"When writing the whitepaper about Casual games, I did a fair bit of research and looked at several hundred web links. While doing so, I documented a few of the better ones. I'd been mulling posting these to the blog. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. If you are contemplating beginning - it might help to look at links that interest you to get some grounding ideas. "
"If you've been following public discourse in education over the last couple of years, you have likely witnessed the emergence of a new, ubiquitous catch phrase: "21st century skills."
After some time and considerable debate within and among organizations like ISTE/NETS, enGauge, and The Partnership for 21st Century Skills, a general consensus has emerged on definitions of the term. Many for-profit and not-for-profit organizations advertise their curricula to potential school and district clients, touting the alignment with 21st century skills with whatever they are pitching. The vast majority of these, from the traditional "drill and kill" to the more reformed, constructivist and project-based approaches, have adopted the rhetoric (if not the practice) of the new millennium.
What is still lacking in the landscape of 21st century education, however, are examples of 21st century student work.
While there is no shortage of discourse around the term or end to the lists qualifying the kind of work that students need to be engaged in as part of their 21st century education, there are precious few examples of actual 21st century work."