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Madeline Brownstone

GDC: Sid Meier and his mind games | Web Crawler - CNET News - 0 views

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    "The secret of making a great game, Meier said, is to get inside the player's head. "
Madeline Brownstone

Zynga's Gaming Gamble - Forbes.com - 0 views

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    Discusses how social games like Farmville make money.
Sabrina M

Robot Unicorn - 0 views

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    This game is extremely simply, yet surprisingly entertaining. The music and the colorful setting of the game make it down right addicting.
Erin S

a'mazen math - 0 views

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    Math based game that matches numbers to themselves when numbers are added together. The levels were not difficult all that is required is basic math knowledge and common sense. The game is not that entertaining but actually requires a brain.
Shira A

Courts Game- Argument Wars - 0 views

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    This is a really interesting, interactive game. It taught me a lot about the way that lawyers construct cases and make points in court using evidence from previous cases and common sense. It is really useful and changed the way I think about the courts.
Natalia P

Ice Slide - PrimaryGames.com - Free Games for Kids - 0 views

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    An online game.
Lauren Cimbol

Games - 0 views

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    This games really makes you think and it is nice because you don't have the pressure of time to make you find the sets faster.
Kalli Hatzi

BrainBashers : Killer Sudoku Puzzle - 0 views

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    this games is called killer sodoku. It is really easy and a bit boring, but for sodoku lovers it is fun.
Charles EWSIS

Cyberbike brings exercise bike accessory to Nintendo Wii - Pocket-lint - 0 views

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    If Wii fit or EA Active wasn't enough to entice you into doing exercise in your living room with your games console, games devlopers Bigben Interactive are hoping its two very different takes on video game sports will. It has created two fitness titles, Cyberbike and My Body Coach with the aim of getting you off the sofa. Cyberbike, as the name might suggest comes with its very own full size exercise bike for you to pedal your way to healthiness. I think these two new Wii accessories are great additions to home fitness and great things to have for people who don't want to work out in public
corey stanley

Basketball - Wikipedia, the free encyclopedia - 1 views

  • Before widespread school district consolidation, most United States high schools were far smaller than their present day counterparts. During the first decades of the 20th century, basketball quickly became the ideal interscholastic sport due to its modest equipment and personnel requirements. In the days before widespread television coverage of professional and college sports, the popularity of high school basketball was unrivaled in many parts of America. Perhaps the most legendary of high school teams was Indiana's Franklin Wonder Five, which took the nation by storm during the 1920s, dominating Indiana basketball and earning national recognition.
    • corey stanley
       
      High school basketball went from this big popular sporting event before the tv broadcasting and before it became widespread to schools not having teams at all. Big transformation
  • The first official game was played in the YMCA gymnasium on January 20, 1892 with nine players. The game ended at 1-0; the shot was made from 25 feet (7.6 m), on a court just half the size of a present-day Streetball or National Basketball Association (NBA) court. By 1897–1898 teams of five became standard.
    • corey stanley
       
      In todays game there is no way a game could end with a score of 1-0. That shows how much the game has really transformed over the course of time.
  • After rejecting other ideas as either too rough or poorly suited to walled-in gymnasiums, he wrote the basic rules and nailed a peach basket onto a 10-foot (3.05 m) elevated track. In contrast with modern basketball nets, this peach basket retained its bottom, and balls had to be retrieved manually after each "basket" or point scored; this proved inefficient, however, so a hole was drilled into the bottom of the basket, allowing the balls to be poked out with a long dowel each time.
Chris Wood

The Tremendous Adventures of Major Brown - 0 views

  • Gargantuan
    • Chris Wood
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    "His eyes fell upon the garden, and there across a large bed in the centre of the lawn was a vast pattern of pansies; they were splendid flowers, but for once it was not their horticultural aspects that Major Brown beheld, for the pansies were arranged in gigantic capital letters so as to form the sentence:\n\nDEATH TO MAJOR BROWN "\n\n\nThis story by British writer G. K. Chesterton was fittingly cited in the wikipedia article on ARGs as an early record of the concept behind these kinds of games. For those interested in making a connection between gaming and other more "conventional" forms of storytelling, this short story is worth the read.
Madeline Brownstone

Social Impact Games :: Entertaining Games with Non-Entertainment Goals - 0 views

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    This is one of Mark Prensky's sites. Should be a good source for thoughtful links.
Paul Allison

Worldchanging: Bright Green: Jane McGonigal on Gaming for Good - 0 views

  • two big distinctions. First, alternate reality games are not in a virtual environment. They’re built on top of social networks, so we use ordinary online tools like online video, blogs, wikis, and being part of a network. It’s not about graphics and avatars. Second, it’s real play and not role play. You don’t adopt a fictional personality. You play as yourself.
    • Paul Allison
       
      This feels like exactly what I hoped gaming could be in schools. And it makes the step from working with something like Youth Voices to Alternate Reality Gaming much easier to envision and integrate into core subjects.
corey stanley

A Guide to improve highschool youth basketball player skills, drills, plays - 0 views

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    I'm learning more about College basketball, and basketball skills. In particular what I'm wondering about is, if I would have learned these skills and have been playing basketball since 9th grade would i be ready to go to the college level? I was researching this question online, and this blog post caught my attention because it breaks down all of the skills a player must have to be great at his/her game. I went to this article because these are things i would like to know because i want my game to be at the highest level possible. "Vision is communication". The quote I chose here is saying vision is very important on the court. It is probably the most important because you play better when you see everything and can read what the deffence/ offence is doing. Also when your on offence and your a person that likes to throw passes and fill up the asists stat vision is very important. You want to throw the deffence off by throwing no look passes and ally oops, you can only do that with court vision.
AndreaLee EWSIS

GKcontainer - 0 views

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    Game Game.
Justin Tatis

Ayiti: The Cost of Life - 4 views

shared by Justin Tatis on 18 Jan 10 - Cached
  • Global Kids developed two workshops with supporting materials for teachers and facilitators around Ayiti: The Cost of Life. Both workshops offer a number of actions for young people who want to make a difference in the real world around poverty.
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    Now for some gaming!
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    Interesting game. Reminds me of the Sims or Civilization; games of such nature. Will probably play again later. Strategy is key!!!
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    this is the game, i dont know how it works, but w/e
Madeline Brownstone

GDC 2010: Meet BackChatter, the Twitter MMO | Crave - CNET - 0 views

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    "Anyone can join the game by following BackChatter on Twitter"
Evan Badler

KITTY CANNON! - 0 views

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    A bit sadistic; highly addictive RELEASE THE KITTIES
Madeline Brownstone

Welcome to Into The Pixel - 1 views

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    Game art exhibition. Unveils June 6th
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