat, static webpages but rather in traversable 3-D spaces; think Facebook meets Grand Theft Auto, or a Smurf Village reduction of your classroom."
Randy Ziegenfuss

Top 100 Learning Game Resources | Upside Learning Blog - 0 views

  •  
    "When writing the whitepaper about Casual games, I did a fair bit of research and looked at several hundred web links. While doing so, I documented a few of the better ones. I'd been mulling posting these to the blog. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. If you are contemplating beginning - it might help to look at links that interest you to get some grounding ideas. "
Randy Ziegenfuss

Serious Games Initiative - 0 views

  •  
    "The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. "
Randy Ziegenfuss

The Education Arcade - 2 views

  •  
    "The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players." This site contains specific gaming projects, research papers and news about gaming in education.
Randy Ziegenfuss

Gaming in Education - 0 views

  •  
    "Using gaming in educational settings opens the doors for new possibilities in teaching and learning. Games, if done right, can become a powerful tool to get groups to work together. "
Randy Ziegenfuss

Quest Atlantis - 0 views

  •  
    "Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks."
Randy Ziegenfuss

Arcademic Skill Builders: Online Educational Games - 0 views

  •  
    "Our research-based and standards-aligned free educational math games and language arts games will engage, motivate, and help teach students."
‹ Previous 21 - 40 of 87 Next › Last »
Showing 20 items per page